We've documented 13 accessibility features for Temtem, including Low Pressure, No Quick Reactions, Remap Buttons, Fully Subtitled (Or No Speech) and Multiple Buttons & Single Stick. Its accessibility is strongest in Controls and Getting Started but it also has features in Reading, Visual, Navigation, Audio and Communication to reduce unintended barriers.
This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.
Game Details
Release Date: 21/01/2020, updated in 2022
Out Now: PC, PS5, Switch and Xbox X|S
Skill Rating: 10+ year-olds
Players: 1 (100 online)
Genres: Adventure, Role-Play (Action, Fighting and Narrative)
Accessibility: 13 features
Components: 3D Third-Person, Cartoon and Open World
Developer: Play Temtem (@PlayTemtem)
Costs: Purchase cost, In-Game Purchases and In-Game Pass
Controls
We've documented 5 accessibility features for Controls in Temtem which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
Gamepad
Can play with the following:
Multiple Buttons & Single Stick: Can play with multiple buttons and a stick.
Mouse And Keyboard
Can play with the following:
Mouse and Keys: Can play with mouse and multiple keys.
Remap Controls
Can customise the controls for the game as follows:
Remap Buttons: Can re-map all buttons so that you can use alternatives that better suit your play.
Remap Mouse and Keyboard: Can remap mouse and keyboard key bindings, on systems that support these controls.
Remap Game Menu Access: Can remap buttons to pause, access and navigate the game menu. This enables you to specify which buttons pop-up the game menu.Whether you can remap menu navigation buttons isn't considered here.
Similar Games With More Accessibility Features for Controls
If you want to play Temtem, but it doesn't offer the Controls accessibility features you require, these similar games extend the Controls accessibility:
- Sea of Thieves (9 Controls Features)
- Palworld (8 Controls Features)
- Slime Rancher (8 Controls Features)
- Pokemon Go! (8 Controls Features)
Difficulty
We haven’t documented any accessibility features for Difficulty in Temtem which deal with how you can adjust the challenge of play, and whether this is locked once chosen or can be adjusted as you play. The following games are similar to Temtem, and offer accessibility features for Difficulty:
- Palworld (3 Difficulty Features)
- Cassette Beasts (2 Difficulty Features)
- The Vale: Shadow of the Crown (2 Difficulty Features)
- Kingdom Hearts (1 Difficulty Feature)
Getting Started
We've documented 2 accessibility features for Getting Started in Temtem which deal with what support is offered to get started with the game. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing.
Assistance Getting Starting
These features aid your play of the game in terms of cognitive load on learning controls, dealing with pressure and coping with the environment and challenges.
Reaction-Time Not Critical: Individual game actions don’t need quick reactions, or there are settings to lower the requirement for quick reactions. This means you don't need to quickly press a button in response to an on-screen prompt, target a fast-moving target or skillfully complete a scenario against the clock.
Low Pressure: Game tasks aren't time-limited or there's a low-pressure mode. This avoids the pressure of being put on the clock for overarching missions, or failing tasks because you didn't reach a destination in time.
Similar Games With More Accessibility Features for Getting Started
If you want to play Temtem, but it doesn't offer the Getting Started accessibility features you require, these similar games extend the Getting Started accessibility:
- Beastieball (7 Getting Started Features)
- The Vale: Shadow of the Crown (6 Getting Started Features)
- Slime Rancher (6 Getting Started Features)
- Pokémon Scarlet & Pokémon Violet (5 Getting Started Features)
Reading
We've documented 2 accessibility features for Reading in Temtem which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose.
Reading Level
How much reading is required to play the game's main path or story and how complex the language is. The presence of voiced characters doesn't reduce this requirement, as it's recorded as a separate datapoint.
Moderate Reading: Moderate reading required. The quantity and complexity of reading are at a level that a high school student (14-year-old) would appreciate.
Subtitles
All Speech Subtitled (Or No Speech In Game): All spoken content has subtitles, or there is no speech in the game. This means there is no requirement to hear spoken dialogue or narrative to play the game.
Similar Games With More Accessibility Features for Reading
If you want to play Temtem, but it doesn't offer the Reading accessibility features you require, these similar games extend the Reading accessibility:
- Beastieball (5 Reading Features)
- Sea of Thieves (5 Reading Features)
- Cassette Beasts (4 Reading Features)
- Pokémon Scarlet & Pokémon Violet (4 Reading Features)
Navigation
We've documented 1 accessibility feature for Navigation in Temtem which deals with how the game provides guidance and assistance to navigate its worlds. These are only for games that have traversal and exploration in 2D and 3D spaces.
Menu Navigation
Remap Game Menu Access: Can remap buttons to pause, access and navigate the game menu. This enables you to specify which buttons pop-up the game menu.Whether you can remap menu navigation buttons isn't considered here.
Similar Games With More Accessibility Features for Navigation
If you want to play Temtem, but it doesn't offer the Navigation accessibility features you require, these similar games extend the Navigation accessibility:
- Pokémon Scarlet & Pokémon Violet (6 Navigation Features)
- Beastieball (4 Navigation Features)
- Palworld (4 Navigation Features)
- The Vale: Shadow of the Crown (4 Navigation Features)
Visual
We've documented 2 accessibility features for Visual in Temtem which deal with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.
Contrast
Medium Contrast: Game uses generally well contrasting and bright visuals, or has a slider to make this the case.
Interactive Elements
Large Game Elements: Game characters and other elements are large and distinguishable. Enemies and player characters are at least 1/6 of the height of the screen. Or there is a zoom feature to make them larger.
Similar Games With More Accessibility Features for Visual
If you want to play Temtem, but it doesn't offer the Visual accessibility features you require, these similar games extend the Visual accessibility:
- Beastieball (5 Visual Features)
- Kingdom Hearts (5 Visual Features)
- Slime Rancher (5 Visual Features)
- Sea of Thieves (5 Visual Features)
Audio
We've documented 1 accessibility feature for Audio in Temtem which deals with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.
Adjustable Audio
Balance Audio Levels: Set music and game sound effects separately. This enables you to select your preference as well as ensure critical game sounds aren't obscured by other audio.
Similar Games With More Accessibility Features for Audio
If you want to play Temtem, but it doesn't offer the Audio accessibility features you require, these similar games extend the Audio accessibility:
- Beastieball (2 Audio Features)
- Cassette Beasts (2 Audio Features)
- Pokémon Scarlet & Pokémon Violet (2 Audio Features)
- Palworld (2 Audio Features)
Communication
We've documented 1 accessibility feature for Communication in Temtem which deals with how you can communicate with other players in the game and what options are available to customise and control this interaction.
Player-to-Player Online Communication
This is how players communicate with each other in online games. This can be to plan strategy, chat as they play or co-ordinate resources.
No Online Chat (Or Preset Phrases Only): Game is played online but no verbal or textual player communication. This includes games that offer no communication or communication with word-less icons, sounds or preset phrases.
Similar Games With More Accessibility Features for Communication
If you want to play Temtem, but it doesn't offer the Communication accessibility features you require, this similar game extends the Communication accessibility:
- Sea of Thieves (6 Communication Features)
System Accessibility Settings
In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:
Nintendo Switch
Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games.
PC
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators.
PlayStation 5
PlayStation 5 has a range of system-wide accessibility settings.
Xbox Series X|S
Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games.
Read more about system accessibility settings.
Accessibility Report supported by VSC Rating Board, PlayabilityInitiative