We've documented 23 accessibility features for Moonglow Bay, including Large Subtitles, Low Pressure, Remap Buttons, Play Without Hearing and Visual Cues. Its accessibility is strongest in Getting Started and Reading but it also has features in Visual, Controls, Audio and Navigation to reduce unintended barriers.
This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.
Accessibility Notes
Although there is a purpose to the game you can also spent as much time as you like pottering around and playing at your own pace.
Game Details
Release Date: 07/10/2021, updated in 2024
Price: 75% off
Out Now: PC, PS4, PS5, Switch, Xbox One and Xbox X|S
Skill Rating: 8+ year-olds
Players: 1-2
Genres: Adventure, Collecting (Communication, Narrative, Role-Play, Simulation, Strategy and Traversal)
Accessibility: 23 features
Components: 3D Third-Person, Blocks, Cartoon and Day and Night
Developer: Coat Sink (@CoatSink)
Costs: Purchase cost
Controls
We've documented 4 accessibility features for Controls in Moonglow Bay which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
Gamepad
Can play with the following:
Multiple Buttons & Two Sticks: Can play with multiple buttons and two sticks.
Mouse And Keyboard
Can play with the following:
Keyboard Alone: Can play with just the keyboard.
Mouse and Keys: Can play with mouse and multiple keys.
Remap Controls
Can customise the controls for the game as follows:
Remap Buttons: Can re-map all buttons so that you can use alternatives that better suit your play.
Similar Games With More Accessibility Features for Controls
If you want to play Moonglow Bay, but it doesn't offer the Controls accessibility features you require, these similar games extend the Controls accessibility:
- Wytchwood (19 Controls Features)
- Final Profit: A Shop RPG (13 Controls Features)
- Morgan: Metal Detective (13 Controls Features)
- Wylde Flowers (13 Controls Features)
Difficulty
We haven’t documented any accessibility features for Difficulty in Moonglow Bay which deal with how you can adjust the challenge of play, and whether this is locked once chosen or can be adjusted as you play. The following games are similar to Moonglow Bay, and offer accessibility features for Difficulty:
- Minecraft (3 Difficulty Features)
- Dredge (2 Difficulty Features)
- Wylde Flowers (2 Difficulty Features)
- Final Profit: A Shop RPG (1 Difficulty Feature)
Getting Started
We've documented 5 accessibility features for Getting Started in Moonglow Bay which deal with what support is offered to get started with the game. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing.
Assistance Getting Starting
These features aid your play of the game in terms of cognitive load on learning controls, dealing with pressure and coping with the environment and challenges.
Tutorials: There are helpful tutorials and instructions on how to play. Information is provided in a timely manner, with appropriate level of detail.
View Control Mapping: You can view a map of controls during play. This clearly displays the mappings of actions to buttons/keys/mouse/keyboard without having to leave the game. This includes games that always display buttons to press during play.
Low Pressure: Game tasks aren't time-limited or there's a low-pressure mode. This avoids the pressure of being put on the clock for overarching missions, or failing tasks because you didn't reach a destination in time.
Assistance For Progressing
These features aid your progress through the game offering different ways of maintaining your progression.
Assisted Progress With Boosts: If you fail frequently the game automatically gets easier to ease the likelihood of failure. Or there’s an option to start this happening, like giving more health, lives or power each time you fail. Sometimes called Rubber Banding.
Save Progress Anytime: The game automatically saves progress or you can save any time. This doesn’t mean you never lose progress, but it does mean you can stop whenever you want (without having to get to a save point) without losing progress.
Similar Games With More Accessibility Features for Getting Started
If you want to play Moonglow Bay, but it doesn't offer the Getting Started accessibility features you require, these similar games extend the Getting Started accessibility:
- Final Profit: A Shop RPG (9 Getting Started Features)
- Morgan: Metal Detective (9 Getting Started Features)
- Bug & Seek (8 Getting Started Features)
- Ankora: Lost Days (7 Getting Started Features)
Reading
We've documented 5 accessibility features for Reading in Moonglow Bay which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose.
Reading Level
How much reading is required to play the game's main path or story and how complex the language is. The presence of voiced characters doesn't reduce this requirement, as it's recorded as a separate datapoint.
Moderate Reading: Moderate reading required. The quantity and complexity of reading are at a level that a high school student (14-year-old) would appreciate.
Text Visibility
High Contrast Text: Text colour contrasts to the background or can be adjusted to be. The text in menus, instructions and other information is presented in high contrast with a solid background.
