We've documented 13 accessibility features for The Alto Collection, including No Repeated Pressing, 1 Button, One Tap Anywhere, Play Without Hearing and Audio Cues. Its accessibility is strongest in Controls and Getting Started but it also has features in Reading, Audio, Navigation and Visual to reduce unintended barriers.
This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.
Accessibility Notes
There is no reading in the main game, but a lot of small text over backgrounds in the Workshop upgrade area and Your Score area. Menus are clearer text. The player character is particularly small. You can earn different characters, some of which are more visible, but these are not all available from the start. There are audio cues for your speed, jumps and power-ups, but not for upcoming visual hazards.
Game Details
Release Date: 19/02/2015, updated in 2024
Price: Free
Out Now: Android, Apple TV, Mac, PC, PS4, Switch, Xbox One and iOS
Skill Rating: 4+ year-olds
Players: 1
Genres: Action, Traversal (Collecting, Platform and Race)
Accessibility: 13 features
Components: 2D Side-On, Day and Night and Weather
Developer: Built By Snowman (@BuiltBySnowman)
Costs: Free. In-Game Purchases, In-Game Pass and Advertising
Controls
We've documented 5 accessibility features for Controls in The Alto Collection which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
Gamepad
Can play with the following:
1 Button: Can play with a single button.
Mouse And Keyboard
Can play with the following:
Keyboard Alone: Can play with just the keyboard.
Mouse Alone: Can play with just the mouse/mouse-button/mouse wheel.
Touchscreen
Can play with the following. Additional gestures may be required for games played with a screenreader like VoiceOver.
One Tap Anywhere: Can play with touchscreen, tap anywhere.
Button Combinations
Specific button operation required to play
Rapid Repeated Pressing Optional: Quick, repeated button pressing (more than 2 times a second) is not required, can be skipped or switched to holding a button to trigger a repeated action.
Similar Games With More Accessibility Features for Controls
If you want to play The Alto Collection, but it doesn't offer the Controls accessibility features you require, these similar games extend the Controls accessibility:
- Sequence Storm (9 Controls Features)
- Windosill (8 Controls Features)
- Paradise Marsh (8 Controls Features)
- Summer Catchers (8 Controls Features)
Difficulty
We haven’t documented any accessibility features for Difficulty in The Alto Collection which deal with how you can adjust the challenge of play, and whether this is locked once chosen or can be adjusted as you play. The following games are similar to The Alto Collection, and offer accessibility features for Difficulty:
- Sequence Storm (3 Difficulty Features)
- Doodle Jump (2 Difficulty Features)
- Summer Catchers (2 Difficulty Features)
- Art Of Rally (2 Difficulty Features)
Getting Started
We've documented 2 accessibility features for Getting Started in The Alto Collection which deal with what support is offered to get started with the game. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing.
Assistance Getting Starting
These features aid your play of the game in terms of cognitive load on learning controls, dealing with pressure and coping with the environment and challenges.
Tutorials: There are helpful tutorials and instructions on how to play. Information is provided in a timely manner, with appropriate level of detail.
Practice Area: You can practice freely without opponents or time pressures. This can be a specific practice option, or the ability to play levels with the easiest opponents to improve understanding and skill.
Similar Games With More Accessibility Features for Getting Started
If you want to play The Alto Collection, but it doesn't offer the Getting Started accessibility features you require, these similar games extend the Getting Started accessibility:
- Sequence Storm (10 Getting Started Features)
- Windosill (7 Getting Started Features)
- Sword of the Sea (6 Getting Started Features)
- Bonito Days (6 Getting Started Features)
Reading
We've documented 2 accessibility features for Reading in The Alto Collection which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose.
Reading Level
How much reading is required to play the game's main path or story and how complex the language is. The presence of voiced characters doesn't reduce this requirement, as it's recorded as a separate datapoint.
Simple Minimal Reading: Minimal reading is required. The quantity and complexity of reading are at a level that a primary/elementary student (9-year-old) could understand.
Text Visibility
High Contrast Text: Text colour contrasts to the background or can be adjusted to be. The text in menus, instructions and other information is presented in high contrast with a solid background.
Similar Games With More Accessibility Features for Reading
If you want to play The Alto Collection, but it doesn't offer the Reading accessibility features you require, these similar games extend the Reading accessibility:
- Sonic Superstars (5 Reading Features)
- Windosill (5 Reading Features)
- Cursed to Golf (5 Reading Features)
- Paradise Marsh (5 Reading Features)
Navigation
We've documented 1 accessibility feature for Navigation in The Alto Collection which deals with how the game provides guidance and assistance to navigate its worlds. These are only for games that have traversal and exploration in 2D and 3D spaces.
Clarity
Large Clear Navigation: The in-game navigation and maps are clear to read. They offer large text and offer markers that are large and of high contrast. Where text or information is small, there are settings to zoom-in and increase visibility.
Similar Games With More Accessibility Features for Navigation
If you want to play The Alto Collection, but it doesn't offer the Navigation accessibility features you require, these similar games extend the Navigation accessibility:
- Art Of Rally (6 Navigation Features)
- Cursed to Golf (5 Navigation Features)
- Paradise Marsh (5 Navigation Features)
- Wayfinder (4 Navigation Features)
Visual
We've documented 1 accessibility feature for Visual in The Alto Collection which deals with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.
Audio Cues for Visual Events
Audio Cues for Visual Events: Audio is provided to indicate visual events. Game events or progress highlighted by visual icons, effects or animations are also accompanied by audio to signify that progress. This is useful for blind players.
Similar Games With More Accessibility Features for Visual
If you want to play The Alto Collection, but it doesn't offer the Visual accessibility features you require, these similar games extend the Visual accessibility:
- Bonito Days (8 Visual Features)
- Art Of Rally (7 Visual Features)
- Windosill (6 Visual Features)
- Harlow (6 Visual Features)
Audio
We've documented 2 accessibility features for Audio in The Alto Collection which deal with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.
Adjustable Audio
Balance Audio Levels: Set music and game sound effects separately. This enables you to select your preference as well as ensure critical game sounds aren't obscured by other audio.
Play Without Hearing
Play Without Hearing: No audio cues are necessary to play the game well.
Similar Games With More Accessibility Features for Audio
If you want to play The Alto Collection, but it doesn't offer the Audio accessibility features you require, these similar games extend the Audio accessibility:
- Paradise Marsh (3 Audio Features)
- Jetpack Joyride (3 Audio Features)
- Art Of Rally (3 Audio Features)
System Accessibility Settings
In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:
Android
Android has accessibility settings including ways to navigate and interact, although not all games support this.
Nintendo Switch
Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games.
PC
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators.
PlayStation 4
PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping).
Xbox One
Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games.
iOS
iOS has a very extensive suite of accessibility settings including ways to navigate with voice and comprehensive screen reading, though most of the features don't work with games.
Read more about system accessibility settings.
Accessibility Report supported by VSC Rating Board, PlayabilityInitiative and accessibility contributors Andy Robertson