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Play Overview
Omochapon (2024) is a traversal adventure where you play as small toys trying to escape a shopping centre. By changing between toys and using their special jump, glide and climbing abilities, you gradually make your way to the exit. You earn abilities to access new areas like other Metroidvania games, here though, you can quickly switch abilities to cheat the obvious path in favour of your own route.
Play involves using the different toys, to traverse a mall after-hours. You start with just a car, which can't jump but can boost forwards to gain extra height. As you explore you unlock other toys, like a jump-up rabbit and a plane, which can glide off ledges but not fly indefinitely. Switching between toys enables you to combine their abilities to reach new areas. For example, you may need to use the rabbit to jump onto a moving platform, but then into the plane to glide off it onto a ledge further away.
While there is an intended path through the game, there's lots of fun to be had in testing the limits of each toy to find your own (maybe unintended) way out. You can boost off a ledge with the car, then change into the plane, using the extra speed to just barely make it to a far-away platform. Or maybe you can find the perfect moment to race past moving obstacles and save time. It's in this experimentation and prodding at the edges of what's possible with each toy where ambition and curiosity are most rewarded.
The result is a game that encourages testing what you can do to find the way forward. Whether you follow the main route or try to find ambitious ways to circumvent it, it's a novel and engaging traversal challenge.
Our examiner, Ben Kendall, first checked Omochapon 5 weeks ago. It was re-examined by Jo Robertson and updated 5 weeks ago.
Play involves using the different toys, to traverse a mall after-hours. You start with just a car, which can't jump but can boost forwards to gain extra height. As you explore you unlock other toys, like a jump-up rabbit and a plane, which can glide off ledges but not fly indefinitely. Switching between toys enables you to combine their abilities to reach new areas. For example, you may need to use the rabbit to jump onto a moving platform, but then into the plane to glide off it onto a ledge further away.
While there is an intended path through the game, there's lots of fun to be had in testing the limits of each toy to find your own (maybe unintended) way out. You can boost off a ledge with the car, then change into the plane, using the extra speed to just barely make it to a far-away platform. Or maybe you can find the perfect moment to race past moving obstacles and save time. It's in this experimentation and prodding at the edges of what's possible with each toy where ambition and curiosity are most rewarded.
The result is a game that encourages testing what you can do to find the way forward. Whether you follow the main route or try to find ambitious ways to circumvent it, it's a novel and engaging traversal challenge.
Our examiner, Ben Kendall, first checked Omochapon 5 weeks ago. It was re-examined by Jo Robertson and updated 5 weeks ago.
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Play Style
This is a Traversal game with Adventure, Collecting, Platform and Shooting elements. This is a single-player game.
You can play this game in the following styles:
Benefits
This game is good if you want to:
Age Ratings
Skill Level
7+ year-olds usually have the required skill to enjoy this game. While there are some sections where you need to time your jumps or do precise moves, the penalty for failing is very minor - you just get sent back to the last of the many checkpoints and can try again.
Game Details
Release Date: 08/08/2024
Out Now: Switch
Skill Rating: 7+ year-olds
Players: 1
Genres: Traversal (Adventure, Collecting, Platform and Shooting)
Accessibility: 0 features documented (Tweet Developer )
Components: 3D Third-Person
Developer: Shawn The Miller (@ShawnTheMiller)
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