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Lethal
Company

Our accessibility experts are yet to assess Lethal Company. If you'd like to suggest accessibility features we should record for Lethal Company, let us know on Twitter or via email. You can also Tweet, to invite the developer  to complete our accessibility questionnaire.Lethal Company is a stealth role-play game where you work with friends to scavenge abandoned moons for scrap. To play you creep through the environment hunting scrap and on the lookout for lurking meat dogs, thumpers and other horrors. It's brilliant at creating camaraderie and then cashing that in disastrous encounters. Much of this comes from the clever use of proximity chat that not only changes how your voice sounds in different spaces but means you often hear fellow crewmates screaming down a corridor.

You work for the Company and must collect enough scrap from abandoned industrialized moons or be (literally) terminated. As you work your way through more and more dangerous moons you discover alien threats waiting for you in the dark. The only way to survive is by working together with the three other players.

DetailsGame Details

Release Date: 23/10/2023

Out Now: PC

Skill Rating: 12+ year-olds

Players: 1 (4 online)

Genres: Communication, Stealth, Traversal (Action and Collecting)

Accessibility: 0 features documented (Tweet Developer )

Components: 3D First-Person and Open World

Developer: Zeekerss Rblx (@ZeekerssRblx)

Costs: Purchase cost

 

System Accessibility Settings

In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:

PC
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators.
 
Read more about system accessibility settings.

VSC LogoAccessibility Report supported by VSC Rating Board, PlayabilityInitiative


Taming Gaming Book Written by parents for parents, the database complements the in-depth discussion about video game addiction, violence, spending and online safety in the Taming Gaming book. We are an editorially independent, free resource without adverts that is supported by partnerships.

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