Our accessibility experts are yet to assess Lost Winds. If you'd like to suggest accessibility features we should record for Lost Winds, let us know on Twitter or via email. You can also Tweet, to invite the developer to complete our accessibility questionnaire.Lost Winds is a running and jumping video game with a difference. As well as controlling a young boy named Toku you also control the wind. On the Wii, you do this by gesturing with the Wii Remote controller, on iOS you draw the direction on the screen. A second player can join in with their Wii Remote controlling a second on-screen wind cursor, allowing Toku to fly farther but not higher. It's an unusual system that works really intuitively.
Game Details
Release Date: 12/05/2008, updated in 2016
Out Now: PC, Wii and iOS
Skill Rating: 8+ year-olds
Players: 1-2
Genres: Action, Platform (Adventure, Puzzle and Simulation)
Accessibility: 0 features documented (Tweet Developer )
Components: 2D Side-On
Developer: Frontier Dev (@FrontierDev)
Costs: Purchase cost
System Accessibility Settings
In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:
Nintendo Wii
The Wii has a few helpful settings, like disable rumble, but you have to use gesture controls for most games and the system menu.
PC
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators.
iOS
iOS has a very extensive suite of accessibility settings including ways to navigate with voice and comprehensive screen reading, though most of the features don't work with games.
Read more about system accessibility settings.
Accessibility Report supported by VSC Rating Board, PlayabilityInitiative