We've documented 1 accessibility feature for Octodad: Dadliest Catch, including Motion Gesture. It has features in Controls to reduce unintended barriers.
This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.
Our accessibility examiner, Andy Robertson, first checked Octodad: Dadliest Catch accessibility 2 years ago.
Accessibility Notes
Game Details
Release Date: 30/01/2014, updated in 2017
Price: 75% off
Out Now: Android, Apple TV, Mac, PC, PS Vita, PS4, Switch, Wii U, Xbox One and iOS
Skill Rating: 10+ year-olds
Players: 1
Genres: Simulation, Traversal (Action, Narrative, Puzzle and Stealth)
Accessibility: 1 feature
Components: 3D Third-Person
Developer: Young Horses (@YoungHorses)
Costs: Purchase cost
Controls
We've documented 1 accessibility feature for Controls in Octodad: Dadliest Catch which deals with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
Motion
Games that can be played with different sorts of motion controllers.
Motion Gesture: Can motion with the controller to direct an in-game action. This can be a one-to-one motion for analogue sword or camera movement. It can also be a simple shake to trigger a one-off action. This is sometimes known as Waggle or Shake controls, as popularised by the Wii.
Similar Games With More Accessibility Features for Controls
If you want to play Octodad: Dadliest Catch, but it doesn't offer the Controls accessibility features you require, these similar games extend the Controls accessibility:
- Test Tube Titans (14 Controls Features)
- Heavenly Bodies (12 Controls Features)
- I Am Fish (7 Controls Features)
- Schim (7 Controls Features)
Difficulty
We haven’t documented any accessibility features for Difficulty in Octodad: Dadliest Catch which deal with how you can adjust the challenge of play, and whether this is locked once chosen or can be adjusted as you play. The following games are similar to Octodad: Dadliest Catch, and offer accessibility features for Difficulty:
- Test Tube Titans (2 Difficulty Features)
- Heavenly Bodies (2 Difficulty Features)
- Rain on Your Parade (2 Difficulty Features)
- Fight Crab (1 Difficulty Feature)
Getting Started
We haven’t documented any accessibility features for Getting Started in Octodad: Dadliest Catch which deal with what support is offered to get started with the game. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing. The following games are similar to Octodad: Dadliest Catch, and offer accessibility features for Getting Started:
- Henry Halfhead (8 Getting Started Features)
- Heavenly Bodies (8 Getting Started Features)
- Test Tube Titans (7 Getting Started Features)
- I Am Bread (6 Getting Started Features)
Reading
We haven’t documented any accessibility features for Reading in Octodad: Dadliest Catch which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose. The following games are similar to Octodad: Dadliest Catch, and offer accessibility features for Reading:
- Bugsnax (6 Reading Features)
- Katamari Damacy Reroll (5 Reading Features)
- I Am Fish (4 Reading Features)
- Biped (4 Reading Features)
Navigation
We haven’t documented any accessibility features for Navigation in Octodad: Dadliest Catch which deal with how the game provides guidance and assistance to navigate its worlds. These are only for games that have traversal and exploration in 2D and 3D spaces. The following games are similar to Octodad: Dadliest Catch, and offer accessibility features for Navigation:
- Biped (5 Navigation Features)
- Clumsy Rush (4 Navigation Features)
- Schim (4 Navigation Features)
- Heavenly Bodies (4 Navigation Features)
Visual
We haven’t documented any accessibility features for Visual in Octodad: Dadliest Catch which deal with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game. The following games are similar to Octodad: Dadliest Catch, and offer accessibility features for Visual:
- Henry Halfhead (6 Visual Features)
- Schim (6 Visual Features)
- I Am Bread (5 Visual Features)
- Human Fall Flat (5 Visual Features)
Audio
We haven’t documented any accessibility features for Audio in Octodad: Dadliest Catch which deal with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see. The following games are similar to Octodad: Dadliest Catch, and offer accessibility features for Audio:
- Schim (3 Audio Features)
- Bugsnax (3 Audio Features)
- I Am Fish (2 Audio Features)
- Henry Halfhead (2 Audio Features)
System Accessibility Settings
In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:
Android
Android has accessibility settings including ways to navigate and interact, although not all games support this.
Nintendo Switch
Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games.
Nintendo Wii U
The Wii U has some limited settings, such as disabling rumble and selecting mono audio.
PC
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators.
PlayStation 4
PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping).
Xbox One
Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games.
iOS
iOS has a very extensive suite of accessibility settings including ways to navigate with voice and comprehensive screen reading, though most of the features don't work with games.
Read more about system accessibility settings.
Accessibility Report supported by VSC Rating Board, PlayabilityInitiative and accessibility contributors Andy Robertson