Subtitles
Large Clear Subtitles: Subtitles are large, clear and of good contrast. They are at least 1/20 (46 pixels on 1080 screen) the height of a landscape screen and at least 1/40 height on portrait screens, or can be adjusted to be. We base this on the full line-height, including the space above and below the letters. Considered separately from the general text of the game, the subtitles are large, clear and of good contrast.
Captions
Speaker Indicator: Textual captions indicate who is speaking (or there is only ever one person speaking). This can also be indicated visually in the game with character icons or placing text in speech bubbles next to the person speaking.
Voice Acted
Some Dialogue is Voice Acted: Some of the game dialogue and narrative is voice acted. This reduces the pressure on reading all the dialogue text, although not everything is provided audibly.
Similar Games With More Accessibility Features for Reading
If you want to play Moonglow Bay, but it doesn't offer the Reading accessibility features you require, these similar games extend the Reading accessibility:
- Wylde Flowers (7 Reading Features)
- I Am Dead (7 Reading Features)
- Animal Crossing: New Leaf (6 Reading Features)
- Animal Crossing: City Folk (6 Reading Features)
Navigation
We've documented 1 accessibility feature for Navigation in Moonglow Bay which deals with how the game provides guidance and assistance to navigate its worlds. These are only for games that have traversal and exploration in 2D and 3D spaces.
Head-Up Display
Game Map: View a map of the game world during play, with the landscape, points of interest and missions highlighted throughout the entire game. This enables the orientation of the player and the world, confirming a direction of movement and the location of destinations or points of exploration.
Similar Games With More Accessibility Features for Navigation
If you want to play Moonglow Bay, but it doesn't offer the Navigation accessibility features you require, these similar games extend the Navigation accessibility:
- Of Salt & Solace (7 Navigation Features)
- Minecraft (7 Navigation Features)
- Wytchwood (6 Navigation Features)
- My Time At Portia (6 Navigation Features)
Visual
We've documented 5 accessibility features for Visual in Moonglow Bay which deal with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.
Contrast
Medium Contrast: Game uses generally well contrasting and bright visuals, or has a slider to make this the case.
Interactive Elements
Large Game Elements: Game characters and other elements are large and distinguishable. Enemies and player characters are at least 1/6 of the height of the screen. Or there is a zoom feature to make them larger.
Outline Interactive Elements: Characters, platforms and enemies can be outlined or highlighted for visibility. This can be with a large border around the character or a special visual mode that adjust the colour to make characters more visible.
Audio Cues for Visual Events
Audio Cues for Visual Events: Audio is provided to indicate visual events. Game events or progress highlighted by visual icons, effects or animations are also accompanied by audio to signify that progress. This is useful for blind players.
Motion Sickness Friendly
Motion Sickness Friendly: Doesn't have 3D movement elements that may trigger motion sickness, like motion blur, depth of field and field-of-vision. Or includes the ability to disable motion blur, depth of field and field-of-vision effects.
Similar Games With More Accessibility Features for Visual
If you want to play Moonglow Bay, but it doesn't offer the Visual accessibility features you require, these similar games extend the Visual accessibility:
- Clawfish (7 Visual Features)
- Animal Crossing: New Horizons (7 Visual Features)
- Bug & Seek (6 Visual Features)
- Animal Crossing: New Leaf (6 Visual Features)
Audio
We've documented 3 accessibility features for Audio in Moonglow Bay which deal with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.
Adjustable Audio
Balance Audio Levels: Set music and game sound effects separately. This enables you to select your preference as well as ensure critical game sounds aren't obscured by other audio.
Audio Events
Visual Cues for Audio Events: Text or other visual indicators of audio events. This mirrors audio indicators of progress in the game with a corresponding visual indication.
Play Without Hearing
Play Without Hearing: No audio cues are necessary to play the game well.
Similar Games With More Accessibility Features for Audio
If you want to play Moonglow Bay, but it doesn't offer the Audio accessibility features you require, this similar game extends the Audio accessibility:
- Minecraft (4 Audio Features)
System Accessibility Settings
In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:
Nintendo Switch
Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games.
PC
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators.
PlayStation 4
PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping).
PlayStation 5
PlayStation 5 has a range of system-wide accessibility settings.
Xbox One
Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games.
Xbox Series X|S
Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games.
Read more about system accessibility settings.
Accessibility Report supported by VSC Rating Board, PlayabilityInitiative and accessibility contributors Andy Robertson