We've documented 1 accessibility feature for Thomas Was Alone, including High Contrast. It has features in Visual to reduce unintended barriers.
This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.
Our accessibility examiner, Andy Robertson, first checked Thomas Was Alone accessibility 2 years ago. It was re-examined by Andy Robertson and updated 2 years ago.
Game Details
Release Date: 18/04/2013, updated in 2014
Price: 80% off
Out Now: PS Vita, PS3, PS4, Switch, Wii U and Xbox One
Skill Rating: 10+ year-olds
Players: 1
Genres: Platform (Action and Narrative)
Accessibility: 1 feature
Components: 2D Side-On
Developer: Mike Bithell (@MikeBithell)
Costs: Purchase cost
Controls
We haven’t documented any accessibility features for Controls in Thomas Was Alone which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs. The following games are similar to Thomas Was Alone, and offer accessibility features for Controls:
- The Talos Principle 2 (12 Controls Features)
- The Longing (12 Controls Features)
- Lego Builder's Journey (8 Controls Features)
- The Stanley Parable (7 Controls Features)
Difficulty
We haven’t documented any accessibility features for Difficulty in Thomas Was Alone which deal with how you can adjust the challenge of play, and whether this is locked once chosen or can be adjusted as you play. The following games are similar to Thomas Was Alone, and offer accessibility features for Difficulty:
- Qomp (1 Difficulty Feature)
Getting Started
We haven’t documented any accessibility features for Getting Started in Thomas Was Alone which deal with what support is offered to get started with the game. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing. The following games are similar to Thomas Was Alone, and offer accessibility features for Getting Started:
- The Talos Principle 2 (11 Getting Started Features)
- Gorogoa (6 Getting Started Features)
- The Longing (6 Getting Started Features)
- Hyperbolica (5 Getting Started Features)
Reading
We haven’t documented any accessibility features for Reading in Thomas Was Alone which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose. The following games are similar to Thomas Was Alone, and offer accessibility features for Reading:
- The Stanley Parable (6 Reading Features)
- A Dark Room (6 Reading Features)
- The Talos Principle 2 (5 Reading Features)
- Hyperbolica (5 Reading Features)
Navigation
We haven’t documented any accessibility features for Navigation in Thomas Was Alone which deal with how the game provides guidance and assistance to navigate its worlds. These are only for games that have traversal and exploration in 2D and 3D spaces. The following games are similar to Thomas Was Alone, and offer accessibility features for Navigation:
- The Talos Principle 2 (5 Navigation Features)
- Journey of the Broken Circle (4 Navigation Features)
- Super Meat Boy (3 Navigation Features)
- A Dark Room (3 Navigation Features)
Visual
We've documented 1 accessibility feature for Visual in Thomas Was Alone which deals with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.
Contrast
High Contrast: There is high contrast between elements that need to be distinguished from each other, such as characters, interactive objects and game environment, either by default or a high contrast mode. This is different to a slider that increases contrast or brightness between light and dark.
Similar Games With More Accessibility Features for Visual
If you want to play Thomas Was Alone, but it doesn't offer the Visual accessibility features you require, these similar games extend the Visual accessibility:
- Qomp (7 Visual Features)
- A Dark Room (7 Visual Features)
- Type:Rider (6 Visual Features)
- Super Meat Boy (5 Visual Features)
Audio
We haven’t documented any accessibility features for Audio in Thomas Was Alone which deal with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see. The following games are similar to Thomas Was Alone, and offer accessibility features for Audio:
- HyperDot (3 Audio Features)
- Super Meat Boy (2 Audio Features)
- The Talos Principle 2 (2 Audio Features)
- Journey of the Broken Circle (2 Audio Features)
System Accessibility Settings
In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:
Nintendo Switch
Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games.
Nintendo Wii U
The Wii U has some limited settings, such as disabling rumble and selecting mono audio.
PlayStation 4
PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping).
Xbox One
Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games.
Read more about system accessibility settings.
Accessibility Report supported by VSC Rating Board, PlayabilityInitiative and accessibility contributors Andy Robertson