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Ring
Fit Adventure
10 Accessibility Features

We've documented 10 accessibility features for Ring Fit Adventure, including Large Subtitles, Play Without Hearing, Fully Subtitled (Or No Speech), Multiple Buttons & Single Stick and Minimal Reading. Its accessibility is strongest in Getting Started and Reading but it also has features in Controls, Navigation and Audio to reduce unintended barriers.

This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.

Ring Fit Adventure is a running and jumping adventure game you play with a resistance-based peripheral. You control your character with the circular Ring-Con in your hands and Leg-Strap on your leg so the game can translate that to your character's movement. It stands out for how it combines this novel workout with a surprisingly in-depth video game adventure.

Our accessibility examiner, Andy Robertson, first checked Ring Fit Adventure accessibility 4 weeks ago. It was re-examined by Andy Robertson and updated 4 weeks ago.

NotesAccessibility Notes

This game supports accessibility in the following ways:
  • Difficulty: This is a versatile game that lets you customise your experience to your l level of challenge.
  • Reading: There is considerable reading, but the fonts are large. The menu fonts are a little lighter and can be harder to see.
  • Controls: This is a motion-controlled game, with the Ring and leg straps not optional.
  • Image calibration: There are visual clues for the audible instructions and vice versa.
  • Audio calibration: Along with verbal cues, the Ring rumbles to indicate when you’ve reached the correct pose or when it’s time to switch.

DetailsGame Details

Release Date: 18/10/2019

Out Now: Switch

Skill Rating: 8+ year-olds

Players: 1-2

Genres: Action, Physically Active (Adventure, Fighting and Traversal)

Accessibility: 10 features

Components: 2D Overhead

Developer: Nintendo (@Nintendo)

Costs: Purchase cost

 

ControlsControls

We've documented 2 accessibility features for Controls in Ring Fit Adventure which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.

Gamepad

Can play with the following:

Multiple Buttons & Single Stick: Can play with multiple buttons and a stick.

Motion

Games that can be played with different sorts of motion controllers.

Motion Gesture: Can motion with the controller to direct an in-game action. This can be a one-to-one motion for analogue sword or camera movement. It can also be a simple shake to trigger a one-off action. This is sometimes known as Waggle or Shake controls, as popularised by the Wii.

 

Similar Games With More Accessibility Features for Controls

If you want to play Ring Fit Adventure, but it doesn't offer the Controls accessibility features you require, these similar games extend the Controls accessibility:

DifficultyDifficulty

We haven’t documented any accessibility features for Difficulty in Ring Fit Adventure which deal with how you can adjust the challenge of play, and whether this is locked once chosen or can be adjusted as you play. The following games are similar to Ring Fit Adventure, and offer accessibility features for Difficulty:

Getting StartedGetting Started

We've documented 3 accessibility features for Getting Started in Ring Fit Adventure which deal with what support is offered to get started with the game. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing.

Assistance Getting Starting

These features aid your play of the game in terms of cognitive load on learning controls, dealing with pressure and coping with the environment and challenges.

Tutorials: There are helpful tutorials and instructions on how to play. Information is provided in a timely manner, with appropriate level of detail.

No Jump Scares: No sudden loud noises or popping-up scary visuals that unexpectedly appear without warning, or the option to disable them.

Assistance For Progressing

These features aid your progress through the game offering different ways of maintaining your progression.

Bank Progress With Frequent Checkpoints: If you fail you can retry that level or aspect of the game without losing a lot of progress (less than 5 minutes). This is often provided via Frequent Checkpoints combined with restarting without losing time, equipment or score.

 

Similar Games With More Accessibility Features for Getting Started

If you want to play Ring Fit Adventure, but it doesn't offer the Getting Started accessibility features you require, this similar game extends the Getting Started accessibility:

  • Playne (5 Getting Started Features)

ReadingReading

We've documented 3 accessibility features for Reading in Ring Fit Adventure which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose.

Reading Level

How much reading is required to play the game's main path or story and how complex the language is. The presence of voiced characters doesn't reduce this requirement, as it's recorded as a separate datapoint.

Simple Minimal Reading: Minimal reading is required. The quantity and complexity of reading are at a level that a primary/elementary student (9-year-old) could understand.

Subtitles

Large Clear Subtitles: Subtitles are large, clear and of good contrast. They are at least 1/20 (46 pixels on 1080 screen) the height of a landscape screen and at least 1/40 height on portrait screens, or can be adjusted to be. We base this on the full line-height, including the space above and below the letters. Considered separately from the general text of the game, the subtitles are large, clear and of good contrast.

All Speech Subtitled (Or No Speech In Game): All spoken content has subtitles, or there is no speech in the game. This means there is no requirement to hear spoken dialogue or narrative to play the game.

 

Similar Games With More Accessibility Features for Reading

If you want to play Ring Fit Adventure, but it doesn't offer the Reading accessibility features you require, these similar games extend the Reading accessibility:

NavigationNavigation

We've documented 1 accessibility feature for Navigation in Ring Fit Adventure which deals with how the game provides guidance and assistance to navigate its worlds. These are only for games that have traversal and exploration in 2D and 3D spaces.

Menu Navigation

Digital Menu Navigation: Menu choices with Gamepad can be made without using an analogue stick to guide a cursor to a selection. For example, using D-Pad, buttons or the Stick to change menu selection in a single action.

 

Similar Games With More Accessibility Features for Navigation

If you want to play Ring Fit Adventure, but it doesn't offer the Navigation accessibility features you require, these similar games extend the Navigation accessibility:

VisualVisual

We haven’t documented any accessibility features for Visual in Ring Fit Adventure which deal with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game. The following games are similar to Ring Fit Adventure, and offer accessibility features for Visual:

AudioAudio

We've documented 1 accessibility feature for Audio in Ring Fit Adventure which deals with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.

Play Without Hearing

Play Without Hearing: No audio cues are necessary to play the game well.

 

Similar Games With More Accessibility Features for Audio

If you want to play Ring Fit Adventure, but it doesn't offer the Audio accessibility features you require, these similar games extend the Audio accessibility:

System Accessibility Settings

In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:

Nintendo Switch
Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games.
 
Read more about system accessibility settings.

VSC LogoAccessibility Report supported by VSC Rating Board, PlayabilityInitiative and accessibility contributors Andy Robertson


Taming Gaming Book Written by parents for parents, the database complements the in-depth discussion about video game addiction, violence, spending and online safety in the Taming Gaming book. We are an editorially independent, free resource without adverts that is supported by partnerships.

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