Qwirkle (2006) is an abstract sequencing puzzle game where you compete to create rows of matching (or series of) colours and shapes. You score more points by matching multiple directions but need to be careful not to leave points for other players to capitalise upon. It's a simplification of Scrabble that turns into a highly strategic challenge.
Each player starts the game with 6 blocks and takes turns placing them next to others in the centre of the table. To play a block (or series of blocks) you must match either colour or shape of other blocks and it must not repeat a colour or shape in any row you are adding to. Doing this, you extend rows of colours or shapes to score points each go.
You score one point for each block played plus all blocks adjacent. It is possible for a block to score in more than one direction. You can score additional points by adding to both horizontal and vertical rows at the same time. You also get an additional six points if you complete a row so it has one of each shape or colour.
The result is a tactical puzzle where the leader can change even late in the round. By using just colours and shapes it's fun for all ages and is a great introduction to games that lean on logical thinking and timing your moves to foil other players' plans.
Our examiner, Andy Robertson
, first checked Qwirkle 19 months ago. It was re-examined by Jo Robertson
and updated 6 months ago.