We've documented 21 accessibility features for Speed Crew, including No Repeated Pressing, No Holds, Play Without Hearing, Audio Cues and Partially Voiced. Its accessibility is strongest in Controls and Visual but it also has features in Reading, Navigation, Audio and Getting Started to reduce unintended barriers.
This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.
Our accessibility examiner, Ben Kendall, first checked Speed Crew accessibility 10 months ago.
Accessibility Notes
To skip cutscenes, you need to hold down a button but this is not a required hold and nowhere else in the game are holds needed. To open the game you need to press the two triggers simultaneously.
Text, including subtitles, is all high in contrast but can be quite small.
You can always see the entire play area so navigation is generally fairly straightforward. The things on a car that need fixing are highlighted in bright orange, but sometimes this is a similar colour to the background and/or quite small, so knowing what you need to do can be challenging. Additionally, the things that don't need fixing are highlighted in red, so you need to be able to tell red and orange apart, which is important to note for colourblind players.
Game Details
Release Date: 08/06/2023
Out Now: PC, PS5, Switch and Xbox X|S
Skill Rating: 9+ year-olds
Players: 1-4 (4 online)
Genres: Action, Communication, Sequencing (Brain Game and Simulation)
Accessibility: 21 features
Components: 2D Overhead
Developer: Wild Fields Games (@WildFieldsGames)
Costs: Purchase cost
Controls
We've documented 6 accessibility features for Controls in Speed Crew which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
Gamepad
Can play with the following:
Multiple Buttons & Single Stick: Can play with multiple buttons and a stick.
Mouse And Keyboard
Can play with the following:
Mouse and Keys: Can play with mouse and multiple keys.
Button Combinations
Specific button operation required to play
Holding Down Buttons Optional: Holding down buttons for prolonged periods (a second or more) is not required or can be switched to toggling the action on and off. This is in addition to the movement stick/button which is not considered a hold for this purpose.
Rapid Repeated Pressing Optional: Quick, repeated button pressing (more than 2 times a second) is not required, can be skipped or switched to holding a button to trigger a repeated action.
Controller Vibration
Vibration Optional: Controller vibration not used in the game or you can disable it.
Informative Vibration: Controller vibration indicates events or interactions in the game, echoing visual and audio cues. This can provide additional information about progress, approaching enemies or hitting a target.
Similar Games With More Accessibility Features for Controls
If you want to play Speed Crew, but it doesn't offer the Controls accessibility features you require, these similar games extend the Controls accessibility:
- Moving Out 2 (10 Controls Features)
- Fall Guys: Ultimate Knockout (8 Controls Features)
- Among Us (7 Controls Features)
- Art Of Rally (7 Controls Features)
Difficulty
We haven’t documented any accessibility features for Difficulty in Speed Crew which deal with how you can adjust the challenge of play, and whether this is locked once chosen or can be adjusted as you play. The following games are similar to Speed Crew, and offer accessibility features for Difficulty:
- Moving Out 2 (2 Difficulty Features)
- Out of Space (2 Difficulty Features)
- Among Us (2 Difficulty Features)
- Conduct Together (2 Difficulty Features)
Getting Started
We've documented 1 accessibility feature for Getting Started in Speed Crew which deals with what support is offered to get started with the game. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing.
Assistance Getting Starting
These features aid your play of the game in terms of cognitive load on learning controls, dealing with pressure and coping with the environment and challenges.
Tutorials: There are helpful tutorials and instructions on how to play. Information is provided in a timely manner, with appropriate level of detail.
Similar Games With More Accessibility Features for Getting Started
If you want to play Speed Crew, but it doesn't offer the Getting Started accessibility features you require, these similar games extend the Getting Started accessibility:
- Conduct Together (7 Getting Started Features)
- Moving Out 2 (6 Getting Started Features)
- Art Of Rally (6 Getting Started Features)
- Cooking Mama (5 Getting Started Features)
Reading
We've documented 4 accessibility features for Reading in Speed Crew which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose.
Reading Level
How much reading is required to play the game's main path or story and how complex the language is. The presence of voiced characters doesn't reduce this requirement, as it's recorded as a separate datapoint.
Simple Minimal Reading: Minimal reading is required. The quantity and complexity of reading are at a level that a primary/elementary student (9-year-old) could understand.
Text Visibility
High Contrast Text: Text colour contrasts to the background or can be adjusted to be. The text in menus, instructions and other information is presented in high contrast with a solid background.
