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Play OverviewPlay Overview

Sheriff of Nottingham (2014) is a stealth communication game about bringing goods into Nottingham to sell for profit. Smugglers decide what to bring in their pouch and whether to declare it. The Sherrif decides whether to challenge them and risk compensation if they aren't lying. It's the perfect game of bluffing where the fun is in tricking your friends and cutting side deals.

With Prince John coming to Nottingham there's the chance of a tidy profit for Smuggler players with goods in the city. However, you have to get them past the Sherrif player. Each turn one player is the Sherrif and the others are Smugglers and must declare which Goods cards are in their pouch. The Sherrif can challenge players they think are lying and impose a fine if they are.

As you progress it develops into a game of bluffing cat and mouse. You can add bribes to make it more likely to be let through - although offer too much and you just look more guilty. Choosing your moment to risk bringing in high-value contraband can make all the difference. Or, if you can work the Sherrif into suspicion and bring in legal foods so they have to compensate you for an incorrect accusation.

The result is a game about knowing who you are playing with. Can you tell when they are lying? Do you know when they are likely to think you are lying? That moment of discovery, when the pouch is open and the truth is discovered never gets old and is usually accompanied by shrieks of laughter.

Our examiner, Andy Robertson, first checked Sheriff of Nottingham 12 months ago. It was re-examined by Jo Robertson and updated 8 months ago.
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Play StylePlay Style

This is a Communication and Push-Your-Luck game. You can play with 3 to 5 players in the same room. Best with 5 players.

 
You can play this game in the following styles:

DurationDuration

Learn to Play: This takes 20 minutes to learn. Understanding not only the rules but what is and isn't allowed in terms of promises and double-crossing is important. Being clear that when the pouch is unpopped there's no going back is also important to communicate to players.

Play Time: This game will take between 50 minutes and 1 hour to complete.

BenefitsBenefits

This game is good if you want to:

Age RatingsAge Ratings

Skill Level

7+ year-olds usually have the required skill to enjoy this game.

Content Rating

We rate this suitable for 3+ years-olds.

CostsCosts

There are no additional in-game purchases, loot boxes, adverts or subscription costs.

DetailsGame Details

Release Date: 01/01/2014

Skill Rating: 7+ year-olds

Players: 3-5

Genres: Communication and Push-Your-Luck

Accessibility: 0 features documented

Components: Bag, Cards, Score Board and Tokens


Taming Gaming Book Written by parents for parents, the database complements the in-depth discussion about video game addiction, violence, spending and online safety in the Taming Gaming book. We are an editorially independent, free resource without adverts that is supported by partnerships.

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