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Betrayal
at Club Low
17 Accessibility Features

We've documented 17 accessibility features for Betrayal at Club Low, including Guaranteed Progress, Low Pressure, No Quick Reactions, Custom Difficulty and Select Difficulty. Its accessibility is strongest in Getting Started and Controls but it also has features in Reading, Difficulty, Visual, Navigation and Audio to reduce unintended barriers.

This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.

Betrayal at Club Low is a peculiar narrative adventure game where you attempt to sneak into a nightclub disguised as a pizza delivery man to get your colleague out. You make pizza, create dice that determine how talks with the clubbers go and explore the surreal, rhythmic world. It stands out for the strange dreamlike twists the story takes as a result of conversations dictated by the roll of a dice.

Our accessibility examiner, Ben Kendall, first checked Betrayal at Club Low accessibility 12 months ago.

NotesAccessibility Notes

Many essential actions, such as upgrading your dice, require you to hold down the button for one second; other holds can be changed to presses in the options menu. At the start of the game, and after you get an ending, you select the difficulty you want to play at. This changes how much money you start with as well as several other factors which can be seen by hovering over the difficulty. The Custom difficulty setting lets you adjust this granularly. There is also an additional modifier which makes everyone you talk to easier to defeat in dice rolls. Harder modifiers can be unlocked by completing the game in certain states.

There is no need for quick reactions, and even "failure" is just a different ending, so there is no way to completely fail and not get an ending.

Text can often be small and is occasionally low in contrast. It can occasionally be unclear where to go next and what to do, and your objectives can be vague and not directly tell you what to do, although by talking to characters and interacting with the environment you rarely get stuck for long.

Being able to distinguish between different colours and shades of the same colour is important, as some UI elements are based on colour, which is important to note for colourblind players. Generally, though, by hovering over something, you can see more detail about it. There is occasional depth-of-field, which cannot be disabled.

DetailsGame Details

Release Date: 09/09/2022

Out Now: Mac and PC

Skill Rating: 10+ year-olds

Players: 1

Genres: Adventure, Narrative (Point-and-Click, Puzzle and Role-Play)

Accessibility: 17 features

Components: 3D Third-Person and Dice

Developer: Cosmo DDD (@CosmoDDD)

Costs: Purchase cost

 

ControlsControls

We've documented 3 accessibility features for Controls in Betrayal at Club Low which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.

Mouse And Keyboard

Can play with the following:

Mouse Alone: Can play with just the mouse/mouse-button/mouse wheel.

Button Combinations

Specific button operation required to play

Rapid Repeated Pressing Optional: Quick, repeated button pressing (more than 2 times a second) is not required, can be skipped or switched to holding a button to trigger a repeated action.

No Simultaneous Buttons: Only one button or key required at a time, in addition to direction stick(s).

 

Similar Games With More Accessibility Features for Controls

If you want to play Betrayal at Club Low, but it doesn't offer the Controls accessibility features you require, these similar games extend the Controls accessibility:

DifficultyDifficulty

We've documented 2 accessibility features for Difficulty in Betrayal at Club Low which deal with how you can adjust the challenge of play, and whether this is locked once chosen or can be adjusted as you play.

Difficulty Options

Select Difficulty: Select the level of difficulty from a range of presets. This not only offers a way to adjust the challenge of a game but enables you to do so without dealing with individual criteria.

Customise Difficulty: Customise different aspects of the game to create a challenge of an appropriate level. Adjusting elements individually enables you to tailor gameplay to suit your needs and style of play.

Getting StartedGetting Started

We've documented 5 accessibility features for Getting Started in Betrayal at Club Low which deal with what support is offered to get started with the game. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing.

Assistance Getting Starting

These features aid your play of the game in terms of cognitive load on learning controls, dealing with pressure and coping with the environment and challenges.

Tutorials: There are helpful tutorials and instructions on how to play. Information is provided in a timely manner, with appropriate level of detail.

