How does your child play this? Alone, with friends, with family? How did they discover it and what kept them coming back for more?
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In each level, you are given a train with room for just two passengers. You lay track to define a path past each passenger, who then occupies any available carriage. If you then move past the station, they will depart. The challenge is to get all the passengers to the station. This, however, is complicated by the fact that the passengers in later levels are colour coordinated, only getting off at certain stations, adding an extra layer of complexity.
The layout of each level, too, increases the difficulty, with trees, platforms and passengers scattered in such a way as to make the journey you need to take increasingly complex with each passing level, of which there are 11 in total. You can undo as many goes as you want, or restart a level at any time if you need to, and each level is fairly small in scope, with there only ever being a few passengers total.
It's a fiendishly difficult puzzle game that, while simple to grasp, takes lots of outside-the-box thinking, experimentation to beat. It's a challenging yet rewarding play experience. Train Braining is the original prototype for the game Cosmic Express, which contains more levels, much-improved graphics, and a gentler difficulty curve.
Our examiner, Ben Kendall, first checked Train Braining 2 years ago. It was re-examined by Jo Robertson and updated 18 months ago.
10+ year-olds usually have the required skill to enjoy this game. The simple challenge is good for slightly older children than it appears. The visuals belie a surprisingly complex challenge. That said, children who click with the idea will enjoy rising to the challenge that many adults will falter at.