We've documented 18 accessibility features for Katamari Damacy Reroll, including Large Text, No Quick Reactions, No Repeated Pressing, No Holds and Colour Blind Friendly. Its accessibility is strongest in Controls and Reading but it also has features in Getting Started, Visual and Navigation to reduce unintended barriers.
This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.
Game Details
Release Date: 06/12/2018, updated in 2020
Price: 75% off
Out Now: PC, PS4, Switch and Xbox One
Skill Rating: 8+ year-olds
Players: 1-2
Genres: Action, Traversal and Collecting
Accessibility: 18 features
Components: 3D Third-Person, Cartoon and Open World
Developer: Bandai Namco US (@BandaiNamcoUS)
Costs: Purchase cost
Controls
We've documented 6 accessibility features for Controls in Katamari Damacy Reroll which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
Gamepad
Can play with the following:
Multiple Buttons & Two Sticks: Can play with multiple buttons and two sticks.
Mouse And Keyboard
Can play with the following:
Keyboard Alone: Can play with just the keyboard.
Button Combinations
Specific button operation required to play
Holding Down Buttons Optional: Holding down buttons for prolonged periods (a second or more) is not required or can be switched to toggling the action on and off. This is in addition to the movement stick/button which is not considered a hold for this purpose.
Rapid Repeated Pressing Optional: Quick, repeated button pressing (more than 2 times a second) is not required, can be skipped or switched to holding a button to trigger a repeated action.
Controller Vibration
Vibration Optional: Controller vibration not used in the game or you can disable it.
Informative Vibration: Controller vibration indicates events or interactions in the game, echoing visual and audio cues. This can provide additional information about progress, approaching enemies or hitting a target.
Similar Games With More Accessibility Features for Controls
If you want to play Katamari Damacy Reroll, but it doesn't offer the Controls accessibility features you require, these similar games extend the Controls accessibility:
- A Little To The Left (13 Controls Features)
- Heavenly Bodies (12 Controls Features)
- Jettomero: Hero of the Universe (7 Controls Features)
Difficulty
We haven’t documented any accessibility features for Difficulty in Katamari Damacy Reroll which deal with how you can adjust the challenge of play, and whether this is locked once chosen or can be adjusted as you play. The following games are similar to Katamari Damacy Reroll, and offer accessibility features for Difficulty:
- Jettomero: Hero of the Universe (2 Difficulty Features)
- Heavenly Bodies (2 Difficulty Features)
Getting Started
We've documented 3 accessibility features for Getting Started in Katamari Damacy Reroll which deal with what support is offered to get started with the game. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing.
Assistance Getting Starting
These features aid your play of the game in terms of cognitive load on learning controls, dealing with pressure and coping with the environment and challenges.
Tutorials: There are helpful tutorials and instructions on how to play. Information is provided in a timely manner, with appropriate level of detail.
View Control Mapping: You can view a map of controls during play. This clearly displays the mappings of actions to buttons/keys/mouse/keyboard without having to leave the game. This includes games that always display buttons to press during play.
Reaction-Time Not Critical: Individual game actions don’t need quick reactions, or there are settings to lower the requirement for quick reactions. This means you don't need to quickly press a button in response to an on-screen prompt, target a fast-moving target or skillfully complete a scenario against the clock.
Similar Games With More Accessibility Features for Getting Started
If you want to play Katamari Damacy Reroll, but it doesn't offer the Getting Started accessibility features you require, these similar games extend the Getting Started accessibility:
- Henry Halfhead (8 Getting Started Features)
- Heavenly Bodies (8 Getting Started Features)
- Jettomero: Hero of the Universe (7 Getting Started Features)
- A Little To The Left (7 Getting Started Features)
Reading
We've documented 5 accessibility features for Reading in Katamari Damacy Reroll which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose.
Reading Level
How much reading is required to play the game's main path or story and how complex the language is. The presence of voiced characters doesn't reduce this requirement, as it's recorded as a separate datapoint.
Simple Minimal Reading: Minimal reading is required. The quantity and complexity of reading are at a level that a primary/elementary student (9-year-old) could understand.
Text Visibility
Large Clear Text: All essential text is large and clear or can be adjusted to be. The general text used throughout the game in menus, instructions and other key information (excluding subtitles that are assessed separately) is at least 1/20 (46 pixels on 1080 screen) the height on landscape screens and at least 1/40 height on portrait screens. We base this on the full line-height, including the space above and below the letters.
High Contrast Text: Text colour contrasts to the background or can be adjusted to be. The text in menus, instructions and other information is presented in high contrast with a solid background.
Subtitles
All Speech Subtitled (Or No Speech In Game): All spoken content has subtitles, or there is no speech in the game. This means there is no requirement to hear spoken dialogue or narrative to play the game.
Captions
Speaker Indicator: Textual captions indicate who is speaking (or there is only ever one person speaking). This can also be indicated visually in the game with character icons or placing text in speech bubbles next to the person speaking.
Navigation
We've documented 1 accessibility feature for Navigation in Katamari Damacy Reroll which deals with how the game provides guidance and assistance to navigate its worlds. These are only for games that have traversal and exploration in 2D and 3D spaces.
Clarity
Large Clear Navigation: The in-game navigation and maps are clear to read. They offer large text and offer markers that are large and of high contrast. Where text or information is small, there are settings to zoom-in and increase visibility.
Similar Games With More Accessibility Features for Navigation
If you want to play Katamari Damacy Reroll, but it doesn't offer the Navigation accessibility features you require, these similar games extend the Navigation accessibility:
- Heavenly Bodies (4 Navigation Features)
- Pikuniku (4 Navigation Features)
- Henry Halfhead (3 Navigation Features)
- Summer Trip Cruise (2 Navigation Features)
Visual
We've documented 3 accessibility features for Visual in Katamari Damacy Reroll which deal with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.
Interactive Elements
Large Game Elements: Game characters and other elements are large and distinguishable. Enemies and player characters are at least 1/6 of the height of the screen. Or there is a zoom feature to make them larger.
Visual Distractions
No Flashes: No flashing strobe effects or you can disable them. This includes the absence of flashing from dramatic visual effects, explosions or weather effects like lightning.
Colour Options
Colour Blind Friendly: Game doesn’t rely on colour or can switch to colour blind friendly mode with double coding or similar way to avoid colour dependance.
Similar Games With More Accessibility Features for Visual
If you want to play Katamari Damacy Reroll, but it doesn't offer the Visual accessibility features you require, these similar games extend the Visual accessibility:
- Bonito Days (8 Visual Features)
- Henry Halfhead (6 Visual Features)
- Pikuniku (6 Visual Features)
- Summer Trip Cruise (5 Visual Features)
Audio
We haven’t documented any accessibility features for Audio in Katamari Damacy Reroll which deal with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see. The following games are similar to Katamari Damacy Reroll, and offer accessibility features for Audio:
- A Little To The Left (3 Audio Features)
- Summer Trip Cruise (2 Audio Features)
- Henry Halfhead (2 Audio Features)
- Giblets (2 Audio Features)
System Accessibility Settings
In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:
Nintendo Switch
Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games.
PC
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators.
PlayStation 4
PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping).
Xbox One
Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games.
Read more about system accessibility settings.
Accessibility Report supported by VSC Rating Board, PlayabilityInitiative and accessibility contributors Jonah Monaghan