We've documented 28 accessibility features for Minishoot Adventures, including Adjust Speed, Low Pressure, Control Assists, Custom Difficulty and No Button Combos. Its accessibility is strongest in Controls and Visual but it also has features in Getting Started, Navigation, Difficulty, Reading and Audio to reduce unintended barriers.
This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.
Our accessibility examiner, Ben Kendall, first checked Minishoot Adventures accessibility 10 months ago.
Accessibility Notes
Text is all high in contrast but can be small at times.
While some enemies and objects can be low in contrast compared to the background, everything is clearly highlighted by an obvious black outline.
Game Details
Release Date: 02/04/2024
Out Now: Mac and PC
Skill Rating: 10+ year-olds
Players: 1
Genres: Shooting, Traversal (Action, Adventure and Puzzle)
Accessibility: 28 features
Components: 2D Overhead and Cartoon
Developer: Soul Game Studio (@SoulGameStudio)
Costs: Purchase cost
Controls
We've documented 8 accessibility features for Controls in Minishoot Adventures which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
Gamepad
Can play with the following:
Multiple Buttons & Single Stick: Can play with multiple buttons and a stick.
Multiple Buttons & Two Sticks: Can play with multiple buttons and two sticks.
Mouse And Keyboard
Can play with the following:
Keyboard Alone: Can play with just the keyboard.
Mouse and Keys: Can play with mouse and multiple keys.
Button Combinations
Specific button operation required to play
Holding Down Buttons Optional: Holding down buttons for prolonged periods (a second or more) is not required or can be switched to toggling the action on and off. This is in addition to the movement stick/button which is not considered a hold for this purpose.
Rapid Repeated Pressing Optional: Quick, repeated button pressing (more than 2 times a second) is not required, can be skipped or switched to holding a button to trigger a repeated action.
No Simultaneous Buttons: Only one button or key required at a time, in addition to direction stick(s).
Controller Vibration
Vibration Optional: Controller vibration not used in the game or you can disable it.
Similar Games With More Accessibility Features for Controls
If you want to play Minishoot Adventures, but it doesn't offer the Controls accessibility features you require, these similar games extend the Controls accessibility:
- Roto Force (12 Controls Features)
- Hades (9 Controls Features)
Difficulty
We've documented 2 accessibility features for Difficulty in Minishoot Adventures which deal with how you can adjust the challenge of play, and whether this is locked once chosen or can be adjusted as you play.
Difficulty Options
Customise Difficulty: Customise different aspects of the game to create a challenge of an appropriate level. Adjusting elements individually enables you to tailor gameplay to suit your needs and style of play.
Adjust After Setting
Adjustable Anytime: You can adjust the difficulty while playing, without having to restart the level you are on. This enables you to quickly adjust the game to suit your needs and see the difference immediately.
Getting Started
We've documented 5 accessibility features for Getting Started in Minishoot Adventures which deal with what support is offered to get started with the game. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing.
Assistance Getting Starting
These features aid your play of the game in terms of cognitive load on learning controls, dealing with pressure and coping with the environment and challenges.
Tutorials: There are helpful tutorials and instructions on how to play. Information is provided in a timely manner, with appropriate level of detail.
Assistance With Controls: The game can automatically assist with aiming, steering, reloading, jumping, running etc. This reduces the challenge of certain aspects of play to remove barriers and make control of characters more accessible.
Low Pressure: Game tasks aren't time-limited or there's a low-pressure mode. This avoids the pressure of being put on the clock for overarching missions, or failing tasks because you didn't reach a destination in time.
Adjust Speed: Adjust the speed of the game at critical moments or throughout, or rewind play for a second attempt, to ease reaction times. By slowing the game, you have more time to interpret what is happening and then execute your actions. It also reduces the pressure on getting things right quickly or the first time you attempt them.
Assistance For Progressing
These features aid your progress through the game offering different ways of maintaining your progression.
Save Progress Anytime: The game automatically saves progress or you can save any time. This doesn’t mean you never lose progress, but it does mean you can stop whenever you want (without having to get to a save point) without losing progress.
Similar Games With More Accessibility Features for Getting Started
If you want to play Minishoot Adventures, but it doesn't offer the Getting Started accessibility features you require, these similar games extend the Getting Started accessibility:
- Roto Force (6 Getting Started Features)
- Trifox (6 Getting Started Features)
- Space Marauder (6 Getting Started Features)
- Chessplosion (6 Getting Started Features)
Reading
We've documented 2 accessibility features for Reading in Minishoot Adventures which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose.