Reaction-Time Not Critical: Individual game actions don’t need quick reactions, or there are settings to lower the requirement for quick reactions. This means you don't need to quickly press a button in response to an on-screen prompt, target a fast-moving target or skillfully complete a scenario against the clock.

Low Pressure: Game tasks aren't time-limited or there's a low-pressure mode. This avoids the pressure of being put on the clock for overarching missions, or failing tasks because you didn't reach a destination in time.

Assistance For Progressing

These features aid your progress through the game offering different ways of maintaining your progression.

Guaranteed Progress With God Mode: There is no fail state for any game level, where you lose progress or have to start again. Or there are options to make failing impossible: infinite health or lives, unlimited time. Sometimes called God Mode or Unfailable.

Save Progress Anytime: The game automatically saves progress or you can save any time. This doesn’t mean you never lose progress, but it does mean you can stop whenever you want (without having to get to a save point) without losing progress.

 

Similar Games With More Accessibility Features for Getting Started

If you want to play Betrayal at Club Low, but it doesn't offer the Getting Started accessibility features you require, these similar games extend the Getting Started accessibility:

ReadingReading

We've documented 3 accessibility features for Reading in Betrayal at Club Low which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose.

Reading Level

How much reading is required to play the game's main path or story and how complex the language is. The presence of voiced characters doesn't reduce this requirement, as it's recorded as a separate datapoint.

Moderate Reading: Moderate reading required. The quantity and complexity of reading are at a level that a high school student (14-year-old) would appreciate.

Subtitles

All Speech Subtitled (Or No Speech In Game): All spoken content has subtitles, or there is no speech in the game. This means there is no requirement to hear spoken dialogue or narrative to play the game.

Captions

Speaker Indicator: Textual captions indicate who is speaking (or there is only ever one person speaking). This can also be indicated visually in the game with character icons or placing text in speech bubbles next to the person speaking.

 

Similar Games With More Accessibility Features for Reading

If you want to play Betrayal at Club Low, but it doesn't offer the Reading accessibility features you require, these similar games extend the Reading accessibility:

NavigationNavigation

We've documented 1 accessibility feature for Navigation in Betrayal at Club Low which deals with how the game provides guidance and assistance to navigate its worlds. These are only for games that have traversal and exploration in 2D and 3D spaces.

Menu Navigation

Menus Don't Wrap: Menus don't wrap and stop the cursor at the bottom of the list if you press down. Or menus do wrap but make it clear that you are back at the top of the list with sound or narration.

 

Similar Games With More Accessibility Features for Navigation

If you want to play Betrayal at Club Low, but it doesn't offer the Navigation accessibility features you require, these similar games extend the Navigation accessibility:

VisualVisual

We've documented 2 accessibility features for Visual in Betrayal at Club Low which deal with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.

Contrast

Medium Contrast: Game uses generally well contrasting and bright visuals, or has a slider to make this the case.

Audio Cues for Visual Events

Audio Cues for Visual Events: Audio is provided to indicate visual events. Game events or progress highlighted by visual icons, effects or animations are also accompanied by audio to signify that progress. This is useful for blind players.

 

Similar Games With More Accessibility Features for Visual

If you want to play Betrayal at Club Low, but it doesn't offer the Visual accessibility features you require, these similar games extend the Visual accessibility:

AudioAudio

We've documented 1 accessibility feature for Audio in Betrayal at Club Low which deals with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.

Play Without Hearing

Play Without Hearing: No audio cues are necessary to play the game well.

 

Similar Games With More Accessibility Features for Audio

If you want to play Betrayal at Club Low, but it doesn't offer the Audio accessibility features you require, these similar games extend the Audio accessibility:

System Accessibility Settings

In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:

PC
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators.
 
Read more about system accessibility settings.

VSC LogoAccessibility Report supported by VSC Rating Board, PlayabilityInitiative and accessibility contributors Ben Kendall


Taming Gaming Book Written by parents for parents, the database complements the in-depth discussion about video game addiction, violence, spending and online safety in the Taming Gaming book. We are an editorially independent, free resource without adverts that is supported by partnerships.

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