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Play Overview
Urbek City Builder (2022) is a city-building and resource management game where you grow, plan and shape a city. It's like the Sim City games, but the twist is that money doesn't feature. Instead, costs come in the impact to natural (and human) resources required to build zones and areas for your citizens to populate, work in and enjoy.
Play involves managing your resources to construct buildings, infrastructure and zones with various functions. Since there is no money in Urbek City Builder, everything that you place requires a steady flow of resources to keep running. You start by setting up simple roads and domestic districts with farms to supply them, but quickly develop industry, civic buildings, leisure locations and more.
It seems simple, but part of the challenge is planning ahead of time. Many buildings have an area of influence around them that they provide a bonus or penalty, so it's important to think about where they should go in order to get the most out of them. For example, placing housing near an industrial area's radius of effect pollutes your housing. Part of the game's charm is in the way that houses are influenced by their environment and available services, which changes their appearance and features. In this way, you can construct whatever kind of neighbourhoods you'd like by building a matching area around them.
Urbek City Builder offers a resource-centric take on the classic city-builder games like the Sim City games and Cities: Skylines. Your imagination can run free to create any kind of city you want, provided you can balance the environmental and socio-economic costs.
Our examiner, Joe Eaton, first checked Urbek City Builder 2 years ago. It was re-examined by Ollie Robertson and updated 10 weeks ago.
Play involves managing your resources to construct buildings, infrastructure and zones with various functions. Since there is no money in Urbek City Builder, everything that you place requires a steady flow of resources to keep running. You start by setting up simple roads and domestic districts with farms to supply them, but quickly develop industry, civic buildings, leisure locations and more.
It seems simple, but part of the challenge is planning ahead of time. Many buildings have an area of influence around them that they provide a bonus or penalty, so it's important to think about where they should go in order to get the most out of them. For example, placing housing near an industrial area's radius of effect pollutes your housing. Part of the game's charm is in the way that houses are influenced by their environment and available services, which changes their appearance and features. In this way, you can construct whatever kind of neighbourhoods you'd like by building a matching area around them.
Urbek City Builder offers a resource-centric take on the classic city-builder games like the Sim City games and Cities: Skylines. Your imagination can run free to create any kind of city you want, provided you can balance the environmental and socio-economic costs.
Our examiner, Joe Eaton, first checked Urbek City Builder 2 years ago. It was re-examined by Ollie Robertson and updated 10 weeks ago.
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Play Style
This is a Strategy and World Building game with Creative and Simulation elements. This is a single-player game.
You can play this game in the following styles:
Duration
Play Time: It takes between 45 minutes and 2 hours to play a round of this game. How long each city play through lasts depends on how successful you are, and how you approach the challenge of running your city.
Benefits
Age Ratings
Skill Level
7+ year-olds usually have the required skill to enjoy this game. Younger players may find aspects of the game challenging, such as policies or working out how to get buildings to work they way they want them to. But with the occasional helping hand from a parent, players should be able to get past most logistical problems.
Game Details
Release Date: 13/07/2022, updated in 2023
Out Now: PC, PS4, Switch, Xbox One and Xbox X|S
Skill Rating: 7+ year-olds
Players: 1
Genres: Strategy, World Building (Creative and Simulation)
Accessibility: 0 features documented (Tweet Developer )
Components: 2D Overhead and Grid
Developer: E Kremlinois (@EKremlinois)
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