Our accessibility experts are yet to assess L.A. Noire. If you'd like to suggest accessibility features we should record for L.A. Noire, let us know on Twitter or via email. You can also Tweet, to invite the developer to complete our accessibility questionnaire.L.A. Noire is a narrative adventure where you play a police detective in 1947 Los Angeles. You explore the open world and solve crimes to advance through the ranks. As you interview suspects you need to not only pay attention to what they say but their subtle expressions and body language. It stands out as a lavishly indulgent Pheonix Wright-style interrogation game.
Game Details
Release Date: 08/09/2011, updated in 2017
Out Now: PC, PS3, PS4, Switch, Xbox 360 and Xbox One
Players: 1
Genres: Communication, Narrative, Point-and-Click, Role-Play (Adventure, Brain Game, Sequencing and Traversal)
Accessibility: 0 features documented (Tweet Developer )
Components: 3D Third-Person, Day and Night and Open World
Developer: Team Bondi (@TeamBondi)
Costs: Purchase cost
System Accessibility Settings
In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:
Nintendo Switch
Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games.
PC
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators.
PlayStation 4
PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping).
Xbox One
Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games.
Read more about system accessibility settings.
Accessibility Report supported by VSC Rating Board, PlayabilityInitiative