How young was your child when they first played this?
How does your child play this? Alone, with friends, with family? How did they discover it and what kept them coming back for more?
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Our examiner, Jo Robertson, first checked A Memoir Blue 8 months ago. It was re-examined by Andy Robertson and updated 3 weeks ago.
Play is minimal but purposeful. Amongst other things, you push coins into a ticket machine, tap to board a train and place planks of wood to bridge a river. Other times you guide the rain to fall on a newspaper that then reveals a memory.
As you progress, you settle into not being responsible for that progress. As you do a story unfolds about the highs of sporting glory and the lows of isolation and the loneliness that was needed to create that success.
The result is a game that some may find, like Florence, too much like a movie. But actually, this is why it's interesting. Your light interactions implicate you in the narrative. You are involved in the tragic obsession with performance and reach for any hope that might help your character escape this. By the end, there is more here than there appeared as the experience leaves you with plenty to reflect upon in your own life.
Rated for younger players in the US. Rated ESRB EVERYONE.
8+ year-olds usually have the required skill to enjoy this game. It's a slow game (that's almost not a game). You need to have the skill of interpreting what's happening on the screen and relating that to the story. Not so much so you can progress, but so the emotions of the game make sense.
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