We've documented 27 accessibility features for Prince of Persia: The Lost Crown, including Low Pressure, Custom Difficulty, Select Difficulty, Remap Buttons and Play Without Hearing. Its accessibility is strongest in Visual and Controls but it also has features in Getting Started, Navigation, Difficulty, Audio and Reading to reduce unintended barriers.
This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.
Our accessibility examiner, Ben Kendall, first checked Prince of Persia: The Lost Crown accessibility 15 months ago. It was re-examined by Thom Robertson and updated 5 weeks ago.
Accessibility Notes
You can enable Guided Mode in the settings which highlights where to go on the map more clearly. If there's an area you need an ability you don't have yet to get to you want to remember for later, you can take a photo of the area and pin it to the map as a visual reminder of the area and its location.
There is no motion blur, but some attacks do apply screen effects to specific parts of the screen.
Game Details
Release Date: 18/01/2024, updated in 2024
Out Now: PC, PS4, PS5, Switch and Xbox One
Skill Rating: 10+ year-olds
Players: 1
Genres: Fighting, Platform (Action, Adventure and Traversal)
Accessibility: 27 features
Components: 2D Side-On
Costs: Purchase cost, In-Game Purchases and In-Game Pass
Controls
We've documented 6 accessibility features for Controls in Prince of Persia: The Lost Crown which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
Gamepad
Can play with the following:
Multiple Buttons & Two Sticks: Can play with multiple buttons and two sticks.
Mouse And Keyboard
Can play with the following:
Mouse and Keys: Can play with mouse and multiple keys.
Remap Controls
Can customise the controls for the game as follows:
Remap Buttons: Can re-map all buttons so that you can use alternatives that better suit your play.
Swap Sticks: Can swap the sticks over so that you can use the opposite sticks to control the game.
Invert X/Y Axis: Can invert the direction required to control looking and aiming. This enables you to match your instinctive orientation when looking.
Controller Vibration
Vibration Optional: Controller vibration not used in the game or you can disable it.
Similar Games With More Accessibility Features for Controls
If you want to play Prince of Persia: The Lost Crown, but it doesn't offer the Controls accessibility features you require, these similar games extend the Controls accessibility:
- Bionic Bay (9 Controls Features)
- Ori and the Will of the Wisps (9 Controls Features)
- Dead Cells (8 Controls Features)
Difficulty
We've documented 3 accessibility features for Difficulty in Prince of Persia: The Lost Crown which deal with how you can adjust the challenge of play, and whether this is locked once chosen or can be adjusted as you play.
Difficulty Options
Select Difficulty: Select the level of difficulty from a range of presets. This not only offers a way to adjust the challenge of a game but enables you to do so without dealing with individual criteria.
Customise Difficulty: Customise different aspects of the game to create a challenge of an appropriate level. Adjusting elements individually enables you to tailor gameplay to suit your needs and style of play.
Adjust After Setting
Adjustable Anytime: You can adjust the difficulty while playing, without having to restart the level you are on. This enables you to quickly adjust the game to suit your needs and see the difference immediately.
Getting Started
We've documented 4 accessibility features for Getting Started in Prince of Persia: The Lost Crown which deal with what support is offered to get started with the game. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing.
Assistance Getting Starting
These features aid your play of the game in terms of cognitive load on learning controls, dealing with pressure and coping with the environment and challenges.
Tutorials: There are helpful tutorials and instructions on how to play. Information is provided in a timely manner, with appropriate level of detail.
Practice Area: You can practice freely without opponents or time pressures. This can be a specific practice option, or the ability to play levels with the easiest opponents to improve understanding and skill.
View Control Mapping: You can view a map of controls during play. This clearly displays the mappings of actions to buttons/keys/mouse/keyboard without having to leave the game. This includes games that always display buttons to press during play.
Low Pressure: Game tasks aren't time-limited or there's a low-pressure mode. This avoids the pressure of being put on the clock for overarching missions, or failing tasks because you didn't reach a destination in time.
Similar Games With More Accessibility Features for Getting Started
If you want to play Prince of Persia: The Lost Crown, but it doesn't offer the Getting Started accessibility features you require, these similar games extend the Getting Started accessibility:
- Bionic Bay (6 Getting Started Features)
- The Legend of Zelda: Tears of the Kingdom (6 Getting Started Features)
- Frogue (5 Getting Started Features)
- The Last Case of Benedict Fox (5 Getting Started Features)
Reading
We've documented 1 accessibility feature for Reading in Prince of Persia: The Lost Crown which deals with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose.
