









We've documented 26 accessibility features for Bury Me My Love, including Adjust Speed, Low Pressure, No Quick Reactions, No Repeated Pressing and No Holds. Its accessibility is strongest in Visual and Controls but it also has features in Getting Started, Reading, Audio and Navigation to reduce unintended barriers.
This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.
Our accessibility examiner, Andy Robertson, first checked Bury Me My Love accessibility 3 years ago. It was re-examined by Ben Kendall and updated 22 months ago.
Accessibility Notes
Game Details
Release Date: 26/10/2017, updated in 2020
Out Now: Android, PC, Switch and iOS
Skill Rating: 11+ year-olds
Players: 1
Genres: Communication, Narrative (Adventure and Simulation)
Accessibility: 26 features
Components: 2D Side-On, Cartoon and Text
Developer: The Pixel Hunt (@ThePixelHunt)
Costs: Purchase cost
Controls
We've documented 6 accessibility features for Controls in Bury Me My Love which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
Gamepad
Can play with the following:
1 Button & Single Stick: Can play with button and stick.
Mouse And Keyboard
Can play with the following:
Mouse Alone: Can play with just the mouse/mouse-button/mouse wheel.
Touchscreen
Can play with the following. Additional gestures may be required for games played with a screenreader like VoiceOver.
One Tap Targeted: Can play with touchscreen, tap in specific locations.
Button Combinations
Specific button operation required to play
Holding Down Buttons Optional: Holding down buttons for prolonged periods (a second or more) is not required or can be switched to toggling the action on and off. This is in addition to the movement stick/button which is not considered a hold for this purpose.
Rapid Repeated Pressing Optional: Quick, repeated button pressing (more than 2 times a second) is not required, can be skipped or switched to holding a button to trigger a repeated action.
Controller Vibration
Vibration Optional: Controller vibration not used in the game or you can disable it.
Similar Games With More Accessibility Features for Controls
If you want to play Bury Me My Love, but it doesn't offer the Controls accessibility features you require, these similar games extend the Controls accessibility:
- Frog's Princess (11 Controls Features)
- Our Personal Space (8 Controls Features)
- Monorail Stories (7 Controls Features)
- Signs of the Sojourner (7 Controls Features)
Difficulty
We haven’t documented any accessibility features for Difficulty in Bury Me My Love which deal with how you can adjust the challenge of play, and whether this is locked once chosen or can be adjusted as you play. The following games are similar to Bury Me My Love, and offer accessibility features for Difficulty:
- Monorail Stories (2 Difficulty Features)
- My Child Lebensborn (1 Difficulty Feature)
Getting Started
We've documented 5 accessibility features for Getting Started in Bury Me My Love which deal with what support is offered to get started with the game. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing.
Assistance Getting Starting
These features aid your play of the game in terms of cognitive load on learning controls, dealing with pressure and coping with the environment and challenges.
Tutorials: There are helpful tutorials and instructions on how to play. Information is provided in a timely manner, with appropriate level of detail.
Reaction-Time Not Critical: Individual game actions don’t need quick reactions, or there are settings to lower the requirement for quick reactions. This means you don't need to quickly press a button in response to an on-screen prompt, target a fast-moving target or skillfully complete a scenario against the clock.
Low Pressure: Game tasks aren't time-limited or there's a low-pressure mode. This avoids the pressure of being put on the clock for overarching missions, or failing tasks because you didn't reach a destination in time.
Adjust Speed: Adjust the speed of the game at critical moments or throughout, or rewind play for a second attempt, to ease reaction times. By slowing the game, you have more time to interpret what is happening and then execute your actions. It also reduces the pressure on getting things right quickly or the first time you attempt them.
Assistance For Progressing
These features aid your progress through the game offering different ways of maintaining your progression.
Save Progress Anytime: The game automatically saves progress or you can save any time. This doesn’t mean you never lose progress, but it does mean you can stop whenever you want (without having to get to a save point) without losing progress.
Similar Games With More Accessibility Features for Getting Started
If you want to play Bury Me My Love, but it doesn't offer the Getting Started accessibility features you require, these similar games extend the Getting Started accessibility:
- Signs of the Sojourner (10 Getting Started Features)
- Frog's Princess (8 Getting Started Features)
- Monorail Stories (6 Getting Started Features)
- This is a True Story (6 Getting Started Features)
Reading
We've documented 4 accessibility features for Reading in Bury Me My Love which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose.
Reading Level
How much reading is required to play the game's main path or story and how complex the language is. The presence of voiced characters doesn't reduce this requirement, as it's recorded as a separate datapoint.
