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Hanabi (2010) is a cooperative game where you create a fireworks show by placing the cards in the right order. Your goal is to organise all the suits of cards in ascending order like Solitaire. The twist is that only other players can see your cards and you have to buy clues from them.

You play the game with a deck of cards of five colours, numbered 1–5. You deal each play a set of cards equal to the number of players in the game. However, you face the cards in your hand towards other players so you can't see them. The aim is to help each other with clues so you can determine your cards and then place them in the middle in colour groups of ascending order.

On your turn, you either play a card, discard a card and draw another or ask for a clue. Clues can only tell you either how many cards of a number you have or how many cards of a colour you have. In this way, you build a picture of your hand and can start to take the risk of placing cards on the table.

The first card for each pile needs to be the number 1 card for each colour. If you place a card that is the incorrect colour or not the next number you use up one of the fuse tokens and once they are gone you have failed the game. The final twist is that there are only a few 1 cards and a single 5 cards in the deck, and to get the maximum score you need to find these.

The result is a communication and memory challenge. As you get information about your hand, you not only need to process those implications but also remember what was said. This leads to adjusting how your cards are orientated in your hand to help you remember.

Our examiner, Andy Robertson, first checked Hanabi 2 years ago. It was re-examined by Jo Robertson and updated 11 weeks ago.
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Play StylePlay Style

This is a Communication and Sequencing game with Collecting and Push-Your-Luck elements. You can play with 2 to 5 players in the same room. Best with 4 players.

You can play this game in the following styles:


Learn to Play: This takes 20 minutes to learn. The premise of finding and ordering cards is simple to grasp, but how you do this and how the clue system works takes a little longer. The first time you play you may want to allow more communication to take place between players to ease the pressure of learning how it develops.

Play Time: This game will take between 25 minutes and half an hour to complete.


Age RatingsAge Ratings

Skill Level

8+ year-olds usually have the required skill to enjoy this game. Younger players need to be able to deal with not seeing their cards, giving clues and trying to remember what they have. Playing an incorrect card affects the whole group, so when playing with youngsters you can include more chances for them.

Content Rating

We rate this suitable for 3+ years-olds.


There are no additional in-game purchases, loot boxes, adverts or subscription costs.

DetailsGame Details

Release Date: 01/01/2010

Skill Rating: 8+ year-olds

Players: 2-5

Genres: Communication, Sequencing (Collecting and Push-Your-Luck)

Accessibility: 35 features

Components: Cards and Tokens

Taming Gaming Book Written by parents for parents, the database complements the in-depth discussion about video game addiction, violence, spending and online safety in the Taming Gaming book. We are an editorially independent, free resource without adverts that is supported by partnerships.

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