









We've documented 18 accessibility features for Funko Fusion, including Control Assists, Colour Blind Friendly, Speaker Tone, Fully Subtitled (Or No Speech) and Moderate Reading. Its accessibility is strongest in Controls and Visual but it also has features in Getting Started, Reading, Navigation and Audio to reduce unintended barriers.
This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.
Our accessibility examiner, Andy Robertson, first checked Funko Fusion accessibility 9 months ago. It was re-examined by Andy Robertson and updated 7 months ago.
Accessibility Notes
You can select a colour blind mode and adjust its strength. This applies a visual filter to the game, rather than programmatically adjusting elements to avoid the use of colour. Although, subtitles can have their size, font colour, border colour and background colour adjusted, this is currently only applied to the narrator - rather than the speech bubbles in the game.
You can select different button mappings but you can't remap them.
You can turn off Motion Blur, Depth of Field and Chromatic Aberration. You can adjust the opacity of the Head-Up Display and turn off Screen Shake.
You can make running a toggle rather than a hold. But you do still need to hold buttons to aim and then shoot at enemies.
Game Details
Release Date: 13/09/2024, updated in 2024
Out Now: PC, PS4, PS5, Switch and Xbox X|S
Skill Rating: 11+ year-olds
Players: 1 (4 online)
Genres: Action, Adventure, Collecting (Fighting, Narrative, Platform, Puzzle, Shooting and Traversal)
Accessibility: 18 features
Components: 3D Third-Person, Cartoon and Open World
Developer: 1010 Games Ltd (@1010GamesLtd)
Costs: Purchase cost, In-Game Purchases and In-Game Pass
Controls
We've documented 6 accessibility features for Controls in Funko Fusion which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
Gamepad
Can play with the following:
Multiple Buttons & Two Sticks: Can play with multiple buttons and two sticks.
Remap Controls
Can customise the controls for the game as follows:
Select Preset Controller Mappings: You can select preset button layouts from options provided by the developer.
Invert X/Y Axis: Can invert the direction required to control looking and aiming. This enables you to match your instinctive orientation when looking.
Controller Vibration
Vibration Optional: Controller vibration not used in the game or you can disable it.
Informative Vibration: Controller vibration indicates events or interactions in the game, echoing visual and audio cues. This can provide additional information about progress, approaching enemies or hitting a target.
Sensitivity
You can adjust
Adjust Mouse/Stick/Touch Sensitivity: Adjust how sensitive touch/mouse/stick controls are.
Similar Games With More Accessibility Features for Controls
If you want to play Funko Fusion, but it doesn't offer the Controls accessibility features you require, these similar games extend the Controls accessibility:
- Immortals Fenyx Rising (14 Controls Features)
- Lego Star Wars: The Skywalker Saga (10 Controls Features)
- Lego Horizon Adventures (9 Controls Features)
- Biomutant (9 Controls Features)
Difficulty
We haven’t documented any accessibility features for Difficulty in Funko Fusion which deal with how you can adjust the challenge of play, and whether this is locked once chosen or can be adjusted as you play. The following games are similar to Funko Fusion, and offer accessibility features for Difficulty:
- Palworld (3 Difficulty Features)
- Immortals Fenyx Rising (3 Difficulty Features)
- Lego Horizon Adventures (2 Difficulty Features)
- Hogwarts Legacy (2 Difficulty Features)
Getting Started
We've documented 3 accessibility features for Getting Started in Funko Fusion which deal with what support is offered to get started with the game. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing.
Onboarding Before Play
Before you are presented with the home screen, onboarding settings aim to aid you accessing the menus you need to adjust the game to your requirements. They can also provide an easier way of turning on important adjustments without digging through menus.
Onboarding: The first time you open the game, you are asked to confirm options for control, navigation and accessibility settings. Games can differ in what they present at this stage, but will count for this, provided they include a streamlined onboarding process.
Low Vision Onboarding: The first time you open the game, the default text is high contrast and font size is at least 1/20 (46 pixels on 1080 screen) the height of the screen and in an easy to read font. This enables legally blind visually impaired players to get ready to play.
Assistance Getting Starting
These features aid your play of the game in terms of cognitive load on learning controls, dealing with pressure and coping with the environment and challenges.
Assistance With Controls: The game can automatically assist with aiming, steering, reloading, jumping, running etc. This reduces the challenge of certain aspects of play to remove barriers and make control of characters more accessible.
Similar Games With More Accessibility Features for Getting Started
If you want to play Funko Fusion, but it doesn't offer the Getting Started accessibility features you require, these similar games extend the Getting Started accessibility:
- Hogwarts Legacy (8 Getting Started Features)
- Immortals Fenyx Rising (8 Getting Started Features)
- Biomutant (6 Getting Started Features)
- Slime Rancher (6 Getting Started Features)
Reading
We've documented 3 accessibility features for Reading in Funko Fusion which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose.