Extensive Complex Reading: Extensive reading required. The quantity and complexity of reading is suitable for someone who loves long books and enjoys extended dialogue or narrative descriptions.
Text Visibility
High Contrast Text: Text colour contrasts to the background or can be adjusted to be. The text in menus, instructions and other information is presented in high contrast with a solid background.
Subtitles
All Speech Subtitled (Or No Speech In Game): All spoken content has subtitles, or there is no speech in the game. This means there is no requirement to hear spoken dialogue or narrative to play the game.
Captions
Speaker Indicator and their Tone: Textual captions indicate who is speaking and their tone (or there is only ever one person speaking). This can also be indicated visually in the game with character icons or character expressions with text in speech bubbles next to the person speaking.
Similar Games With More Accessibility Features for Reading
If you want to play Bury Me My Love, but it doesn't offer the Reading accessibility features you require, these similar games extend the Reading accessibility:
- Monorail Stories (7 Reading Features)
- Heaven's Vault (7 Reading Features)
- Dot's Home (6 Reading Features)
- The Kingdom of Istyald (6 Reading Features)
Navigation
We've documented 1 accessibility feature for Navigation in Bury Me My Love which deals with how the game provides guidance and assistance to navigate its worlds. These are only for games that have traversal and exploration in 2D and 3D spaces.
Clarity
Large Clear Navigation: The in-game navigation and maps are clear to read. They offer large text and offer markers that are large and of high contrast. Where text or information is small, there are settings to zoom-in and increase visibility.
Similar Games With More Accessibility Features for Navigation
If you want to play Bury Me My Love, but it doesn't offer the Navigation accessibility features you require, these similar games extend the Navigation accessibility:
- Monorail Stories (5 Navigation Features)
- Signs of the Sojourner (5 Navigation Features)
- This is a True Story (4 Navigation Features)
- A Memoir Blue (3 Navigation Features)
Visual
We've documented 7 accessibility features for Visual in Bury Me My Love which deal with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.
Contrast
Medium Contrast: Game uses generally well contrasting and bright visuals, or has a slider to make this the case.
Visual Distractions
No Flashes: No flashing strobe effects or you can disable them. This includes the absence of flashing from dramatic visual effects, explosions or weather effects like lightning.
No Screen Shake: No screen shake effect or it is included but it can be disabled. This includes the absence of screen shake for dramatic effect as well as to indicate hits on a target.
No Busy Backgrounds: No distracting backgrounds or you can make them static or blank. This includes the absence of other movement elements in the background that might distract or confuse the action. Where foreground contrast is high, this includes games with some movement in the background that doesn't make it overly difficult to distinguish what is happening.
Audio Cues for Visual Events
Audio Cues for Visual Events: Audio is provided to indicate visual events. Game events or progress highlighted by visual icons, effects or animations are also accompanied by audio to signify that progress. This is useful for blind players.
Motion Sickness Friendly
Motion Sickness Friendly: Doesn't have 3D movement elements that may trigger motion sickness, like motion blur, depth of field and field-of-vision. Or includes the ability to disable motion blur, depth of field and field-of-vision effects.
Colour Options
Colour Blind Friendly: Game doesn’t rely on colour or can switch to colour blind friendly mode with double coding or similar way to avoid colour dependance.
Similar Games With More Accessibility Features for Visual
If you want to play Bury Me My Love, but it doesn't offer the Visual accessibility features you require, these similar games extend the Visual accessibility:
- Frog's Princess (9 Visual Features)
- Signs of the Sojourner (9 Visual Features)
- Knights of San Francisco (8 Visual Features)
- Ord (8 Visual Features)
Audio
We've documented 3 accessibility features for Audio in Bury Me My Love which deal with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.
Adjustable Audio
Balance Audio Levels: Set music and game sound effects separately. This enables you to select your preference as well as ensure critical game sounds aren't obscured by other audio.
Audio Events
Visual Cues for Audio Events: Text or other visual indicators of audio events. This mirrors audio indicators of progress in the game with a corresponding visual indication.
Play Without Hearing
Play Without Hearing: No audio cues are necessary to play the game well.
System Accessibility Settings
In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:
Android
Android has accessibility settings including ways to navigate and interact, although not all games support this.
Nintendo Switch
Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games.
PC
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators.
iOS
iOS has a very extensive suite of accessibility settings including ways to navigate with voice and comprehensive screen reading, though most of the features don't work with games.
Read more about system accessibility settings.
Accessibility Report supported by VSC Rating Board, PlayabilityInitiative and accessibility contributors Andy Robertson and Ben Kendall