We've documented 1 accessibility feature for Xenoblade Chronicles, including Game Map. It has features in Navigation to reduce unintended barriers.
This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.
Accessibility Notes
- Difficulty: If you die too often, tutorials are provided to help with hints/tips. The Definitive Edition adds a Casual difficulty setting alongside Normal and Expert. You can also save at any point in the game. Combat is stressful and time-critical.
- Reading: There is a lot of reading, some are voiced with subtitles but most are read. The character, equipment and on-screen displays include a lot of text and small icons to read.
- Controls:
- Image calibration: On-screen GPS-style directions guide you to the next quest. There is a visual blue exclamation mark indicator on attacks that are good to use against a creature. There is a visual health bar in the Definitive Edition.
- Audio calibration:
Game Details
Release Date: 01/01/2010
Out Now: 3DS and 2DS, Switch and Wii
Skill Rating: 10+ year-olds
Players: 1
Genres: Adventure, Role-Play (Action, Fighting, Narrative, Simulation and Traversal)
Accessibility: 1 feature
Components: 3D Third-Person, Cartoon, Day and Night and Open World
Developer: Monolith Soft (@MonolithSoft)
Costs: Purchase cost
Controls
We haven’t documented any accessibility features for Controls in Xenoblade Chronicles which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs. The following games are similar to Xenoblade Chronicles, and offer accessibility features for Controls:
- Immortals Fenyx Rising (14 Controls Features)
- Rogue Lords (11 Controls Features)
- Weird West (8 Controls Features)
- Elden Ring (7 Controls Features)
Difficulty
We haven’t documented any accessibility features for Difficulty in Xenoblade Chronicles which deal with how you can adjust the challenge of play, and whether this is locked once chosen or can be adjusted as you play. The following games are similar to Xenoblade Chronicles, and offer accessibility features for Difficulty:
- Young Souls (3 Difficulty Features)
- Immortals Fenyx Rising (3 Difficulty Features)
- Fire Emblem Engage (2 Difficulty Features)
- Weird West (2 Difficulty Features)
Getting Started
We haven’t documented any accessibility features for Getting Started in Xenoblade Chronicles which deal with what support is offered to get started with the game. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing. The following games are similar to Xenoblade Chronicles, and offer accessibility features for Getting Started:
- Hogwarts Legacy (8 Getting Started Features)
- Immortals Fenyx Rising (8 Getting Started Features)
- Fire Emblem Engage (5 Getting Started Features)
- Rogue Lords (5 Getting Started Features)
Reading
We haven’t documented any accessibility features for Reading in Xenoblade Chronicles which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose. The following games are similar to Xenoblade Chronicles, and offer accessibility features for Reading:
- Fire Emblem Engage (5 Reading Features)
- Weird West (5 Reading Features)
- Rogue Lords (5 Reading Features)
- Young Souls (5 Reading Features)
Navigation
We've documented 1 accessibility feature for Navigation in Xenoblade Chronicles which deals with how the game provides guidance and assistance to navigate its worlds. These are only for games that have traversal and exploration in 2D and 3D spaces.
Head-Up Display
Game Map: View a map of the game world during play, with the landscape, points of interest and missions highlighted throughout the entire game. This enables the orientation of the player and the world, confirming a direction of movement and the location of destinations or points of exploration.
Similar Games With More Accessibility Features for Navigation
If you want to play Xenoblade Chronicles, but it doesn't offer the Navigation accessibility features you require, these similar games extend the Navigation accessibility:
- Rogue Lords (8 Navigation Features)
- Hogwarts Legacy (8 Navigation Features)
- Immortals Fenyx Rising (7 Navigation Features)
- The Legend of Zelda: Breath of The Wild (7 Navigation Features)
Visual
We haven’t documented any accessibility features for Visual in Xenoblade Chronicles which deal with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game. The following games are similar to Xenoblade Chronicles, and offer accessibility features for Visual:
- Young Souls (7 Visual Features)
- Rogue Lords (6 Visual Features)
- Hogwarts Legacy (6 Visual Features)
- Monster Hunter (5 Visual Features)
Audio
We haven’t documented any accessibility features for Audio in Xenoblade Chronicles which deal with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see. The following games are similar to Xenoblade Chronicles, and offer accessibility features for Audio:
- Hogwarts Legacy (4 Audio Features)
- Immortals Fenyx Rising (4 Audio Features)
- Weird West (2 Audio Features)
- Young Souls (2 Audio Features)
System Accessibility Settings
In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:
Nintendo Switch
Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games.
Nintendo Wii
The Wii has a few helpful settings, like disable rumble, but you have to use gesture controls for most games and the system menu.
Read more about system accessibility settings.
Accessibility Report supported by VSC Rating Board, PlayabilityInitiative and accessibility contributors Andy Robertson