We've documented 20 accessibility features for Moonring, including Low Pressure, No Quick Reactions, Play Without Hearing, Colour Blind Friendly and Speaker Indicator. Its accessibility is strongest in Getting Started and Visual but it also has features in Controls, Reading, Audio and Navigation to reduce unintended barriers.
This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.
External examiner, Dene Carter, first checked Moonring accessibility 6 months ago. It was re-examined by Andy Robertson and updated 6 months ago.
Game Details
Release Date: 28/09/2023
Price: Free
Out Now: PC
Skill Rating: 10+ year-olds
Players: 1
Genres: Adventure, Fighting, Strategy (Brain Game, Collecting, Role-Play, Sequencing, Simulation and Traversal)
Accessibility: 20 features
Components: 2D Overhead, Open World and Pixels
Developer: Fluttermind (@Fluttermind)
Costs: Free
Controls
We've documented 3 accessibility features for Controls in Moonring which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
Mouse And Keyboard
Can play with the following:
Keyboard Alone: Can play with just the keyboard.
Mouse Alone: Can play with just the mouse/mouse-button/mouse wheel.
Mouse and Keys: Can play with mouse and multiple keys.
Similar Games With More Accessibility Features for Controls
If you want to play Moonring, but it doesn't offer the Controls accessibility features you require, these similar games extend the Controls accessibility:
- Crown Trick (11 Controls Features)
- Fidel Dungeon Rescue (6 Controls Features)
- Dungeons of Dreadrock (6 Controls Features)
- Dungeon and Puzzles (6 Controls Features)
Difficulty
We haven’t documented any accessibility features for Difficulty in Moonring which deal with how you can adjust the challenge of play, and whether this is locked once chosen or can be adjusted as you play. The following games are similar to Moonring, and offer accessibility features for Difficulty:
- Sea of Stars (2 Difficulty Features)
- Slice & Dice (1 Difficulty Feature)
- The Legend of Zelda: Link's Awakening (1 Difficulty Feature)
- Into The Breach (1 Difficulty Feature)
Getting Started
We've documented 7 accessibility features for Getting Started in Moonring which deal with what support is offered to get started with the game. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing.
Assistance Getting Starting
These features aid your play of the game in terms of cognitive load on learning controls, dealing with pressure and coping with the environment and challenges.
Tutorials: There are helpful tutorials and instructions on how to play. Information is provided in a timely manner, with appropriate level of detail.
Practice Area: You can practice freely without opponents or time pressures. This can be a specific practice option, or the ability to play levels with the easiest opponents to improve understanding and skill.
View Control Mapping: You can view a map of controls during play. This clearly displays the mappings of actions to buttons/keys/mouse/keyboard without having to leave the game. This includes games that always display buttons to press during play.
Reaction-Time Not Critical: Individual game actions don’t need quick reactions, or there are settings to lower the requirement for quick reactions. This means you don't need to quickly press a button in response to an on-screen prompt, target a fast-moving target or skillfully complete a scenario against the clock.
Low Pressure: Game tasks aren't time-limited or there's a low-pressure mode. This avoids the pressure of being put on the clock for overarching missions, or failing tasks because you didn't reach a destination in time.
No Jump Scares: No sudden loud noises or popping-up scary visuals that unexpectedly appear without warning, or the option to disable them.
Assistance For Progressing
These features aid your progress through the game offering different ways of maintaining your progression.
Save Progress Anytime: The game automatically saves progress or you can save any time. This doesn’t mean you never lose progress, but it does mean you can stop whenever you want (without having to get to a save point) without losing progress.
Reading
We've documented 3 accessibility features for Reading in Moonring which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose.
Reading Level
How much reading is required to play the game's main path or story and how complex the language is. The presence of voiced characters doesn't reduce this requirement, as it's recorded as a separate datapoint.
Simple Minimal Reading: Minimal reading is required. The quantity and complexity of reading are at a level that a primary/elementary student (9-year-old) could understand.
Subtitles
All Speech Subtitled (Or No Speech In Game): All spoken content has subtitles, or there is no speech in the game. This means there is no requirement to hear spoken dialogue or narrative to play the game.
Captions
Speaker Indicator: Textual captions indicate who is speaking (or there is only ever one person speaking). This can also be indicated visually in the game with character icons or placing text in speech bubbles next to the person speaking.
Similar Games With More Accessibility Features for Reading
If you want to play Moonring, but it doesn't offer the Reading accessibility features you require, these similar games extend the Reading accessibility:
- Tinyfolks (6 Reading Features)
- The Legend of Zelda: Link's Awakening (5 Reading Features)
- Loop Hero (5 Reading Features)
- Fidel Dungeon Rescue (4 Reading Features)
Navigation
We've documented 1 accessibility feature for Navigation in Moonring which deals with how the game provides guidance and assistance to navigate its worlds. These are only for games that have traversal and exploration in 2D and 3D spaces.
Head-Up Display
Game Map: View a map of the game world during play, with the landscape, points of interest and missions highlighted throughout the entire game. This enables the orientation of the player and the world, confirming a direction of movement and the location of destinations or points of exploration.
Similar Games With More Accessibility Features for Navigation
If you want to play Moonring, but it doesn't offer the Navigation accessibility features you require, these similar games extend the Navigation accessibility:
- Crown Trick (8 Navigation Features)
- Tinyfolks (4 Navigation Features)
- Fidel Dungeon Rescue (4 Navigation Features)
- Dungeon and Puzzles (3 Navigation Features)
Visual
We've documented 4 accessibility features for Visual in Moonring which deal with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.
Contrast
Medium Contrast: Game uses generally well contrasting and bright visuals, or has a slider to make this the case.
Visual Distractions
No Flashes: No flashing strobe effects or you can disable them. This includes the absence of flashing from dramatic visual effects, explosions or weather effects like lightning.
Motion Sickness Friendly
Motion Sickness Friendly: Doesn't have 3D movement elements that may trigger motion sickness, like motion blur, depth of field and field-of-vision. Or includes the ability to disable motion blur, depth of field and field-of-vision effects.
Colour Options
Colour Blind Friendly: Game doesn’t rely on colour or can switch to colour blind friendly mode with double coding or similar way to avoid colour dependance.
Similar Games With More Accessibility Features for Visual
If you want to play Moonring, but it doesn't offer the Visual accessibility features you require, these similar games extend the Visual accessibility:
- Tinyfolks (8 Visual Features)
- Dungeon and Puzzles (5 Visual Features)
Audio
We've documented 2 accessibility features for Audio in Moonring which deal with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.
Adjustable Audio
Balance Audio Levels: Set music and game sound effects separately. This enables you to select your preference as well as ensure critical game sounds aren't obscured by other audio.
Play Without Hearing
Play Without Hearing: No audio cues are necessary to play the game well.
Similar Games With More Accessibility Features for Audio
If you want to play Moonring, but it doesn't offer the Audio accessibility features you require, these similar games extend the Audio accessibility:
- Fidel Dungeon Rescue (3 Audio Features)
- Loop Hero (3 Audio Features)
System Accessibility Settings
In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:
PC
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators.
Read more about system accessibility settings.
Accessibility Report supported by VSC Rating Board, PlayabilityInitiative and accessibility contributors Andy Robertson