









We've documented 17 accessibility features for Math Makers, including Fully Voiced (Or No Speech), Adjust Speed, Low Pressure, No Quick Reactions and Select Difficulty. Its accessibility is strongest in Getting Started and Reading but it also has features in Controls, Visual, Difficulty, Navigation and Audio to reduce unintended barriers.
This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.
Our accessibility examiner, Ben Kendall, first checked Math Makers accessibility 14 months ago.
Accessibility Notes
While no reading is needed to play (you need to read the text in menus and during setup), your child does need to be able to identify different numbers, which are typically very large and high in contrast. Text during the setup menus is also high in contrast but can be quite small.
Some parts of the game can be low in contrast, such as the ice blocks which are crucially important to many levels and the blue sky of many backgrounds. Colour alone is often used to distinguish between the hot (red/orange) lava and (blue) water/ice elements, which is of special importance to note for colourblind players.
Game Details
Release Date: 19/03/2021
Out Now: Android and iOS
Skill Rating: 4+ year-olds
Players: 1
Genres: Brain Game (Point-and-Click, Puzzle and Sequencing)
Accessibility: 17 features
Components: 2D Side-On and Cartoon
Costs: Free. In-Game Purchases, In-Game Pass and In-Game Subscription
Controls
We've documented 3 accessibility features for Controls in Math Makers which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
Touchscreen
Can play with the following. Additional gestures may be required for games played with a screenreader like VoiceOver.
One Motion Targeted: Can play with touchscreen, tap and swipe or hold gesture.
Button Combinations
Specific button operation required to play
Rapid Repeated Pressing Optional: Quick, repeated button pressing (more than 2 times a second) is not required, can be skipped or switched to holding a button to trigger a repeated action.
No Simultaneous Buttons: Only one button or key required at a time, in addition to direction stick(s).
Similar Games With More Accessibility Features for Controls
If you want to play Math Makers, but it doesn't offer the Controls accessibility features you require, these similar games extend the Controls accessibility:
- Jelly No Puzzle (5 Controls Features)
- Teach Your Monster To Read (5 Controls Features)
- Blockfusion (4 Controls Features)
- Lego Duplo World (4 Controls Features)
Difficulty
We've documented 1 accessibility feature for Difficulty in Math Makers which deals with how you can adjust the challenge of play, and whether this is locked once chosen or can be adjusted as you play.
Difficulty Options
Select Difficulty: Select the level of difficulty from a range of presets. This not only offers a way to adjust the challenge of a game but enables you to do so without dealing with individual criteria.
Similar Games With More Accessibility Features for Difficulty
If you want to play Math Makers, but it doesn't offer the Difficulty accessibility features you require, these similar games extend the Difficulty accessibility:
- Todo Math (2 Difficulty Features)
- Funexpected Math (2 Difficulty Features)
- Fruit Ninja (2 Difficulty Features)
Getting Started
We've documented 4 accessibility features for Getting Started in Math Makers which deal with what support is offered to get started with the game. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing.
Assistance Getting Starting
These features aid your play of the game in terms of cognitive load on learning controls, dealing with pressure and coping with the environment and challenges.
Tutorials: There are helpful tutorials and instructions on how to play. Information is provided in a timely manner, with appropriate level of detail.
Reaction-Time Not Critical: Individual game actions don’t need quick reactions, or there are settings to lower the requirement for quick reactions. This means you don't need to quickly press a button in response to an on-screen prompt, target a fast-moving target or skillfully complete a scenario against the clock.
Low Pressure: Game tasks aren't time-limited or there's a low-pressure mode. This avoids the pressure of being put on the clock for overarching missions, or failing tasks because you didn't reach a destination in time.
Adjust Speed: Adjust the speed of the game at critical moments or throughout, or rewind play for a second attempt, to ease reaction times. By slowing the game, you have more time to interpret what is happening and then execute your actions. It also reduces the pressure on getting things right quickly or the first time you attempt them.
Similar Games With More Accessibility Features for Getting Started
If you want to play Math Makers, but it doesn't offer the Getting Started accessibility features you require, these similar games extend the Getting Started accessibility:
- Lego Duplo World (6 Getting Started Features)
- Kitty Q (6 Getting Started Features)
- Blockfusion (5 Getting Started Features)
- Jelly No Puzzle (5 Getting Started Features)
Reading
We've documented 4 accessibility features for Reading in Math Makers which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose.
