We've documented 19 accessibility features for Blockfusion, including Fully Voiced (Or No Speech), Low Pressure, No Quick Reactions, No Button Combos and One Motion Targeted. Its accessibility is strongest in Getting Started and Visual but it also has features in Controls, Reading, Navigation and Audio to reduce unintended barriers.
This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.
External examiner, Anton Klinger, first checked Blockfusion accessibility 12 days ago. It was re-examined by Andy Robertson and updated 10 days ago.
Game Details
Release Date: 27/09/2024
Out Now: Android and PC
Skill Rating: 6+ year-olds
Players: 1
Genres: Puzzle, Sequencing and Brain Game
Accessibility: 19 features
Components: 2D Side-On, Blocks, Grid and Pixels
Developer: Accidently Anton (@AccidentlyAnton)
Costs: Purchase cost
Controls
We've documented 4 accessibility features for Controls in Blockfusion which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
Mouse And Keyboard
Can play with the following:
Mouse Alone: Can play with just the mouse/mouse-button/mouse wheel.
Mouse and Keys: Can play with mouse and multiple keys.
Touchscreen
Can play with the following. Additional gestures may be required for games played with a screenreader like VoiceOver.
One Motion Targeted: Can play with touchscreen, tap and swipe or hold gesture.
Button Combinations
Specific button operation required to play
No Simultaneous Buttons: Only one button or key required at a time, in addition to direction stick(s).
Similar Games With More Accessibility Features for Controls
If you want to play Blockfusion, but it doesn't offer the Controls accessibility features you require, these similar games extend the Controls accessibility:
- Tents And Trees (9 Controls Features)
- Patrick's Parabox (9 Controls Features)
- Wurdweb (7 Controls Features)
- Please Fix The Road (6 Controls Features)
Difficulty
We haven’t documented any accessibility features for Difficulty in Blockfusion which deal with how you can adjust the challenge of play, and whether this is locked once chosen or can be adjusted as you play. The following games are similar to Blockfusion, and offer accessibility features for Difficulty:
- Water Me Please! (2 Difficulty Features)
- Math Makers (1 Difficulty Feature)
- Please Fix The Road (1 Difficulty Feature)
Getting Started
We've documented 5 accessibility features for Getting Started in Blockfusion which deal with what support is offered to get started with the game. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing.
Assistance Getting Starting
These features aid your play of the game in terms of cognitive load on learning controls, dealing with pressure and coping with the environment and challenges.
Tutorials: There are helpful tutorials and instructions on how to play. Information is provided in a timely manner, with appropriate level of detail.
Practice Area: You can practice freely without opponents or time pressures. This can be a specific practice option, or the ability to play levels with the easiest opponents to improve understanding and skill.
Reaction-Time Not Critical: Individual game actions don’t need quick reactions, or there are settings to lower the requirement for quick reactions. This means you don't need to quickly press a button in response to an on-screen prompt, target a fast-moving target or skillfully complete a scenario against the clock.
Low Pressure: Game tasks aren't time-limited or there's a low-pressure mode. This avoids the pressure of being put on the clock for overarching missions, or failing tasks because you didn't reach a destination in time.
Assistance For Progressing
These features aid your progress through the game offering different ways of maintaining your progression.
Save Progress Anytime: The game automatically saves progress or you can save any time. This doesn’t mean you never lose progress, but it does mean you can stop whenever you want (without having to get to a save point) without losing progress.
Similar Games With More Accessibility Features for Getting Started
If you want to play Blockfusion, but it doesn't offer the Getting Started accessibility features you require, these similar games extend the Getting Started accessibility:
- Tents And Trees (9 Getting Started Features)
- Wurdweb (8 Getting Started Features)
- Please Fix The Road (7 Getting Started Features)
- Patrick's Parabox (7 Getting Started Features)
Reading
We've documented 3 accessibility features for Reading in Blockfusion which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose.
