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Play Overview
Simmiland (2018) is a simulation game where you play god and steer a civilisation away from (or toward) its imminent destruction. Play involves listening to the needs of your people, giving them resources by playing cards and guiding their progression. It stands out for the silly ways your people find themselves in trouble and the wealth of options you have at your disposal to cause chaos or harmony.
You play as the omnipotent god of a new civilisation. You observe the prayers of your loyal followers and play resource cards from your deck, slowly building up society from pre-fire to a space age, by providing what they need to survive and thrive. It sounds simple, but simultaneously balancing every citizen's needs and shaping their future is challenging.
As you progress you gain faith points by answering prayers, which you use to buy more advanced cards. For example, you can purchase meteor strikes to punish your people or generate precious minerals by playing a quake card to alter the land itself. When you run out of currency and cards, the game ends and grants you a relative amount of currency to start the next round based on how far your civilisation developed.
The result is a game that combines the familiar fun of playing god with a deck-building system that rewards you for helping your people survive, while still providing plenty of space to inflict some havoc on your followers.
Our examiner, Joe Eaton, first checked Simmiland (Sokpop) 9 months ago. It was re-examined by Thom Robertson and updated 2 weeks ago.
You play as the omnipotent god of a new civilisation. You observe the prayers of your loyal followers and play resource cards from your deck, slowly building up society from pre-fire to a space age, by providing what they need to survive and thrive. It sounds simple, but simultaneously balancing every citizen's needs and shaping their future is challenging.
As you progress you gain faith points by answering prayers, which you use to buy more advanced cards. For example, you can purchase meteor strikes to punish your people or generate precious minerals by playing a quake card to alter the land itself. When you run out of currency and cards, the game ends and grants you a relative amount of currency to start the next round based on how far your civilisation developed.
The result is a game that combines the familiar fun of playing god with a deck-building system that rewards you for helping your people survive, while still providing plenty of space to inflict some havoc on your followers.
Our examiner, Joe Eaton, first checked Simmiland (Sokpop) 9 months ago. It was re-examined by Thom Robertson and updated 2 weeks ago.
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Play Style
This is a Simulation and World Building game with Creative and Strategy elements. This is a single-player game.
You can play this game in the following styles:
Benefits
This game is good if you want to:
Age Ratings
Simmiland features numerous natural disaster cards, such as plagues and meteors. No blood or gore is shown, and the characters die by dissipating into a wisp of smoke.
Skill Level
7+ year-olds usually have the required skill to enjoy this game. Younger players may struggle to understand how their decisions will affect their population, and they will need resilience to manage unfortunate events out of their control.
Costs
Simmiland usually costs £3.99.
You can purchase the Sokpop games in different ways:
Simmiland
There are no additional in-game purchases, loot boxes, adverts or subscription costs.You can purchase the Sokpop games in different ways:
- Subscribe (from $2.99) to get one new game every month
- Purchase a season of 8 games ($18). Season #1, Season #2, Season #3, Season #4, Season #5, Season #6, Season #7, Season #8, Season #9, Season #10.
- Purchase a Super Bundle of all the games ($199.99).
Game Details
Release Date: 15/08/2018, updated in 2018
Price: 50% Off
Out Now: Mac and PC
Skill Rating: 7+ year-olds
Players: 1
Genres: Simulation, World Building (Creative and Strategy)
Accessibility: 0 features documented (Tweet Developer )
Components: 2D Overhead, Grid and Pixels
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