We've documented 17 accessibility features for Dish Life: The Game, including Adjust Speed, Low Pressure, No Button Combos, 1 Button and One Tap Targeted. Its accessibility is strongest in Controls and Getting Started but it also has features in Navigation, Audio, Reading and Visual to reduce unintended barriers.
This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.
External examiner, Alan Yeats, first checked Dish Life: The Game accessibility 9 months ago. It was re-examined by Alan Yeats and updated 9 months ago.
Game Details
Release Date: 24/02/2020
Price: Free
Out Now: Android, PC and iOS
Players: 1
Genres: Puzzle, Simulation and Strategy
Accessibility: 17 features
Components: 2D Overhead
Developer: Dish Life Game (@DishLifeGame)
Costs: Free
Controls
We've documented 6 accessibility features for Controls in Dish Life: The Game which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
Gamepad
Can play with the following:
1 Button: Can play with a single button.
Mouse And Keyboard
Can play with the following:
Mouse Alone: Can play with just the mouse/mouse-button/mouse wheel.
Mouse and Keys: Can play with mouse and multiple keys.
Touchscreen
Can play with the following. Additional gestures may be required for games played with a screenreader like VoiceOver.
One Tap Targeted: Can play with touchscreen, tap in specific locations.
Button Combinations
Specific button operation required to play
No Simultaneous Buttons: Only one button or key required at a time, in addition to direction stick(s).
Controller Vibration
Vibration Optional: Controller vibration not used in the game or you can disable it.
Similar Games With More Accessibility Features for Controls
If you want to play Dish Life: The Game, but it doesn't offer the Controls accessibility features you require, these similar games extend the Controls accessibility:
- Test Tube Titans (14 Controls Features)
- Astroneer (10 Controls Features)
- Subnautica (8 Controls Features)
- Potion Craft (7 Controls Features)
Difficulty
We haven’t documented any accessibility features for Difficulty in Dish Life: The Game which deal with how you can adjust the challenge of play, and whether this is locked once chosen or can be adjusted as you play. The following games are similar to Dish Life: The Game, and offer accessibility features for Difficulty:
- Test Tube Titans (2 Difficulty Features)
- Imagine Earth (1 Difficulty Feature)
- Subnautica (1 Difficulty Feature)
Getting Started
We've documented 5 accessibility features for Getting Started in Dish Life: The Game which deal with what support is offered to get started with the game. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing.
Onboarding Before Play
Before you are presented with the home screen, onboarding settings aim to aid you accessing the menus you need to adjust the game to your requirements. They can also provide an easier way of turning on important adjustments without digging through menus.
Onboarding: The first time you open the game, you are asked to confirm options for control, navigation and accessibility settings. Games can differ in what they present at this stage, but will count for this, provided they include a streamlined onboarding process.
Assistance Getting Starting
These features aid your play of the game in terms of cognitive load on learning controls, dealing with pressure and coping with the environment and challenges.
Tutorials: There are helpful tutorials and instructions on how to play. Information is provided in a timely manner, with appropriate level of detail.
Low Pressure: Game tasks aren't time-limited or there's a low-pressure mode. This avoids the pressure of being put on the clock for overarching missions, or failing tasks because you didn't reach a destination in time.
Adjust Speed: Adjust the speed of the game at critical moments or throughout, or rewind play for a second attempt, to ease reaction times. By slowing the game, you have more time to interpret what is happening and then execute your actions. It also reduces the pressure on getting things right quickly or the first time you attempt them.
No Jump Scares: No sudden loud noises or popping-up scary visuals that unexpectedly appear without warning, or the option to disable them.
Similar Games With More Accessibility Features for Getting Started
If you want to play Dish Life: The Game, but it doesn't offer the Getting Started accessibility features you require, these similar games extend the Getting Started accessibility:
- Test Tube Titans (7 Getting Started Features)
- Hundred Days, Winemaking Simulator (6 Getting Started Features)
Reading
We've documented 1 accessibility feature for Reading in Dish Life: The Game which deals with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose.
Reading Level
How much reading is required to play the game's main path or story and how complex the language is. The presence of voiced characters doesn't reduce this requirement, as it's recorded as a separate datapoint.
Moderate Reading: Moderate reading required. The quantity and complexity of reading are at a level that a high school student (14-year-old) would appreciate.
Similar Games With More Accessibility Features for Reading
If you want to play Dish Life: The Game, but it doesn't offer the Reading accessibility features you require, these similar games extend the Reading accessibility:
- Hundred Days, Winemaking Simulator (5 Reading Features)
- Arctico (4 Reading Features)
- Imagine Earth (3 Reading Features)
- World of Goo (3 Reading Features)
Navigation
We've documented 3 accessibility features for Navigation in Dish Life: The Game which deal with how the game provides guidance and assistance to navigate its worlds. These are only for games that have traversal and exploration in 2D and 3D spaces.
Menu Navigation
Menu Audio Cues: Navigating menus provide an audio cue for each selection.
Digital Menu Navigation: Menu choices with Gamepad can be made without using an analogue stick to guide a cursor to a selection. For example, using D-Pad, buttons or the Stick to change menu selection in a single action.
Menus Don't Wrap: Menus don't wrap and stop the cursor at the bottom of the list if you press down. Or menus do wrap but make it clear that you are back at the top of the list with sound or narration.
Visual
We've documented 1 accessibility feature for Visual in Dish Life: The Game which deals with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.
Audio Cues for Visual Events
Menu Audio Cues: Navigating menus provide an audio cue for each selection.
Similar Games With More Accessibility Features for Visual
If you want to play Dish Life: The Game, but it doesn't offer the Visual accessibility features you require, these similar games extend the Visual accessibility:
- Hundred Days, Winemaking Simulator (5 Visual Features)
- Astroneer (5 Visual Features)
- Imagine Earth (4 Visual Features)
- Test Tube Titans (4 Visual Features)
Audio
We've documented 2 accessibility features for Audio in Dish Life: The Game which deal with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.
Adjustable Audio
Balance Audio Levels: Set music and game sound effects separately. This enables you to select your preference as well as ensure critical game sounds aren't obscured by other audio.
Play Without Hearing
Play Without Hearing: No audio cues are necessary to play the game well.
System Accessibility Settings
In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:
Android
Android has accessibility settings including ways to navigate and interact, although not all games support this.
PC
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators.
iOS
iOS has a very extensive suite of accessibility settings including ways to navigate with voice and comprehensive screen reading, though most of the features don't work with games.
Read more about system accessibility settings.
Accessibility Report supported by VSC Rating Board, PlayabilityInitiative and accessibility contributors