Reading Level
How much reading is required to play the game's main path or story and how complex the language is. The presence of voiced characters doesn't reduce this requirement, as it's recorded as a separate datapoint.
No Reading: No reading is required, other than simple menus. The game either has no text or can communicate textual content with visuals and interactions. If reading isn't required because the text is voiced the All Dialogue is Voiced feature indicates this.
Subtitles
All Speech Subtitled (Or No Speech In Game): All spoken content has subtitles, or there is no speech in the game. This means there is no requirement to hear spoken dialogue or narrative to play the game.
Voice Acted
All Dialogue is Voice Acted (Or No Speech In Game): All of the game dialogue and narrative can be voiced, or there is no speech in the game. This means there is no requirement to read the dialogue and narrative text to play the game.
Similar Games With More Accessibility Features for Reading
If you want to play Blockfusion, but it doesn't offer the Reading accessibility features you require, these similar games extend the Reading accessibility:
- Patrick's Parabox (5 Reading Features)
- Bomb Club (5 Reading Features)
- Boo! (5 Reading Features)
- Letter Rooms (5 Reading Features)
Navigation
We've documented 2 accessibility features for Navigation in Blockfusion which deal with how the game provides guidance and assistance to navigate its worlds. These are only for games that have traversal and exploration in 2D and 3D spaces.
Clarity
Clear Mission Objectives: The game provides clear, structured missions with directional guidance and advice on which can be attempted next. This also indicates (ideally on maps where they are provided) which missions can't be attempted because you do not have the appropriate items yet.
Menu Navigation
Menu Audio Cues: Navigating menus provide an audio cue for each selection.
Similar Games With More Accessibility Features for Navigation
If you want to play Blockfusion, but it doesn't offer the Navigation accessibility features you require, these similar games extend the Navigation accessibility:
- Tents And Trees (3 Navigation Features)
- Please Fix The Road (3 Navigation Features)
- Bomb Club (3 Navigation Features)
Visual
We've documented 5 accessibility features for Visual in Blockfusion which deal with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.
Contrast
Medium Contrast: Game uses generally well contrasting and bright visuals, or has a slider to make this the case.
Visual Distractions
No Busy Backgrounds: No distracting backgrounds or you can make them static or blank. This includes the absence of other movement elements in the background that might distract or confuse the action. Where foreground contrast is high, this includes games with some movement in the background that doesn't make it overly difficult to distinguish what is happening.
Audio Cues for Visual Events
Audio Cues for Visual Events: Audio is provided to indicate visual events. Game events or progress highlighted by visual icons, effects or animations are also accompanied by audio to signify that progress. This is useful for blind players.
Menu Audio Cues: Navigating menus provide an audio cue for each selection.
Colour Options
Colour Blind Friendly: Game doesn’t rely on colour or can switch to colour blind friendly mode with double coding or similar way to avoid colour dependance.
Similar Games With More Accessibility Features for Visual
If you want to play Blockfusion, but it doesn't offer the Visual accessibility features you require, these similar games extend the Visual accessibility:
- Letter Rooms (10 Visual Features)
- Wurdweb (8 Visual Features)
- Tents And Trees (7 Visual Features)
- Boo! (7 Visual Features)
Audio
We've documented 1 accessibility feature for Audio in Blockfusion which deals with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.
Play Without Hearing
Play Without Hearing: No audio cues are necessary to play the game well.
Similar Games With More Accessibility Features for Audio
If you want to play Blockfusion, but it doesn't offer the Audio accessibility features you require, these similar games extend the Audio accessibility:
- Hexcells (2 Audio Features)
- Tents And Trees (2 Audio Features)
- Please Fix The Road (2 Audio Features)
- Patrick's Parabox (2 Audio Features)
System Accessibility Settings
In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:
Android
Android has accessibility settings including ways to navigate and interact, although not all games support this.
PC
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators.
Read more about system accessibility settings.
Accessibility Report supported by VSC Rating Board, PlayabilityInitiative and accessibility contributors Andy Robertson