Text Visibility
High Contrast Text: Text colour contrasts to the background or can be adjusted to be. The text in menus, instructions and other information is presented in high contrast with a solid background.
Subtitles
All Speech Subtitled (Or No Speech In Game): All spoken content has subtitles, or there is no speech in the game. This means there is no requirement to hear spoken dialogue or narrative to play the game.
Similar Games With More Accessibility Features for Reading
If you want to play Minishoot Adventures, but it doesn't offer the Reading accessibility features you require, these similar games extend the Reading accessibility:
- Space Marauder (7 Reading Features)
- Roto Force (6 Reading Features)
- Metroid Dread (6 Reading Features)
- The Legend of Zelda: A Link Between Worlds (6 Reading Features)
Navigation
We've documented 3 accessibility features for Navigation in Minishoot Adventures which deal with how the game provides guidance and assistance to navigate its worlds. These are only for games that have traversal and exploration in 2D and 3D spaces.
Menu Navigation
Menu Audio Cues: Navigating menus provide an audio cue for each selection.
Digital Menu Navigation: Menu choices with Gamepad can be made without using an analogue stick to guide a cursor to a selection. For example, using D-Pad, buttons or the Stick to change menu selection in a single action.
Menus Don't Wrap: Menus don't wrap and stop the cursor at the bottom of the list if you press down. Or menus do wrap but make it clear that you are back at the top of the list with sound or narration.
Similar Games With More Accessibility Features for Navigation
If you want to play Minishoot Adventures, but it doesn't offer the Navigation accessibility features you require, these similar games extend the Navigation accessibility:
- Lake of Creatures (7 Navigation Features)
- Vampire Survivors (5 Navigation Features)
- Roto Force (4 Navigation Features)
- Trifox (4 Navigation Features)
Visual
We've documented 7 accessibility features for Visual in Minishoot Adventures which deal with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.
Interactive Elements
Outline Interactive Elements: Characters, platforms and enemies can be outlined or highlighted for visibility. This can be with a large border around the character or a special visual mode that adjust the colour to make characters more visible.
Visual Distractions
No Flashes: No flashing strobe effects or you can disable them. This includes the absence of flashing from dramatic visual effects, explosions or weather effects like lightning.
No Screen Shake: No screen shake effect or it is included but it can be disabled. This includes the absence of screen shake for dramatic effect as well as to indicate hits on a target.
No Busy Backgrounds: No distracting backgrounds or you can make them static or blank. This includes the absence of other movement elements in the background that might distract or confuse the action. Where foreground contrast is high, this includes games with some movement in the background that doesn't make it overly difficult to distinguish what is happening.
Audio Cues for Visual Events
Menu Audio Cues: Navigating menus provide an audio cue for each selection.
Motion Sickness Friendly
Motion Sickness Friendly: Doesn't have 3D movement elements that may trigger motion sickness, like motion blur, depth of field and field-of-vision. Or includes the ability to disable motion blur, depth of field and field-of-vision effects.
Colour Options
Colour Blind Friendly: Game doesn’t rely on colour or can switch to colour blind friendly mode with double coding or similar way to avoid colour dependance.
Similar Games With More Accessibility Features for Visual
If you want to play Minishoot Adventures, but it doesn't offer the Visual accessibility features you require, these similar games extend the Visual accessibility:
- Trifox (8 Visual Features)
- Chessplosion (8 Visual Features)
Audio
We've documented 2 accessibility features for Audio in Minishoot Adventures which deal with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.
Adjustable Audio
Balance Audio Levels: Set music and game sound effects separately. This enables you to select your preference as well as ensure critical game sounds aren't obscured by other audio.
Play Without Hearing
Play Without Hearing: No audio cues are necessary to play the game well.
Similar Games With More Accessibility Features for Audio
If you want to play Minishoot Adventures, but it doesn't offer the Audio accessibility features you require, these similar games extend the Audio accessibility:
- Trifox (3 Audio Features)
- Vampire Survivors (3 Audio Features)
- Enter The Gungeon (3 Audio Features)
- Chessplosion (3 Audio Features)
System Accessibility Settings
In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:
PC
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators.
Read more about system accessibility settings.
Accessibility Report supported by VSC Rating Board, PlayabilityInitiative and accessibility contributors Ben Kendall