Our accessibility experts are yet to assess YesterMorrow. If you'd like to suggest accessibility features we should record for YesterMorrow, let us know on Twitter or via email. You can also Tweet, to invite the developer to complete our accessibility questionnaire.YesterMorrow is a running, jumping, climbing and collecting game where you play Yui, whose world has been destroyed and family kidnapped. To save them you journey through the four islands, forest, desert, ice, and clockwork, to collect "everlight" and fight the Shadows. It's a simple game with minimal combat and an unusual ability to switch between time periods.
Game Details
Release Date: 05/11/2020
Out Now: PC, PS4, Switch and Xbox One
Players: 1
Genres: Adventure, Platform (Action, Collecting, Narrative, Puzzle and Simulation)
Accessibility: 0 features documented (Tweet Developer )
Components: 2D Side-On and Pixels
Developer: Bitmap Galaxy (@BitmapGalaxy)
Costs: Purchase cost
System Accessibility Settings
In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:
Nintendo Switch
Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games.
PC
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators.
PlayStation 4
PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping).
Xbox One
Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games.
Read more about system accessibility settings.
Accessibility Report supported by VSC Rating Board, PlayabilityInitiative