Reading Level
How much reading is required to play the game's main path or story and how complex the language is. The presence of voiced characters doesn't reduce this requirement, as it's recorded as a separate datapoint.
Moderate Reading: Moderate reading required. The quantity and complexity of reading are at a level that a high school student (14-year-old) would appreciate.
Subtitles
All Speech Subtitled (Or No Speech In Game): All spoken content has subtitles, or there is no speech in the game. This means there is no requirement to hear spoken dialogue or narrative to play the game.
Captions
Speaker Indicator and their Tone: Textual captions indicate who is speaking and their tone (or there is only ever one person speaking). This can also be indicated visually in the game with character icons or character expressions with text in speech bubbles next to the person speaking.
Similar Games With More Accessibility Features for Reading
If you want to play Funko Fusion, but it doesn't offer the Reading accessibility features you require, these similar games extend the Reading accessibility:
- Biomutant (7 Reading Features)
- Lego 2K Drive (5 Reading Features)
- Lego Star Wars: The Skywalker Saga (5 Reading Features)
- Lego Star Wars: Castaways (5 Reading Features)
Navigation
We've documented 2 accessibility features for Navigation in Funko Fusion which deal with how the game provides guidance and assistance to navigate its worlds. These are only for games that have traversal and exploration in 2D and 3D spaces.
Head-Up Display
Adjust Head-Up Display: Resize and adjust the content of the head-up display. This enables it to be made more visible. It can also enable the removal of too much information that can be distracting or confusing.
Menu Navigation
Menu Audio Cues: Navigating menus provide an audio cue for each selection.
Similar Games With More Accessibility Features for Navigation
If you want to play Funko Fusion, but it doesn't offer the Navigation accessibility features you require, these similar games extend the Navigation accessibility:
- Lego Star Wars: The Skywalker Saga (8 Navigation Features)
- Hogwarts Legacy (8 Navigation Features)
- Immortals Fenyx Rising (7 Navigation Features)
- Biomutant (6 Navigation Features)
Visual
We've documented 4 accessibility features for Visual in Funko Fusion which deal with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.
Visual Distractions
No Screen Shake: No screen shake effect or it is included but it can be disabled. This includes the absence of screen shake for dramatic effect as well as to indicate hits on a target.
Audio Cues for Visual Events
Menu Audio Cues: Navigating menus provide an audio cue for each selection.
Motion Sickness Friendly
Motion Sickness Friendly: Doesn't have 3D movement elements that may trigger motion sickness, like motion blur, depth of field and field-of-vision. Or includes the ability to disable motion blur, depth of field and field-of-vision effects.
Colour Options
Colour Blind Friendly: Game doesn’t rely on colour or can switch to colour blind friendly mode with double coding or similar way to avoid colour dependance.
Similar Games With More Accessibility Features for Visual
If you want to play Funko Fusion, but it doesn't offer the Visual accessibility features you require, these similar games extend the Visual accessibility:
- Hogwarts Legacy (6 Visual Features)
- Biomutant (5 Visual Features)
- Immortals Fenyx Rising (5 Visual Features)
- Slime Rancher (5 Visual Features)
Audio
We've documented 1 accessibility feature for Audio in Funko Fusion which deals with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.
Adjustable Audio
Balance Audio Levels: Set music and game sound effects separately. This enables you to select your preference as well as ensure critical game sounds aren't obscured by other audio.
Similar Games With More Accessibility Features for Audio
If you want to play Funko Fusion, but it doesn't offer the Audio accessibility features you require, these similar games extend the Audio accessibility:
- Hogwarts Legacy (4 Audio Features)
- Immortals Fenyx Rising (4 Audio Features)
- Lego Horizon Adventures (3 Audio Features)
- Adore (2 Audio Features)
Communication
We haven’t documented any accessibility features for Communication in Funko Fusion which deal with how you can communicate with other players in the game and what options are available to customise and control this interaction. The following games are similar to Funko Fusion, and offer accessibility features for Communication:
- Lego 2K Drive (1 Communication Feature)
- Lego Star Wars: Castaways (1 Communication Feature)
- Temtem (1 Communication Feature)
System Accessibility Settings
In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:
Nintendo Switch
Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games.
PC
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators.
PlayStation 4
PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping).
PlayStation 5
PlayStation 5 has a range of system-wide accessibility settings.
Xbox Series X|S
Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games.
Read more about system accessibility settings.
Accessibility Report supported by VSC Rating Board, PlayabilityInitiative and accessibility contributors Andy Robertson