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N.E.R.O.:
Nothing Ever Remains
Obscure

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Play OverviewPlay Overview

N.E.R.O.: Nothing Ever Remains Obscure (2015) is a story-driven first-person indie game with puzzles to solve and story threads to follow. The player character essentially walks a linear path and solves puzzles blocking their way, while a story is narrated.

"What moves has to stop," says the narrator at one point. The game explores some incredibly dark themes, including sickness, suicide and loss, through the eyes of a child. While the game isn't an out-and-out horror intended to scare the player, the surreal and dream-like environments do create an intense sense of unease. The game feels like an out-of-body experience, where danger looms rather than attacks.

The story, narration and puzzles might be too obscure for younger players to enjoy alone, but the experience can be fantastically rewarding and emotional when more mature players go alone or share with their families.

Our examiner, Andy Robertson, first checked N.E.R.O.: Nothing Ever Remains Obscure 4 years ago. It was re-examined by Ellen Robertson and updated 6 months ago.
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Play StylePlay Style

This is an Adventure and Puzzle game with Narrative elements. This is a single-player game. Newcomers to the genre may need longer as some of the puzzles are incredibly cryptic and obscure. Online guides can help if you get stuck.

DurationDuration

Play Time: This game will take between 3 hours and 6 hours to complete.

BenefitsBenefits

This game is good if you want to:

Age RatingsAge Ratings

Content Rating

Rated PEGI 7 for Fear.

Rated for younger players in the US. Rated ESRB EVERYONE.

CostsCosts

N.E.R.O.: Nothing Ever Remains Obscure usually costs £4.29.
 

N.E.R.O.: Nothing Ever Remains Obscure

Steam Store PC £4.29
XBox Store Xbox One -
Switch Store Switch -
PlayStation Store PS4 -
There are no additional in-game purchases, loot boxes, adverts or subscription costs.

DetailsGame Details

Release Date: 15/05/2015

Out Now: PC, PS4, Switch and Xbox One

Players: 1

Genres: Adventure, Puzzle and Narrative

Accessibility: 0 features documented (Tweet Developer )

Components: 3D First-Person, 3D Third-Person and Open World

Developer: Stcware (@Stcware)


Taming Gaming Book Written by parents for parents, the database complements the in-depth discussion about video game addiction, violence, spending and online safety in the Taming Gaming book. We are an editorially independent, free resource without adverts that is supported by partnerships.

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