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ShipShape
27 Accessibility Features

We've documented 27 accessibility features for ShipShape, including Playable Without Hearing, No Pressured Communication, No Pressured Reveals, No Close Inspection Disadvantage and No Busy Backgrounds. Its accessibility is strongest in Getting Started and Physical but it also has features in Visual, Audio, Difficulty and Reading to reduce unintended barriers.

This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.

ShipShape is a collecting and sequencing game where you compete to create the highest-scoring ship full of loot. You bid for hole-ridden Crate pieces, then carefully stack them in order to form your Hold. It is part auction, part puzzle where you have to make your best guess for how overlapping Crates reveal or hide valuable cargo.

External examiner, Ken Franklin, first checked ShipShape accessibility 14 months ago. It was re-examined by Ken Franklin and updated 14 months ago.

NotesAccessibility Notes

ShipShape has a unique catch-up mechanism; the ships in each round are ranked in difficulty. After the first round, new ships are handed out in order of difficulty. The easiest ship goes to the player with the lowest score, and the most difficult ship goes to the player with the highest score.

DetailsGame Details

Release Date: 01/01/2019

Skill Rating: 8+ year-olds

Players: 2-6

Genres: Puzzle, Sequencing (Collecting and Push-Your-Luck)

Accessibility: 27 features

Components: Cards, Placeables and Tokens

Developer: Calliope Games (@CalliopeGames)

Costs: Purchase cost

 

DifficultyDifficulty

We've documented 2 accessibility features for Difficulty in ShipShape which deal with how you can adjust the challenge of play.

Difficulty Options

No Deceit Advantage: No game mechanic where players need to deceive each other to progress. This includes bluffing and lying.

No Colour Advantage: Game can be played without colour-blindness being a barrier to performance.

 

Similar Games With More Accessibility Features for Difficulty

If you want to play ShipShape, but it doesn't offer the Difficulty accessibility features you require, these similar games extend the Difficulty accessibility:

Getting StartedGetting Started

We've documented 8 accessibility features for Getting Started in ShipShape which deal with what support is offered to get started with the game.

Assistance Getting Started

These features aid your play of the game in terms of cognitive load on learning controls, dealing with pressure and coping with the environment and challenges.

Clear Manual: Game provides a manual that breaks play into number sections, groups information sensibly and uses illustrative pictures.

Electronic Version of Manual: A free online version of the manual provided by the publisher.

Getting Started Video: Game provides a tutorial video to get you started. This video must include subtitles and offer real examples of play.

Assistance Progressing

These features aid your progress through the game offering different ways of managing your pieces and progression.

Play Order Tokens (Or play order doesn’t change): Where player order impacts the game or there are multiple play phases the game provides a means of keeping track of this. Includes provision of play order tokens or use of piece/board orientation.

Reaction-Time Not Critical: Individual game actions don’t need quick reactions. This means you don't need to quickly respond to events in the game or other players.

Low Pressure: Decisions aren’t time-limited so you can take your time with each action.

Low Impact: Decisions are low impact. If you get something wrong, you can still make up for it and/or progress another way.

Catch Up Rule: Game includes catch up mechanics that give losing players a bonus or advantage to help catch up.

 

Similar Games With More Accessibility Features for Getting Started

If you want to play ShipShape, but it doesn't offer the Getting Started accessibility features you require, this similar game extends the Getting Started accessibility:

ReadingReading

We've documented 2 accessibility features for Reading in ShipShape which deal with how much reading or listening comprehension is required, how well the game provides accessible text.

Reading Level

How much reading is required to play the game and how complex the language is.

Simple Minimal Reading: Minimal reading is required. The quantity and complexity of reading are at a level that a primary/elementary student (9-year-old) could understand.

Necessary Text Visibility

How clear are the required text or numbers to play the game.

Large Clear Text on Cards (Or no text required): Text or numbers are large and clear 5mm tall (14pt) on the pieces that you can hold close to read.