Reading Level
How much reading is required to play the game's main path or story and how complex the language is. The presence of voiced characters doesn't reduce this requirement, as it's recorded as a separate datapoint.
Simple Minimal Reading: Minimal reading is required. The quantity and complexity of reading are at a level that a primary/elementary student (9-year-old) could understand.
Text Visibility
High Contrast Text: Text colour contrasts to the background or can be adjusted to be. The text in menus, instructions and other information is presented in high contrast with a solid background.
Subtitles
All Speech Subtitled (Or No Speech In Game): All spoken content has subtitles, or there is no speech in the game. This means there is no requirement to hear spoken dialogue or narrative to play the game.
Voice Acted
All Dialogue is Voice Acted (Or No Speech In Game): All of the game dialogue and narrative can be voiced, or there is no speech in the game. This means there is no requirement to read the dialogue and narrative text to play the game.
Similar Games With More Accessibility Features for Reading
If you want to play Math Makers, but it doesn't offer the Reading accessibility features you require, these similar games extend the Reading accessibility:
- Slice Fractions (5 Reading Features)
- Jelly No Puzzle (5 Reading Features)
Navigation
We've documented 1 accessibility feature for Navigation in Math Makers which deals with how the game provides guidance and assistance to navigate its worlds. These are only for games that have traversal and exploration in 2D and 3D spaces.
Clarity
Clear Mission Objectives: The game provides clear, structured missions with directional guidance and advice on which can be attempted next. This also indicates (ideally on maps where they are provided) which missions can't be attempted because you do not have the appropriate items yet.
Similar Games With More Accessibility Features for Navigation
If you want to play Math Makers, but it doesn't offer the Navigation accessibility features you require, these similar games extend the Navigation accessibility:
- Teach Your Monster: Number Skills (3 Navigation Features)
- Blockfusion (2 Navigation Features)
- Todo Math (2 Navigation Features)
- Funexpected Math (2 Navigation Features)
Visual
We've documented 3 accessibility features for Visual in Math Makers which deal with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.
Visual Distractions
No Busy Backgrounds: No distracting backgrounds or you can make them static or blank. This includes the absence of other movement elements in the background that might distract or confuse the action. Where foreground contrast is high, this includes games with some movement in the background that doesn't make it overly difficult to distinguish what is happening.
Audio Cues for Visual Events
Audio Cues for Visual Events: Audio is provided to indicate visual events. Game events or progress highlighted by visual icons, effects or animations are also accompanied by audio to signify that progress. This is useful for blind players.
Motion Sickness Friendly
Motion Sickness Friendly: Doesn't have 3D movement elements that may trigger motion sickness, like motion blur, depth of field and field-of-vision. Or includes the ability to disable motion blur, depth of field and field-of-vision effects.
Similar Games With More Accessibility Features for Visual
If you want to play Math Makers, but it doesn't offer the Visual accessibility features you require, these similar games extend the Visual accessibility:
- Todo Math (6 Visual Features)
- Funexpected Math (6 Visual Features)
- Fruit Ninja (6 Visual Features)
- Jelly No Puzzle (5 Visual Features)
Audio
We've documented 1 accessibility feature for Audio in Math Makers which deals with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.
Play Without Hearing
Play Without Hearing: No audio cues are necessary to play the game well.
Similar Games With More Accessibility Features for Audio
If you want to play Math Makers, but it doesn't offer the Audio accessibility features you require, these similar games extend the Audio accessibility:
- Lego Duplo World (3 Audio Features)
- Todo Math (2 Audio Features)
- Jelly No Puzzle (2 Audio Features)
- Fruit Ninja (2 Audio Features)
System Accessibility Settings
In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:
Android
Android has accessibility settings including ways to navigate and interact, although not all games support this.
iOS
iOS has a very extensive suite of accessibility settings including ways to navigate with voice and comprehensive screen reading, though most of the features don't work with games.
Read more about system accessibility settings.
Accessibility Report supported by VSC Rating Board, PlayabilityInitiative and accessibility contributors Ben Kendall