Our accessibility experts are yet to assess No Time to Explain. If you'd like to suggest accessibility features we should record for No Time to Explain, let us know on Twitter or via email. You can also Tweet, to invite the developer to complete our accessibility questionnaire.No Time to Explain is a running, jumping and shooting game where you play a man chasing his future self through time. As the game evolves you must progress to solve time puzzles and complete platforming challenges.
Game Details
Release Date: 17/06/2015
Out Now: Mac, PC, PS4, Wii U and Xbox One
Players: 1
Genres: Action, Platform (Adventure, Puzzle and Simulation)
Accessibility: 0 features documented (Tweet Developer )
Components: 2D Side-On, Cartoon and Hand-Made
Developer: tiny Build (@tinyBuild)
Costs: Purchase cost
System Accessibility Settings
In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:
Nintendo Wii U
The Wii U has some limited settings, such as disabling rumble and selecting mono audio.
PC
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators.
PlayStation 4
PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping).
Xbox One
Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games.
Read more about system accessibility settings.
Accessibility Report supported by VSC Rating Board, PlayabilityInitiative