We've documented 17 accessibility features for Knight Squad 2, including Select Difficulty, No Holds, Play Without Hearing, Audio Cues and Partially Voiced. Its accessibility is strongest in Controls and Visual but it also has features in Difficulty, Reading, Navigation, Audio and Communication to reduce unintended barriers.
This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.
Our accessibility examiner, Ben Kendall, first checked Knight Squad 2 (Series) accessibility 2 years ago. It was re-examined by Andy Robertson and updated 2 years ago.
Accessibility Notes
While most of the text is clear, not all of it is big and some blends into the background, making it difficult to see and read.
Each knight has its own distinct colour that can't be changed, so being able to discern between these colours is essential to the game, which is of particular importance to colourblind players.
As the game is only played from a top-down perspective, it is easy to see where important locations are relative to you, and navigating through the arena is also relatively straightforward. It can be, however, difficult to keep track of your knight, especially if lots of players are near each other, or if the game mode is particularly hectic and fast-paced.
Game Details
Release Date: 28/05/2014, updated in 2021
Out Now: Mac, PC, Switch and Xbox One
Skill Rating: 8+ year-olds
Players: 1-8 (8 online)
Genres: Shooting, Traversal (Action, Collecting, Fighting and Sports)
Accessibility: 17 features
Components: 2D Side-On and Pixels
Developer: Chainsaw Games (@ChainsawGames)
Costs: Purchase cost
Controls
We've documented 4 accessibility features for Controls in Knight Squad 2 which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
Gamepad
Can play with the following:
Multiple Buttons & Single Stick: Can play with multiple buttons and a stick.
Mouse And Keyboard
Can play with the following:
Mouse and Keys: Can play with mouse and multiple keys.
Button Combinations
Specific button operation required to play
Holding Down Buttons Optional: Holding down buttons for prolonged periods (a second or more) is not required or can be switched to toggling the action on and off. This is in addition to the movement stick/button which is not considered a hold for this purpose.
Controller Vibration
Vibration Optional: Controller vibration not used in the game or you can disable it.
Similar Games With More Accessibility Features for Controls
If you want to play Knight Squad 2, but it doesn't offer the Controls accessibility features you require, these similar games extend the Controls accessibility:
- Mario Kart 8 Deluxe (9 Controls Features)
- Super Smash Bros. Ultimate (9 Controls Features)
- Chompy Chomp Chomp Party (7 Controls Features)
- Stick Fight: The Game (6 Controls Features)
Difficulty
We've documented 2 accessibility features for Difficulty in Knight Squad 2 which deal with how you can adjust the challenge of play, and whether this is locked once chosen or can be adjusted as you play.
Difficulty Options
Select Difficulty: Select the level of difficulty from a range of presets. This not only offers a way to adjust the challenge of a game but enables you to do so without dealing with individual criteria.
Adjust After Setting
Adjustable Between Levels: You can adjust the difficulty between levels/rounds. Although you have to restart your checkpoint or level, this enables you to adjust the difficulty after selecting it at the beginning of the game.
Getting Started
We haven’t documented any accessibility features for Getting Started in Knight Squad 2 which deal with what support is offered to get started with the game. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing. The following games are similar to Knight Squad 2, and offer accessibility features for Getting Started:
- Mario Kart 8 Deluxe (6 Getting Started Features)
- Crossy Road Castle (4 Getting Started Features)
- Super Smash Bros. Ultimate (4 Getting Started Features)
- Chompy Chomp Chomp Party (3 Getting Started Features)
Reading
We've documented 2 accessibility features for Reading in Knight Squad 2 which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose.
Reading Level
How much reading is required to play the game's main path or story and how complex the language is. The presence of voiced characters doesn't reduce this requirement, as it's recorded as a separate datapoint.
Simple Minimal Reading: Minimal reading is required. The quantity and complexity of reading are at a level that a primary/elementary student (9-year-old) could understand.
Voice Acted
Some Dialogue is Voice Acted: Some of the game dialogue and narrative is voice acted. This reduces the pressure on reading all the dialogue text, although not everything is provided audibly.
