We've documented 17 accessibility features for Crime Or Punishment, including Fully Voiced (Or No Speech), Low Pressure, No Quick Reactions, No Button Combos and No Repeated Pressing. Its accessibility is strongest in Reading and Controls but it also has features in Visual, Getting Started and Navigation to reduce unintended barriers.
This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.
Our accessibility examiner, Ben Kendall, first checked Crime Or Punishment accessibility 3 weeks ago.
Accessibility Notes
Text is all high in contrast but slightly less than 1/20th of screen height. While the dialogue is voice-acted and captioned, there's lots of other text in the game which is not narrated, so good reading comprehension is needed.
Sometimes it is not immediately clear what to do next and there are no hints in the game, so you can get stuck at times.
Items in the game only appear as interactable when you're near them, and some can be difficult to identify because of the visual style, which can make some objects low in contrast to the background. Additionally, some events in the game are only indicated with an audio cue such as a phone ringing that you need to interact with to progress. If you cannot hear these cues, it is impossible to know what to do next, so sound is essential to playing the game efficiently.
Game Details
Release Date: Coming soon
Coming Soon: PC
Skill Rating: 10+ year-olds
Players: 1
Genres: Brain Game, Sequencing (Collecting, Communication, Puzzle and Strategy)
Accessibility: 17 features
Components: 2D Overhead and Pixels
Developer: Scale Issue Games (@ScaleIssueGames)
Costs: Purchase cost
Controls
We've documented 4 accessibility features for Controls in Crime Or Punishment which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
Mouse And Keyboard
Can play with the following:
Mouse and Keys: Can play with mouse and multiple keys.
Button Combinations
Specific button operation required to play
Holding Down Buttons Optional: Holding down buttons for prolonged periods (a second or more) is not required or can be switched to toggling the action on and off. This is in addition to the movement stick/button which is not considered a hold for this purpose.
Rapid Repeated Pressing Optional: Quick, repeated button pressing (more than 2 times a second) is not required, can be skipped or switched to holding a button to trigger a repeated action.
No Simultaneous Buttons: Only one button or key required at a time, in addition to direction stick(s).
Similar Games With More Accessibility Features for Controls
If you want to play Crime Or Punishment, but it doesn't offer the Controls accessibility features you require, these similar games extend the Controls accessibility:
- Shadows Over Loathing (12 Controls Features)
- Paradise Killer (11 Controls Features)
- Phoenix Wright Ace Attorney (10 Controls Features)
- Town of Salem (5 Controls Features)
Difficulty
We haven’t documented any accessibility features for Difficulty in Crime Or Punishment which deal with how you can adjust the challenge of play, and whether this is locked once chosen or can be adjusted as you play. The following games are similar to Crime Or Punishment, and offer accessibility features for Difficulty:
- The Murder of Sonic the Hedgehog (2 Difficulty Features)
- Shadows Over Loathing (2 Difficulty Features)
- Paradise Killer (1 Difficulty Feature)
Getting Started
We've documented 3 accessibility features for Getting Started in Crime Or Punishment which deal with what support is offered to get started with the game. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing.
Assistance Getting Starting
These features aid your play of the game in terms of cognitive load on learning controls, dealing with pressure and coping with the environment and challenges.
Tutorials: There are helpful tutorials and instructions on how to play. Information is provided in a timely manner, with appropriate level of detail.
Reaction-Time Not Critical: Individual game actions don’t need quick reactions, or there are settings to lower the requirement for quick reactions. This means you don't need to quickly press a button in response to an on-screen prompt, target a fast-moving target or skillfully complete a scenario against the clock.
Low Pressure: Game tasks aren't time-limited or there's a low-pressure mode. This avoids the pressure of being put on the clock for overarching missions, or failing tasks because you didn't reach a destination in time.
Similar Games With More Accessibility Features for Getting Started
If you want to play Crime Or Punishment, but it doesn't offer the Getting Started accessibility features you require, these similar games extend the Getting Started accessibility:
- Shadows Over Loathing (8 Getting Started Features)
- Paradise Killer (7 Getting Started Features)
- Cube Escape Collection (6 Getting Started Features)
- The Murder of Sonic the Hedgehog (5 Getting Started Features)
Reading
We've documented 5 accessibility features for Reading in Crime Or Punishment which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose.
