We've documented 13 accessibility features for Hacknet, including Fully Voiced (Or No Speech), No Quick Reactions, No Button Combos, Play Without Hearing and Colour Blind Friendly. Its accessibility is strongest in Reading and Visual but it also has features in Controls, Getting Started, Navigation and Audio to reduce unintended barriers.
This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.
Our accessibility examiner, Ben Kendall, first checked Hacknet accessibility 20 months ago.
Accessibility Notes
The text size in the game can be chosen from three presets, but some bits of text will always be fairly small. The sheer volume of text on the screen at any one time can become overwhelming, as can parsing through it and finding useful information.
Game Details
Release Date: 12/08/2015, updated in 2015
Out Now: Mac and PC
Skill Rating: 16+ year-olds
Players: 1
Genres: Brain Game, Simulation (Narrative, Puzzle and Role-Play)
Accessibility: 13 features
Components: 2D Side-On and Text
Developer: Hacknet OS (@HacknetOS)
Costs: Purchase cost, In-Game Purchases and In-Game Pass
Controls
We've documented 2 accessibility features for Controls in Hacknet which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
Mouse And Keyboard
Can play with the following:
Mouse and Keys: Can play with mouse and multiple keys.
Button Combinations
Specific button operation required to play
No Simultaneous Buttons: Only one button or key required at a time, in addition to direction stick(s).
Similar Games With More Accessibility Features for Controls
If you want to play Hacknet, but it doesn't offer the Controls accessibility features you require, these similar games extend the Controls accessibility:
- 868-Hack (5 Controls Features)
- Hacktag (5 Controls Features)
- A Dark Room (5 Controls Features)
- The Password Game (4 Controls Features)
Difficulty
We haven’t documented any accessibility features for Difficulty in Hacknet which deal with how you can adjust the challenge of play, and whether this is locked once chosen or can be adjusted as you play. The following games are similar to Hacknet, and offer accessibility features for Difficulty:
- Roadwarden (1 Difficulty Feature)
Getting Started
We've documented 1 accessibility feature for Getting Started in Hacknet which deals with what support is offered to get started with the game. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing.
Assistance Getting Starting
These features aid your play of the game in terms of cognitive load on learning controls, dealing with pressure and coping with the environment and challenges.
Reaction-Time Not Critical: Individual game actions don’t need quick reactions, or there are settings to lower the requirement for quick reactions. This means you don't need to quickly press a button in response to an on-screen prompt, target a fast-moving target or skillfully complete a scenario against the clock.
Similar Games With More Accessibility Features for Getting Started
If you want to play Hacknet, but it doesn't offer the Getting Started accessibility features you require, these similar games extend the Getting Started accessibility:
- Rabbids Coding (7 Getting Started Features)
- Roadwarden (6 Getting Started Features)
- Knights of San Francisco (5 Getting Started Features)
- RoboCo (5 Getting Started Features)
Reading
We've documented 4 accessibility features for Reading in Hacknet which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose.
Reading Level
How much reading is required to play the game's main path or story and how complex the language is. The presence of voiced characters doesn't reduce this requirement, as it's recorded as a separate datapoint.
Extensive Complex Reading: Extensive reading required. The quantity and complexity of reading is suitable for someone who loves long books and enjoys extended dialogue or narrative descriptions.
Text Visibility
High Contrast Text: Text colour contrasts to the background or can be adjusted to be. The text in menus, instructions and other information is presented in high contrast with a solid background.
Subtitles
All Speech Subtitled (Or No Speech In Game): All spoken content has subtitles, or there is no speech in the game. This means there is no requirement to hear spoken dialogue or narrative to play the game.
Voice Acted
All Dialogue is Voice Acted (Or No Speech In Game): All of the game dialogue and narrative can be voiced, or there is no speech in the game. This means there is no requirement to read the dialogue and narrative text to play the game.
Similar Games With More Accessibility Features for Reading
If you want to play Hacknet, but it doesn't offer the Reading accessibility features you require, these similar games extend the Reading accessibility:
- A Dark Room (6 Reading Features)
- The Password Game (5 Reading Features)
Navigation
We've documented 1 accessibility feature for Navigation in Hacknet which deals with how the game provides guidance and assistance to navigate its worlds. These are only for games that have traversal and exploration in 2D and 3D spaces.
Menu Navigation
Menus Don't Wrap: Menus don't wrap and stop the cursor at the bottom of the list if you press down. Or menus do wrap but make it clear that you are back at the top of the list with sound or narration.
Similar Games With More Accessibility Features for Navigation
If you want to play Hacknet, but it doesn't offer the Navigation accessibility features you require, these similar games extend the Navigation accessibility:
- Knights of San Francisco (3 Navigation Features)
- Roadwarden (3 Navigation Features)
- A Dark Room (3 Navigation Features)
- Midnight Protocol (2 Navigation Features)
Visual
We've documented 4 accessibility features for Visual in Hacknet which deal with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.
Contrast
High Contrast: There is high contrast between elements that need to be distinguished from each other, such as characters, interactive objects and game environment, either by default or a high contrast mode. This is different to a slider that increases contrast or brightness between light and dark.
Visual Distractions
No Busy Backgrounds: No distracting backgrounds or you can make them static or blank. This includes the absence of other movement elements in the background that might distract or confuse the action. Where foreground contrast is high, this includes games with some movement in the background that doesn't make it overly difficult to distinguish what is happening.
Motion Sickness Friendly
Motion Sickness Friendly: Doesn't have 3D movement elements that may trigger motion sickness, like motion blur, depth of field and field-of-vision. Or includes the ability to disable motion blur, depth of field and field-of-vision effects.
Colour Options
Colour Blind Friendly: Game doesn’t rely on colour or can switch to colour blind friendly mode with double coding or similar way to avoid colour dependance.
Similar Games With More Accessibility Features for Visual
If you want to play Hacknet, but it doesn't offer the Visual accessibility features you require, these similar games extend the Visual accessibility:
- Knights of San Francisco (8 Visual Features)
- The Password Game (7 Visual Features)
- One Button Travel (7 Visual Features)
- A Dark Room (7 Visual Features)
Audio
We've documented 1 accessibility feature for Audio in Hacknet which deals with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.
Play Without Hearing
Play Without Hearing: No audio cues are necessary to play the game well.
Similar Games With More Accessibility Features for Audio
If you want to play Hacknet, but it doesn't offer the Audio accessibility features you require, these similar games extend the Audio accessibility:
- Roadwarden (3 Audio Features)
- RoboCo (2 Audio Features)
- One Button Travel (2 Audio Features)
- Buddy Simulator 1984 (2 Audio Features)
System Accessibility Settings
In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:
PC
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators.
Read more about system accessibility settings.
Accessibility Report supported by VSC Rating Board, PlayabilityInitiative and accessibility contributors Ben Kendall