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Antimony (2019) is a head-to-head collecting card game where you complete sets of relics. You play by placing cards that allow you to move your magical staff backwards and forwards through time and collect the cards you need. It's about using your cards carefully to out-manoeuvre the puzzle whilst taking care to be ready for a duel with your opponent that can occur at any moment.
You start by dealing three cards to each player and creating a row of nine cards in between the players. Each of these Relic cards has a number, a colour and a symbol. Each player takes turns to align their Magical Staff card so that it faces in the direction of the future.
Players take turns to play a card from their hand to move their Magical Staff card backwards or forward to take a new card into their hand, aiming to collect combinations of three similar cards (colour, number or symbol) to score a point. The first to five points wins.
It's super simple but with a few interesting twists. Firstly, if two Magical Staff cards end up in the same position, the player with the highest value cards steals a point from their opponent. Secondly, when a player completes a set of three cards, they swap them with cards in the row.
The result is a fascinating game about time and timing. You need to act decisively to claim the cards that you need, whilst anticipating the moves of your opponent. Fail to be ready for a clash and you lose one of your hard-earned points. So what starts out as a Solitaire-style puzzle, quickly becomes more like duelling a foe.
Our examiner, Rob Prior, first checked Antimony 2 years ago. It was re-examined by Thom Robertson and updated 5 weeks ago.
You start by dealing three cards to each player and creating a row of nine cards in between the players. Each of these Relic cards has a number, a colour and a symbol. Each player takes turns to align their Magical Staff card so that it faces in the direction of the future.
Players take turns to play a card from their hand to move their Magical Staff card backwards or forward to take a new card into their hand, aiming to collect combinations of three similar cards (colour, number or symbol) to score a point. The first to five points wins.
It's super simple but with a few interesting twists. Firstly, if two Magical Staff cards end up in the same position, the player with the highest value cards steals a point from their opponent. Secondly, when a player completes a set of three cards, they swap them with cards in the row.
The result is a fascinating game about time and timing. You need to act decisively to claim the cards that you need, whilst anticipating the moves of your opponent. Fail to be ready for a clash and you lose one of your hard-earned points. So what starts out as a Solitaire-style puzzle, quickly becomes more like duelling a foe.
Our examiner, Rob Prior, first checked Antimony 2 years ago. It was re-examined by Thom Robertson and updated 5 weeks ago.
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Play Style
This is a Battle and Sequencing game with Brain Game and Collecting elements. You can play with 2 players in the same room.
You can play this game in the following styles:
Duration
Learn to Play: This takes 15 minutes to learn. Although the mechanisms of the main part of playing are relatively simple, the complexities of declaring your sets of three and battling your opponent make this a more complex game to learn than it first appears.
Play Time: This game will take between 25 minutes and 35 minutes to complete.
Play Time: This game will take between 25 minutes and 35 minutes to complete.
Benefits
This game is good if you want to:
Age Ratings
Skill Level
8+ year-olds usually have the required skill to enjoy this game. Younger players need to have the resilience needed to be stolen from and may need support understanding the rules about clashing and declaring.
Content Rating
We rate this suitable for 3+ years-olds.
Game Details
Release Date: 01/06/2019
Skill Rating: 8+ year-olds
Players: 2
Genres: Battle, Sequencing (Brain Game and Collecting)
Accessibility: 0 features documented (Tweet Developer )
Components: Cards
Developer: Button Shy (@ButtonShy)
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