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While True:
Learn()

Our accessibility experts are yet to assess While True: Learn(). If you'd like to suggest accessibility features we should record for While True: Learn(), let us know on Twitter or via email. You can also Tweet, to invite the developer  to complete our accessibility questionnaire.While True: Learn() is a simulation puzzle where you, as its unusual name suggests, automate systems to perform real-world tasks. To play you select and connect different elements to create logic to do things like drive a car or interpret cat language. It stands out not only for letting you program without typing but how you have to cope with randomness and probability like you do in the real world.

DetailsGame Details

Release Date: 17/01/2019

Out Now: Android, PC, PS4, Switch and iOS

Skill Rating: 9+ year-olds

Players: 1

Genres: Brain Game, Creative, Sequencing, Simulation and Puzzle

Accessibility: 0 features documented (Tweet Developer )

Components: 2D Side-On and Cartoon

Developer: Luden io (@Luden_io)

Costs: Purchase cost

 

System Accessibility Settings

In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:

Android
Android has accessibility settings including ways to navigate and interact, although not all games support this.
 
Nintendo Switch
Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games.
 
PC
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators.
 
PlayStation 4
PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping).
 
iOS
iOS has a very extensive suite of accessibility settings including ways to navigate with voice and comprehensive screen reading, though most of the features don't work with games.
 
Read more about system accessibility settings.

VSC LogoAccessibility Report supported by VSC Rating Board, PlayabilityInitiative


Taming Gaming Book Written by parents for parents, the database complements the in-depth discussion about video game addiction, violence, spending and online safety in the Taming Gaming book. We are an editorially independent, free resource without adverts that is supported by partnerships.

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