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Play Overview
Double Trip (2025) is a co-operative puzzle game where you help two characters traverse maze-like levels. You coordinate by pushing boulders, rolling logs and bridging gaps to create a path to the goal. It stands out for how each level requires the characters to work together in sequence and communicate clearly.
The game is all about these two characters working together. Either one for each player, or one player switching between them. In this way, you work to create a path by filling holes with boulders and bridging rivers with logs. You can only push objects, not pull, and logs roll until hitting a wall or shape if pushed along their curved side. It's often tricky at first, but because you can undo any moves, backtracking and experimentation are easy.
As you progress, the levels get more complex and larger, so you are soon dealing with multiple boulders and logs in a single stage. This not only requires more complicated solutions but the sequencing and coordination between players becomes crucial.
The result is a game as much about communication and sequencing as complex thinking. The puzzles are cleverly designed to require teamwork and enable experimentation. Add to this the bright visuals and charming music, and this is a great first step into a puzzle challenge.
Our examiner, Jake Kendall, first checked Double Trip 2 weeks ago. It was re-examined by Andy Robertson and updated 2 weeks ago.
The game is all about these two characters working together. Either one for each player, or one player switching between them. In this way, you work to create a path by filling holes with boulders and bridging rivers with logs. You can only push objects, not pull, and logs roll until hitting a wall or shape if pushed along their curved side. It's often tricky at first, but because you can undo any moves, backtracking and experimentation are easy.
As you progress, the levels get more complex and larger, so you are soon dealing with multiple boulders and logs in a single stage. This not only requires more complicated solutions but the sequencing and coordination between players becomes crucial.
The result is a game as much about communication and sequencing as complex thinking. The puzzles are cleverly designed to require teamwork and enable experimentation. Add to this the bright visuals and charming music, and this is a great first step into a puzzle challenge.
Our examiner, Jake Kendall, first checked Double Trip 2 weeks ago. It was re-examined by Andy Robertson and updated 2 weeks ago.
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Play Style
Duration
Play Time: It takes between 5 minutes and 20 minutes to play a round of this game. Some of the simpler levels can take less than a minute, whereas the harder ones could even take hours, depending on your skill and experience.
Benefits
Age Ratings
Skill Level
7+ year-olds usually have the required skill to enjoy this game. Comprehension is important as the levels become more complex; it's not always obvious what you must do. Despite this, you can try as many times as you like, so with resilience (and maybe some luck), even younger children can enjoy the challenge. Alternatively, less experienced players can team up with adults and work together with some guidance.
Game Details
Release Date: 08/05/2025
Out Now: Mac and PC
Skill Rating: 7+ year-olds
Players: 1-2
Genres: Puzzle, Traversal and Sequencing
Accessibility: 0 features documented (Tweet Developer )
Components: 2D Overhead, Blocks and Grid
Developer: Maxy Land (@MaxyLand_)
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