Our accessibility experts are yet to assess Axiom Verge 2. If you'd like to suggest accessibility features we should record for Axiom Verge 2, let us know on Twitter or via email. You can also Tweet, to invite the developer to complete our accessibility questionnaire.Axiom Verge is a series of running, jumping and fighting games where you play as Trace, a scientist who wakes up in an unknown ancient world. It's similar to retro games like Metroid and Contra where you explore levels, collect items and progress your character. As you defeat enemies and bosses you earn new abilities and upgrading your arsenal. It's unusual because of the flexible way you can use your powers to solve puzzles and defeat enemies to progress.
Release Date: 31/03/2015, updated in 2017
Out Now: Mac, PC, PS Vita, PS4, Switch, Wii U and Xbox One
Content Rating: PEGI 12
Skill Rating: 11+ year-olds
Components: 2D Side-On and Pixels
Costs: Purchase cost
System Accessibility Settings
In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:
Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games.
Nintendo Wii U
The Wii U has some limited settings, such as disabling rumble and selecting mono audio.
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators.
PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping).
Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games.
Read more about system accessibility settings.