Text Visibility
High Contrast Text: Text colour contrasts to the background or can be adjusted to be. The text in menus, instructions and other information is presented in high contrast with a solid background.
Similar Games With More Accessibility Features for Reading
If you want to play Prince of Persia: The Lost Crown, but it doesn't offer the Reading accessibility features you require, these similar games extend the Reading accessibility:
- Adventures of Pip (6 Reading Features)
- Metroid Dread (6 Reading Features)
- Rog & Roll (6 Reading Features)
- Cyber Shadow (6 Reading Features)
Navigation
We've documented 4 accessibility features for Navigation in Prince of Persia: The Lost Crown which deal with how the game provides guidance and assistance to navigate its worlds. These are only for games that have traversal and exploration in 2D and 3D spaces.
Clarity
Large Clear Navigation: The in-game navigation and maps are clear to read. They offer large text and offer markers that are large and of high contrast. Where text or information is small, there are settings to zoom-in and increase visibility.
Clear Mission Objectives: The game provides clear, structured missions with directional guidance and advice on which can be attempted next. This also indicates (ideally on maps where they are provided) which missions can't be attempted because you do not have the appropriate items yet.
Head-Up Display
Adjust Head-Up Display: Resize and adjust the content of the head-up display. This enables it to be made more visible. It can also enable the removal of too much information that can be distracting or confusing.
Game Map: View a map of the game world during play, with the landscape, points of interest and missions highlighted throughout the entire game. This enables the orientation of the player and the world, confirming a direction of movement and the location of destinations or points of exploration.
Similar Games With More Accessibility Features for Navigation
If you want to play Prince of Persia: The Lost Crown, but it doesn't offer the Navigation accessibility features you require, these similar games extend the Navigation accessibility:
- The Legend of Zelda: Tears of the Kingdom (7 Navigation Features)
- Laika: Aged Through Blood (5 Navigation Features)
Visual
We've documented 7 accessibility features for Visual in Prince of Persia: The Lost Crown which deal with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.
Contrast
Medium Contrast: Game uses generally well contrasting and bright visuals, or has a slider to make this the case.
Visual Distractions
No Screen Shake: No screen shake effect or it is included but it can be disabled. This includes the absence of screen shake for dramatic effect as well as to indicate hits on a target.
No Busy Backgrounds: No distracting backgrounds or you can make them static or blank. This includes the absence of other movement elements in the background that might distract or confuse the action. Where foreground contrast is high, this includes games with some movement in the background that doesn't make it overly difficult to distinguish what is happening.
Audio Cues for Visual Events
Audio Cues for Visual Events: Audio is provided to indicate visual events. Game events or progress highlighted by visual icons, effects or animations are also accompanied by audio to signify that progress. This is useful for blind players.
Audio Depiction of Event Location: Indication with positional/stereo audio of where directional events are on the screen for things like damage, footsteps, environmental elements. This is useful for blind players.
Motion Sickness Friendly
Motion Sickness Friendly: Doesn't have 3D movement elements that may trigger motion sickness, like motion blur, depth of field and field-of-vision. Or includes the ability to disable motion blur, depth of field and field-of-vision effects.
Colour Options
Colour Blind Friendly: Game doesn’t rely on colour or can switch to colour blind friendly mode with double coding or similar way to avoid colour dependance.
Audio
We've documented 2 accessibility features for Audio in Prince of Persia: The Lost Crown which deal with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.
Adjustable Audio
Balance Audio Levels: Set music and game sound effects separately. This enables you to select your preference as well as ensure critical game sounds aren't obscured by other audio.
Play Without Hearing
Play Without Hearing: No audio cues are necessary to play the game well.
Similar Games With More Accessibility Features for Audio
If you want to play Prince of Persia: The Lost Crown, but it doesn't offer the Audio accessibility features you require, these similar games extend the Audio accessibility:
- Kick Bot (3 Audio Features)
- Dead Cells (3 Audio Features)
System Accessibility Settings
In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:
Nintendo Switch
Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games.
PC
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators.
PlayStation 4
PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping).
PlayStation 5
PlayStation 5 has a range of system-wide accessibility settings.
Xbox One
Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games.
Read more about system accessibility settings.
Accessibility Report supported by VSC Rating Board, PlayabilityInitiative and accessibility contributors Ben Kendall and Thom Robertson