Subtitles
All Speech Subtitled (Or No Speech In Game): All spoken content has subtitles, or there is no speech in the game. This means there is no requirement to hear spoken dialogue or narrative to play the game.
Voice Acted
Some Dialogue is Voice Acted: Some of the game dialogue and narrative is voice acted. This reduces the pressure on reading all the dialogue text, although not everything is provided audibly.
Similar Games With More Accessibility Features for Reading
If you want to play Speed Crew, but it doesn't offer the Reading accessibility features you require, these similar games extend the Reading accessibility:
- Cooking Mama (5 Reading Features)
- Pico Park (5 Reading Features)
- Moving Out (5 Reading Features)
- Overcooked! All You Can Eat (5 Reading Features)
Navigation
We've documented 4 accessibility features for Navigation in Speed Crew which deal with how the game provides guidance and assistance to navigate its worlds. These are only for games that have traversal and exploration in 2D and 3D spaces.
Clarity
Large Clear Navigation: The in-game navigation and maps are clear to read. They offer large text and offer markers that are large and of high contrast. Where text or information is small, there are settings to zoom-in and increase visibility.
Menu Navigation
Menu Audio Cues: Navigating menus provide an audio cue for each selection.
Digital Menu Navigation: Menu choices with Gamepad can be made without using an analogue stick to guide a cursor to a selection. For example, using D-Pad, buttons or the Stick to change menu selection in a single action.
Menus Don't Wrap: Menus don't wrap and stop the cursor at the bottom of the list if you press down. Or menus do wrap but make it clear that you are back at the top of the list with sound or narration.
Similar Games With More Accessibility Features for Navigation
If you want to play Speed Crew, but it doesn't offer the Navigation accessibility features you require, this similar game extends the Navigation accessibility:
- Art Of Rally (6 Navigation Features)
Visual
We've documented 5 accessibility features for Visual in Speed Crew which deal with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.
Visual Distractions
No Screen Shake: No screen shake effect or it is included but it can be disabled. This includes the absence of screen shake for dramatic effect as well as to indicate hits on a target.
No Busy Backgrounds: No distracting backgrounds or you can make them static or blank. This includes the absence of other movement elements in the background that might distract or confuse the action. Where foreground contrast is high, this includes games with some movement in the background that doesn't make it overly difficult to distinguish what is happening.
Audio Cues for Visual Events
Audio Cues for Visual Events: Audio is provided to indicate visual events. Game events or progress highlighted by visual icons, effects or animations are also accompanied by audio to signify that progress. This is useful for blind players.
Menu Audio Cues: Navigating menus provide an audio cue for each selection.
Motion Sickness Friendly
Motion Sickness Friendly: Doesn't have 3D movement elements that may trigger motion sickness, like motion blur, depth of field and field-of-vision. Or includes the ability to disable motion blur, depth of field and field-of-vision effects.
Similar Games With More Accessibility Features for Visual
If you want to play Speed Crew, but it doesn't offer the Visual accessibility features you require, these similar games extend the Visual accessibility:
- Art Of Rally (7 Visual Features)
- Moving Out 2 (6 Visual Features)
- Mr Traffic (6 Visual Features)
Audio
We've documented 2 accessibility features for Audio in Speed Crew which deal with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.
Adjustable Audio
Balance Audio Levels: Set music and game sound effects separately. This enables you to select your preference as well as ensure critical game sounds aren't obscured by other audio.
Play Without Hearing
Play Without Hearing: No audio cues are necessary to play the game well.
Similar Games With More Accessibility Features for Audio
If you want to play Speed Crew, but it doesn't offer the Audio accessibility features you require, these similar games extend the Audio accessibility:
- Mr Traffic (3 Audio Features)
- Unspottable (3 Audio Features)
- Art Of Rally (3 Audio Features)
Communication
We haven’t documented any accessibility features for Communication in Speed Crew which deal with how you can communicate with other players in the game and what options are available to customise and control this interaction. The following games are similar to Speed Crew, and offer accessibility features for Communication:
- Among Us (2 Communication Features)
- Pico Park (1 Communication Feature)
- Rubber Bandits (1 Communication Feature)
- Fall Guys: Ultimate Knockout (1 Communication Feature)
System Accessibility Settings
In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:
Nintendo Switch
Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games.
PC
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators.
PlayStation 5
PlayStation 5 has a range of system-wide accessibility settings.
Xbox Series X|S
Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games.
Read more about system accessibility settings.
Accessibility Report supported by VSC Rating Board, PlayabilityInitiative and accessibility contributors Ben Kendall