We've documented 1 accessibility feature for Mario Party, including Tutorials. It has features in Getting Started to reduce unintended barriers.
This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.
Our accessibility examiner, Andy Robertson, first checked Mario Party (Series) accessibility 2 years ago.
Accessibility Notes
Game Details
Release Date: 08/10/2010, updated in 2013
Out Now: Switch, Wii and Wii U
Skill Rating: 4+ year-olds
Players: 1-4 (4 online)
Genres: Action (Collecting, Fighting, Puzzle, Race, Sports and Traversal)
Accessibility: 1 feature
Components: 3D Third-Person and Dice
Developer: Nintendo (@Nintendo)
Costs: Purchase cost
Controls
We haven’t documented any accessibility features for Controls in Mario Party which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs. The following games are similar to Mario Party, and offer accessibility features for Controls:
- Moving Out 2 (10 Controls Features)
- Fall Guys: Ultimate Knockout (8 Controls Features)
- Chompy Chomp Chomp Party (7 Controls Features)
- Speed Crew (6 Controls Features)
Difficulty
We haven’t documented any accessibility features for Difficulty in Mario Party which deal with how you can adjust the challenge of play, and whether this is locked once chosen or can be adjusted as you play. The following games are similar to Mario Party, and offer accessibility features for Difficulty:
- Furious Farm: Total Reap-Out (3 Difficulty Features)
- Mario + Rabbids: Sparks of Hope (3 Difficulty Features)
- Scribble It (3 Difficulty Features)
- Moving Out 2 (2 Difficulty Features)
Getting Started
We've documented 1 accessibility feature for Getting Started in Mario Party which deals with what support is offered to get started with the game. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing.
Assistance Getting Starting
These features aid your play of the game in terms of cognitive load on learning controls, dealing with pressure and coping with the environment and challenges.
Tutorials: There are helpful tutorials and instructions on how to play. Information is provided in a timely manner, with appropriate level of detail.
Similar Games With More Accessibility Features for Getting Started
If you want to play Mario Party, but it doesn't offer the Getting Started accessibility features you require, these similar games extend the Getting Started accessibility:
- Go Vacation (8 Getting Started Features)
- Moving Out 2 (6 Getting Started Features)
- Hamster All Stars (6 Getting Started Features)
- The Jump Yard (5 Getting Started Features)
Reading
We haven’t documented any accessibility features for Reading in Mario Party which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose. The following games are similar to Mario Party, and offer accessibility features for Reading:
- Sneaky Sasquatch (6 Reading Features)
- Pico Park (5 Reading Features)
- Mario + Rabbids: Sparks of Hope (5 Reading Features)
- Hamster All Stars (5 Reading Features)
Navigation
We haven’t documented any accessibility features for Navigation in Mario Party which deal with how the game provides guidance and assistance to navigate its worlds. These are only for games that have traversal and exploration in 2D and 3D spaces. The following games are similar to Mario Party, and offer accessibility features for Navigation:
- Mario vs. Donkey Kong (5 Navigation Features)
- Speed Crew (4 Navigation Features)
- Chompy Chomp Chomp Party (4 Navigation Features)
- Clumsy Rush (4 Navigation Features)
Visual
We haven’t documented any accessibility features for Visual in Mario Party which deal with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game. The following games are similar to Mario Party, and offer accessibility features for Visual:
- Gogogo! (7 Visual Features)
- Moving Out 2 (6 Visual Features)
- Scribble It (6 Visual Features)
- Pico Park (5 Visual Features)
Audio
We haven’t documented any accessibility features for Audio in Mario Party which deal with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see. The following games are similar to Mario Party, and offer accessibility features for Audio:
- Chompy Chomp Chomp Party (3 Audio Features)
- Car Quest (3 Audio Features)
- Golf With Your Friends (2 Audio Features)
- Giblets (2 Audio Features)
Communication
We haven’t documented any accessibility features for Communication in Mario Party which deal with how you can communicate with other players in the game and what options are available to customise and control this interaction. The following games are similar to Mario Party, and offer accessibility features for Communication:
- Scribble It (2 Communication Features)
- Pico Park (1 Communication Feature)
- Rubber Bandits (1 Communication Feature)
- Knight Squad 2 (1 Communication Feature)
System Accessibility Settings
In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:
Nintendo Switch
Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games.
Nintendo Wii
The Wii has a few helpful settings, like disable rumble, but you have to use gesture controls for most games and the system menu.
Nintendo Wii U
The Wii U has some limited settings, such as disabling rumble and selecting mono audio.
Read more about system accessibility settings.
Accessibility Report supported by VSC Rating Board, PlayabilityInitiative and accessibility contributors Andy Robertson