Reading Level
How much reading is required to play the game's main path or story and how complex the language is. The presence of voiced characters doesn't reduce this requirement, as it's recorded as a separate datapoint.
Moderate Reading: Moderate reading required. The quantity and complexity of reading are at a level that a high school student (14-year-old) would appreciate.
Text Visibility
High Contrast Text: Text colour contrasts to the background or can be adjusted to be. The text in menus, instructions and other information is presented in high contrast with a solid background.
Subtitles
All Speech Subtitled (Or No Speech In Game): All spoken content has subtitles, or there is no speech in the game. This means there is no requirement to hear spoken dialogue or narrative to play the game.
Captions
Speaker Indicator: Textual captions indicate who is speaking (or there is only ever one person speaking). This can also be indicated visually in the game with character icons or placing text in speech bubbles next to the person speaking.
Voice Acted
All Dialogue is Voice Acted (Or No Speech In Game): All of the game dialogue and narrative can be voiced, or there is no speech in the game. This means there is no requirement to read the dialogue and narrative text to play the game.
Similar Games With More Accessibility Features for Reading
If you want to play Crime Or Punishment, but it doesn't offer the Reading accessibility features you require, these similar games extend the Reading accessibility:
- Rusty Lake Hotel (7 Reading Features)
- Rusty Lake: Roots (6 Reading Features)
Navigation
We've documented 1 accessibility feature for Navigation in Crime Or Punishment which deals with how the game provides guidance and assistance to navigate its worlds. These are only for games that have traversal and exploration in 2D and 3D spaces.
Menu Navigation
Menus Don't Wrap: Menus don't wrap and stop the cursor at the bottom of the list if you press down. Or menus do wrap but make it clear that you are back at the top of the list with sound or narration.
Similar Games With More Accessibility Features for Navigation
If you want to play Crime Or Punishment, but it doesn't offer the Navigation accessibility features you require, these similar games extend the Navigation accessibility:
- Paradise Killer (7 Navigation Features)
- Shadows Over Loathing (5 Navigation Features)
- The Murder of Sonic the Hedgehog (2 Navigation Features)
Visual
We've documented 4 accessibility features for Visual in Crime Or Punishment which deal with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.
Visual Distractions
No Busy Backgrounds: No distracting backgrounds or you can make them static or blank. This includes the absence of other movement elements in the background that might distract or confuse the action. Where foreground contrast is high, this includes games with some movement in the background that doesn't make it overly difficult to distinguish what is happening.
Audio Cues for Visual Events
Audio Cues for Visual Events: Audio is provided to indicate visual events. Game events or progress highlighted by visual icons, effects or animations are also accompanied by audio to signify that progress. This is useful for blind players.
Motion Sickness Friendly
Motion Sickness Friendly: Doesn't have 3D movement elements that may trigger motion sickness, like motion blur, depth of field and field-of-vision. Or includes the ability to disable motion blur, depth of field and field-of-vision effects.
Colour Options
Colour Blind Friendly: Game doesn’t rely on colour or can switch to colour blind friendly mode with double coding or similar way to avoid colour dependance.
Similar Games With More Accessibility Features for Visual
If you want to play Crime Or Punishment, but it doesn't offer the Visual accessibility features you require, these similar games extend the Visual accessibility:
- Paradise Killer (7 Visual Features)
- No Case Should Remain Unsolved (6 Visual Features)
- Shadows Over Loathing (6 Visual Features)
- The Case of the Golden Idol (5 Visual Features)
Audio
We haven’t documented any accessibility features for Audio in Crime Or Punishment which deal with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see. The following games are similar to Crime Or Punishment, and offer accessibility features for Audio:
- The Operator (2 Audio Features)
- The Murder of Sonic the Hedgehog (2 Audio Features)
- Town of Salem (2 Audio Features)
- The Case of the Golden Idol (2 Audio Features)
System Accessibility Settings
In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:
PC
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators.
Read more about system accessibility settings.
Accessibility Report supported by VSC Rating Board, PlayabilityInitiative and accessibility contributors Ben Kendall