We've documented 11 accessibility features for Wave Break, including Large Subtitles, Play Without Hearing, Colour Blind Friendly, Speaker Indicator and Fully Subtitled (Or No Speech). Its accessibility is strongest in Reading and Controls but it also has features in Getting Started, Visual and Audio to reduce unintended barriers.
This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.
Our accessibility examiner, Ben Kendall, first checked Wave Break accessibility 22 months ago.
Accessibility Notes
While the subtitles are large and in high contrast, the other text in the game (such as the names of the tricks you do, which appear at the bottom of the screen) is often very difficult to read due to both colour and font.
Many of the in-game elements are also small and can be difficult to differentiate from each other due to the similar colours used throughout.
Game Details
Release Date: 23/06/2020, updated in 2021
Out Now: PC, Stadia, Switch and Xbox One
Skill Rating: 11+ year-olds
Players: 1-4 (4 online)
Genres: Action, Traversal (Collecting, Creative, Race, Simulation and Sports)
Accessibility: 11 features
Components: 3D Third-Person and Cartoon
Developer: Funktronic Labs (@FunktronicLabs)
Costs: Purchase cost
Controls
We've documented 2 accessibility features for Controls in Wave Break which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
Gamepad
Can play with the following:
Multiple Buttons & Two Sticks: Can play with multiple buttons and two sticks.
Mouse And Keyboard
Can play with the following:
Mouse and Keys: Can play with mouse and multiple keys.
Similar Games With More Accessibility Features for Controls
If you want to play Wave Break, but it doesn't offer the Controls accessibility features you require, these similar games extend the Controls accessibility:
- Riptide GP: Renegade (10 Controls Features)
- Rollerdrome (9 Controls Features)
- Skatebird (8 Controls Features)
- Grand Theft Auto V (8 Controls Features)
Difficulty
We haven’t documented any accessibility features for Difficulty in Wave Break which deal with how you can adjust the challenge of play, and whether this is locked once chosen or can be adjusted as you play. The following games are similar to Wave Break, and offer accessibility features for Difficulty:
- Rollerdrome (2 Difficulty Features)
- The Ramp (2 Difficulty Features)
- Star Wars: Squadrons (2 Difficulty Features)
- Art Of Rally (2 Difficulty Features)
Getting Started
We've documented 2 accessibility features for Getting Started in Wave Break which deal with what support is offered to get started with the game. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing.
Assistance Getting Starting
These features aid your play of the game in terms of cognitive load on learning controls, dealing with pressure and coping with the environment and challenges.
Tutorials: There are helpful tutorials and instructions on how to play. Information is provided in a timely manner, with appropriate level of detail.
Practice Area: You can practice freely without opponents or time pressures. This can be a specific practice option, or the ability to play levels with the easiest opponents to improve understanding and skill.
Similar Games With More Accessibility Features for Getting Started
If you want to play Wave Break, but it doesn't offer the Getting Started accessibility features you require, these similar games extend the Getting Started accessibility:
- Art Of Rally (6 Getting Started Features)
- Skate 3 (6 Getting Started Features)
- Rollerdrome (5 Getting Started Features)
- The Ramp (4 Getting Started Features)
Reading
We've documented 4 accessibility features for Reading in Wave Break which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose.
Reading Level
How much reading is required to play the game's main path or story and how complex the language is. The presence of voiced characters doesn't reduce this requirement, as it's recorded as a separate datapoint.
Moderate Reading: Moderate reading required. The quantity and complexity of reading are at a level that a high school student (14-year-old) would appreciate.
Subtitles
Large Clear Subtitles: Subtitles are large, clear and of good contrast. They are at least 1/20 (46 pixels on 1080 screen) the height of a landscape screen and at least 1/40 height on portrait screens, or can be adjusted to be. We base this on the full line-height, including the space above and below the letters. Considered separately from the general text of the game, the subtitles are large, clear and of good contrast.
All Speech Subtitled (Or No Speech In Game): All spoken content has subtitles, or there is no speech in the game. This means there is no requirement to hear spoken dialogue or narrative to play the game.
Captions
Speaker Indicator: Textual captions indicate who is speaking (or there is only ever one person speaking). This can also be indicated visually in the game with character icons or placing text in speech bubbles next to the person speaking.
Similar Games With More Accessibility Features for Reading
If you want to play Wave Break, but it doesn't offer the Reading accessibility features you require, these similar games extend the Reading accessibility:
- Skatebird (6 Reading Features)
- Star Wars: Squadrons (6 Reading Features)
- Rollerdrome (5 Reading Features)
Navigation
We haven’t documented any accessibility features for Navigation in Wave Break which deal with how the game provides guidance and assistance to navigate its worlds. These are only for games that have traversal and exploration in 2D and 3D spaces. The following games are similar to Wave Break, and offer accessibility features for Navigation:
- Art Of Rally (6 Navigation Features)
- Star Wars: Squadrons (5 Navigation Features)
- Grand Theft Auto V (5 Navigation Features)
- Riptide GP: Renegade (3 Navigation Features)
Visual
We've documented 2 accessibility features for Visual in Wave Break which deal with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.
Motion Sickness Friendly
Motion Sickness Friendly: Doesn't have 3D movement elements that may trigger motion sickness, like motion blur, depth of field and field-of-vision. Or includes the ability to disable motion blur, depth of field and field-of-vision effects.
Colour Options
Colour Blind Friendly: Game doesn’t rely on colour or can switch to colour blind friendly mode with double coding or similar way to avoid colour dependance.
Similar Games With More Accessibility Features for Visual
If you want to play Wave Break, but it doesn't offer the Visual accessibility features you require, these similar games extend the Visual accessibility:
- The Ramp (7 Visual Features)
- Art Of Rally (7 Visual Features)
- Swordship (5 Visual Features)
- Rollerdrome (5 Visual Features)
Audio
We've documented 1 accessibility feature for Audio in Wave Break which deals with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.
Play Without Hearing
Play Without Hearing: No audio cues are necessary to play the game well.
Similar Games With More Accessibility Features for Audio
If you want to play Wave Break, but it doesn't offer the Audio accessibility features you require, these similar games extend the Audio accessibility:
- Star Wars: Squadrons (4 Audio Features)
- Art Of Rally (3 Audio Features)
- Olliefrog Toad Skater (2 Audio Features)
- Swordship (2 Audio Features)
Communication
We haven’t documented any accessibility features for Communication in Wave Break which deal with how you can communicate with other players in the game and what options are available to customise and control this interaction. The following games are similar to Wave Break, and offer accessibility features for Communication:
- Star Wars: Squadrons (5 Communication Features)
- Grand Theft Auto V (3 Communication Features)
System Accessibility Settings
In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:
Nintendo Switch
Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games.
PC
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators.
Stadia
Stadia offers some system accessibility features. Tandem enables you to use two controllers to play one character. This also enables you to connect other controllers like the Xbox Adaptive Controller.
Xbox One
Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games.
Read more about system accessibility settings.
Accessibility Report supported by VSC Rating Board, PlayabilityInitiative and accessibility contributors Ben Kendall