We've documented 2 accessibility features for Last Stop, including Fully Voiced (Or No Speech) and Moderate Reading. It has features in Reading to reduce unintended barriers.
This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.
Game Details
Release Date: 22/07/2021
Out Now: PC, PS4, PS5, Xbox One and Xbox X|S
Skill Rating: 13+ year-olds
Players: 1
Genres: Brain Game, Narrative (Adventure, Communication and Role-Play)
Accessibility: 2 features
Components: 3D First-Person and Cartoon
Developer: Variable State (@VariableState)
Costs: Purchase cost
Controls
We haven’t documented any accessibility features for Controls in Last Stop which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs. The following games are similar to Last Stop, and offer accessibility features for Controls:
- The Cost of Recovery (11 Controls Features)
- Road 96 (8 Controls Features)
- The Good Life (8 Controls Features)
- Twelve Minutes (8 Controls Features)
Difficulty
We haven’t documented any accessibility features for Difficulty in Last Stop which deal with how you can adjust the challenge of play, and whether this is locked once chosen or can be adjusted as you play. The following games are similar to Last Stop, and offer accessibility features for Difficulty:
- Pendragon (1 Difficulty Feature)
Getting Started
We haven’t documented any accessibility features for Getting Started in Last Stop which deal with what support is offered to get started with the game. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing. The following games are similar to Last Stop, and offer accessibility features for Getting Started:
- Paranormasight: The Seven Mysteries of Honjo (7 Getting Started Features)
- Pendragon (6 Getting Started Features)
- The Cost of Recovery (5 Getting Started Features)
- The Good Life (5 Getting Started Features)
Reading
We've documented 2 accessibility features for Reading in Last Stop which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose.
Reading Level
How much reading is required to play the game's main path or story and how complex the language is. The presence of voiced characters doesn't reduce this requirement, as it's recorded as a separate datapoint.
Moderate Reading: Moderate reading required. The quantity and complexity of reading are at a level that a high school student (14-year-old) would appreciate.
Voice Acted
All Dialogue is Voice Acted (Or No Speech In Game): All of the game dialogue and narrative can be voiced, or there is no speech in the game. This means there is no requirement to read the dialogue and narrative text to play the game.
Similar Games With More Accessibility Features for Reading
If you want to play Last Stop, but it doesn't offer the Reading accessibility features you require, these similar games extend the Reading accessibility:
- The Cost of Recovery (7 Reading Features)
- I Am Dead (7 Reading Features)
- Road 96 (6 Reading Features)
- Paranormasight: The Seven Mysteries of Honjo (5 Reading Features)
Navigation
We haven’t documented any accessibility features for Navigation in Last Stop which deal with how the game provides guidance and assistance to navigate its worlds. These are only for games that have traversal and exploration in 2D and 3D spaces. The following games are similar to Last Stop, and offer accessibility features for Navigation:
- The Good Life (7 Navigation Features)
- Road 96 (4 Navigation Features)
- The Cost of Recovery (3 Navigation Features)
- Penrose (2 Navigation Features)
Visual
We haven’t documented any accessibility features for Visual in Last Stop which deal with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game. The following games are similar to Last Stop, and offer accessibility features for Visual:
- Rivals (7 Visual Features)
- Pendragon (7 Visual Features)
- The Cost of Recovery (6 Visual Features)
- I Am Dead (6 Visual Features)
Audio
We haven’t documented any accessibility features for Audio in Last Stop which deal with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see. The following games are similar to Last Stop, and offer accessibility features for Audio:
- The Cost of Recovery (3 Audio Features)
- Pendragon (3 Audio Features)
- I Am Dead (3 Audio Features)
- Paranormasight: The Seven Mysteries of Honjo (2 Audio Features)
System Accessibility Settings
In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:
PC
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators.
PlayStation 4
PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping).
PlayStation 5
PlayStation 5 has a range of system-wide accessibility settings.
Xbox One
Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games.
Xbox Series X|S
Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games.
Read more about system accessibility settings.
Accessibility Report supported by VSC Rating Board, PlayabilityInitiative and accessibility contributors Andy Robertson