Similar Games With More Accessibility Features for Reading
If you want to play Knight Squad 2, but it doesn't offer the Reading accessibility features you require, these similar games extend the Reading accessibility:
- Chompy Chomp Chomp Party (4 Reading Features)
- Stick Fight: The Game (4 Reading Features)
- Crossy Road Castle (4 Reading Features)
- Super Smash Bros. Ultimate (3 Reading Features)
Navigation
We've documented 2 accessibility features for Navigation in Knight Squad 2 which deal with how the game provides guidance and assistance to navigate its worlds. These are only for games that have traversal and exploration in 2D and 3D spaces.
Clarity
Large Clear Navigation: The in-game navigation and maps are clear to read. They offer large text and offer markers that are large and of high contrast. Where text or information is small, there are settings to zoom-in and increase visibility.
Menu Navigation
Menus Don't Wrap: Menus don't wrap and stop the cursor at the bottom of the list if you press down. Or menus do wrap but make it clear that you are back at the top of the list with sound or narration.
Similar Games With More Accessibility Features for Navigation
If you want to play Knight Squad 2, but it doesn't offer the Navigation accessibility features you require, these similar games extend the Navigation accessibility:
- Chompy Chomp Chomp Party (4 Navigation Features)
- Crossy Road Castle (4 Navigation Features)
- Super Smash Bros. Ultimate (3 Navigation Features)
Visual
We've documented 4 accessibility features for Visual in Knight Squad 2 which deal with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.
Contrast
Medium Contrast: Game uses generally well contrasting and bright visuals, or has a slider to make this the case.
Visual Distractions
No Busy Backgrounds: No distracting backgrounds or you can make them static or blank. This includes the absence of other movement elements in the background that might distract or confuse the action. Where foreground contrast is high, this includes games with some movement in the background that doesn't make it overly difficult to distinguish what is happening.
Audio Cues for Visual Events
Audio Cues for Visual Events: Audio is provided to indicate visual events. Game events or progress highlighted by visual icons, effects or animations are also accompanied by audio to signify that progress. This is useful for blind players.
Motion Sickness Friendly
Motion Sickness Friendly: Doesn't have 3D movement elements that may trigger motion sickness, like motion blur, depth of field and field-of-vision. Or includes the ability to disable motion blur, depth of field and field-of-vision effects.
Similar Games With More Accessibility Features for Visual
If you want to play Knight Squad 2, but it doesn't offer the Visual accessibility features you require, these similar games extend the Visual accessibility:
- Little Hellions (5 Visual Features)
- That's You! (5 Visual Features)
Audio
We've documented 2 accessibility features for Audio in Knight Squad 2 which deal with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.
Adjustable Audio
Balance Audio Levels: Set music and game sound effects separately. This enables you to select your preference as well as ensure critical game sounds aren't obscured by other audio.
Play Without Hearing
Play Without Hearing: No audio cues are necessary to play the game well.
Similar Games With More Accessibility Features for Audio
If you want to play Knight Squad 2, but it doesn't offer the Audio accessibility features you require, these similar games extend the Audio accessibility:
- Chompy Chomp Chomp Party (3 Audio Features)
- Mario Kart 8 Deluxe (3 Audio Features)
Communication
We've documented 1 accessibility feature for Communication in Knight Squad 2 which deals with how you can communicate with other players in the game and what options are available to customise and control this interaction.
Player-to-Player Online Communication
This is how players communicate with each other in online games. This can be to plan strategy, chat as they play or co-ordinate resources.
No Online Chat (Or Preset Phrases Only): Game is played online but no verbal or textual player communication. This includes games that offer no communication or communication with word-less icons, sounds or preset phrases.
Similar Games With More Accessibility Features for Communication
If you want to play Knight Squad 2, but it doesn't offer the Communication accessibility features you require, this similar game extends the Communication accessibility:
- Stick Fight: The Game (2 Communication Features)
System Accessibility Settings
In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:
Nintendo Switch
Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games.
PC
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators.
Xbox One
Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games.
Read more about system accessibility settings.
Accessibility Report supported by VSC Rating Board, PlayabilityInitiative and accessibility contributors Ben Kendall and Andy Robertson