We've documented 15 accessibility features for Oceanhorn: Chronos Dungeon, including Low Pressure, No Holds, Play Without Hearing, Colour Blind Friendly and Audio Cues. Its accessibility is strongest in Visual and Controls but it also has features in Reading, Getting Started and Audio to reduce unintended barriers.
This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.
Our accessibility examiner, Ben Kendall, first checked Oceanhorn: Chronos Dungeon accessibility 7 months ago.
Accessibility Notes
Text is high in contrast but can be small at times. Unlike the other games, there aren't speaker indicators.
Many of the levels are very maze-like, and there's no map, so navigating can be (intentionally) quite tricky at times, making you explore everywhere to find the way down to the next floor.
Controls
We've documented 4 accessibility features for Controls in Oceanhorn: Chronos Dungeon which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
Gamepad
Can play with the following:
Multiple Buttons & Single Stick: Can play with multiple buttons and a stick.
Mouse And Keyboard
Can play with the following:
Keyboard Alone: Can play with just the keyboard.
Touchscreen
Can play with the following. Additional gestures may be required for games played with a screenreader like VoiceOver.
Two Motions Targeted: Can play with touchscreen, two simultaneous taps, swipes or hold gestures.
Button Combinations
Specific button operation required to play
Holding Down Buttons Optional: Holding down buttons for prolonged periods (a second or more) is not required or can be switched to toggling the action on and off. This is in addition to the movement stick/button which is not considered a hold for this purpose.
Similar Games With More Accessibility Features for Controls
If you want to play Oceanhorn: Chronos Dungeon, but it doesn't offer the Controls accessibility features you require, these similar games extend the Controls accessibility:
- Minecraft Dungeons (12 Controls Features)
- Minecraft Legends (10 Controls Features)
- Hades (9 Controls Features)
- Vampire Survivors (8 Controls Features)
Difficulty
We haven’t documented any accessibility features for Difficulty in Oceanhorn: Chronos Dungeon which deal with how you can adjust the challenge of play, and whether this is locked once chosen or can be adjusted as you play. The following games are similar to Oceanhorn: Chronos Dungeon, and offer accessibility features for Difficulty:
- Minecraft Legends (2 Difficulty Features)
- Vampire Survivors (2 Difficulty Features)
- Sea of Stars (2 Difficulty Features)
- Minecraft Dungeons (2 Difficulty Features)
Getting Started
We've documented 2 accessibility features for Getting Started in Oceanhorn: Chronos Dungeon which deal with what support is offered to get started with the game. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing.
Assistance Getting Starting
These features aid your play of the game in terms of cognitive load on learning controls, dealing with pressure and coping with the environment and challenges.
Tutorials: There are helpful tutorials and instructions on how to play. Information is provided in a timely manner, with appropriate level of detail.
Low Pressure: Game tasks aren't time-limited or there's a low-pressure mode. This avoids the pressure of being put on the clock for overarching missions, or failing tasks because you didn't reach a destination in time.
Similar Games With More Accessibility Features for Getting Started
If you want to play Oceanhorn: Chronos Dungeon, but it doesn't offer the Getting Started accessibility features you require, these similar games extend the Getting Started accessibility:
- Garden Story (7 Getting Started Features)
- Minecraft Legends (6 Getting Started Features)
- Minecraft Dungeons (6 Getting Started Features)
- Nobody Saves The World (5 Getting Started Features)
Reading
We've documented 3 accessibility features for Reading in Oceanhorn: Chronos Dungeon which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose.
Reading Level
How much reading is required to play the game's main path or story and how complex the language is. The presence of voiced characters doesn't reduce this requirement, as it's recorded as a separate datapoint.
Simple Minimal Reading: Minimal reading is required. The quantity and complexity of reading are at a level that a primary/elementary student (9-year-old) could understand.
Text Visibility
High Contrast Text: Text colour contrasts to the background or can be adjusted to be. The text in menus, instructions and other information is presented in high contrast with a solid background.
Subtitles
All Speech Subtitled (Or No Speech In Game): All spoken content has subtitles, or there is no speech in the game. This means there is no requirement to hear spoken dialogue or narrative to play the game.
Similar Games With More Accessibility Features for Reading
If you want to play Oceanhorn: Chronos Dungeon, but it doesn't offer the Reading accessibility features you require, these similar games extend the Reading accessibility:
- Nobody Saves The World (6 Reading Features)
- The Legend of Zelda: A Link Between Worlds (6 Reading Features)
- Stick It to the Stickman (5 Reading Features)
- Voltaire: The Vegan Vampire (5 Reading Features)
Navigation
We haven’t documented any accessibility features for Navigation in Oceanhorn: Chronos Dungeon which deal with how the game provides guidance and assistance to navigate its worlds. These are only for games that have traversal and exploration in 2D and 3D spaces. The following games are similar to Oceanhorn: Chronos Dungeon, and offer accessibility features for Navigation:
- Minecraft Dungeons (10 Navigation Features)
- Minecraft Legends (7 Navigation Features)
- Vampire Survivors (5 Navigation Features)
- Nobody Saves The World (5 Navigation Features)
Visual
We've documented 5 accessibility features for Visual in Oceanhorn: Chronos Dungeon which deal with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.
Contrast
Medium Contrast: Game uses generally well contrasting and bright visuals, or has a slider to make this the case.
Visual Distractions
No Busy Backgrounds: No distracting backgrounds or you can make them static or blank. This includes the absence of other movement elements in the background that might distract or confuse the action. Where foreground contrast is high, this includes games with some movement in the background that doesn't make it overly difficult to distinguish what is happening.
Audio Cues for Visual Events
Audio Cues for Visual Events: Audio is provided to indicate visual events. Game events or progress highlighted by visual icons, effects or animations are also accompanied by audio to signify that progress. This is useful for blind players.
Motion Sickness Friendly
Motion Sickness Friendly: Doesn't have 3D movement elements that may trigger motion sickness, like motion blur, depth of field and field-of-vision. Or includes the ability to disable motion blur, depth of field and field-of-vision effects.
Colour Options
Colour Blind Friendly: Game doesn’t rely on colour or can switch to colour blind friendly mode with double coding or similar way to avoid colour dependance.
Similar Games With More Accessibility Features for Visual
If you want to play Oceanhorn: Chronos Dungeon, but it doesn't offer the Visual accessibility features you require, these similar games extend the Visual accessibility:
- Minecraft Dungeons (7 Visual Features)
- Minecraft Legends (6 Visual Features)
- Sunless Sea (6 Visual Features)
Audio
We've documented 1 accessibility feature for Audio in Oceanhorn: Chronos Dungeon which deals with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.
Play Without Hearing
Play Without Hearing: No audio cues are necessary to play the game well.
Similar Games With More Accessibility Features for Audio
If you want to play Oceanhorn: Chronos Dungeon, but it doesn't offer the Audio accessibility features you require, these similar games extend the Audio accessibility:
- Vampire Survivors (3 Audio Features)
- Children of Morta (3 Audio Features)
- Mana Spark (3 Audio Features)
- Minecraft Legends (2 Audio Features)
System Accessibility Settings
In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:
iOS
iOS has a very extensive suite of accessibility settings including ways to navigate with voice and comprehensive screen reading, though most of the features don't work with games.
Read more about system accessibility settings.
Accessibility Report supported by VSC Rating Board, PlayabilityInitiative and accessibility contributors Ben Kendall