 

Similar Games With More Accessibility Features for Reading

If you want to play ShipShape, but it doesn't offer the Reading accessibility features you require, these similar games extend the Reading accessibility:

PhysicalPhysical

We've documented 7 accessibility features for Physical in ShipShape which deal with how you interact with the game components and how accommodating these are of different requirements.

Pieces

How the game components accommodate interactions through touch, shape, texture and colour.

No Non-Standard Dice (Or No Dice): The game uses standard numerical dice, doesn’t need dice to play or ensures dice are readable by touch.

Cards

How the game assists interaction, manipulation and management of game cards.

Large Card Size: Cards in the game at least the size of a standard playing card (64mm x 89mm). This ensures the cards work with accessibility equipment like card-holders and shufflers.

Standard Card Shape: Cards confirm to standard size so they work with card shufflers and other card management devices.

Limited Hand Management: You don’t need to hold more than 8 cards in your hand. This includes games with larger hands that require minimal in-hand card management.

No Excessive Card Shuffling: You don’t need to shuffle the deck of cards more than twice per total play of the game. This wouldn’t include games like Poker.

No Right-Handed Advantage: Cards don't position key information in only top-left corners that favours right-handed in-hand card arrangements.

Placement

How the game assists interaction, manipulation, management and placement of game pieces.

No Fiddly Placement: No movement or manipulation of small pieces or cards in limited space on a board or other location.

 

Similar Games With More Accessibility Features for Physical

If you want to play ShipShape, but it doesn't offer the Physical accessibility features you require, these similar games extend the Physical accessibility:

VisualVisual

We've documented 5 accessibility features for Visual in ShipShape which deal with how well the game offers visual clarity and adjustments to accommodate visual needs.

Printed Visibility

How well the art on (and design of) components support a range of visual needs.

Colour Blind Friendly Design: Game prioritises the use of colour blind friendly palettes. This eases distinguishing elements of the game where colour is used. Ensure colour blind supporting graphics can be easily described or verbalised.

High Contrast Colours: Key information uses high contrasting colours between background and visual elements. This is a ratio of at least 4:1.

Component Identifiability

How easy it is to see and identify the components you need to work with to play the game.

Outline Key Elements: Game uses a highly distinctive visual silhouette for essential elements required to play the game. This may be from the shape of game elements or by applying a bold outline or backing colour. It may also be clear text if that is the only pertinent information

No Busy Backgrounds: Game board or cards have a simple or monochrome design to aid in identifying game elements when observed in play on top of the board.

No Close Inspection Disadvantage: If necessary, players can inspect similar pieces to distinguish them without time limit or risk of leaking gameplay intention.

 

Similar Games With More Accessibility Features for Visual

If you want to play ShipShape, but it doesn't offer the Visual accessibility features you require, these similar games extend the Visual accessibility:

AudioAudio

We've documented 3 accessibility features for Audio in ShipShape which deal with how the game supports player communication to meet a range of requirements.

Communication

How the game accommodates different styles of communication, particularly non-verbal.

No Pressured Reveals: No reliance on revealing actions or choices simultaneously. This ensures players who can’t perform the revealing action in real-time aren’t excluded.

No Pressured Communication: Game doesn’t require you to speak over (or louder or faster than) other players. The game includes gaps where only a single player is permitted to communicate and make their point.

Playable Without Hearing: You can play the game without the need to hear other players or sound made by game elements. Where other communication channels can be used if you have a supportive set of players, this is only included if communication can be low pressure.

 

Similar Games With More Accessibility Features for Audio

If you want to play ShipShape, but it doesn't offer the Audio accessibility features you require, these similar games extend the Audio accessibility:

VSC LogoAccessibility Report supported by VSC Rating Board, PlayabilityInitiative and accessibility contributors


Taming Gaming Book Written by parents for parents, the database complements the in-depth discussion about video game addiction, violence, spending and online safety in the Taming Gaming book. We are an editorially independent, free resource without adverts that is supported by partnerships.

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