Close search results
Close search results
×
Play YouTube video
×
Please enter a valid email address
Please choose a platform
How young was your child when they first played this?
:
 
How does your child play this? Alone, with friends, with family? How did they discover it and what kept them coming back for more?
:   :
 
To verify your input please enter your email to create an account.
Email:

Play OverviewPlay Overview

Device 6 (2013) is a narrative puzzle where you piece together a mystery through unusual interactions with your device. As the story unfolds, you rotate your screen, hold it up to a mirror to read backwards text, and generally search for clues in unusual ways. It stands out for these unique interactions and its unusual world, created through text that reflects each new environment.

You play Anna, who wakes up with no memories in a strange castle and must find out what's happened. As you play, you discover new locations and meet bizarre characters who appear to be unaware of their surroundings, and must figure out what's real and what you can believe.

Play is text-based, and you swipe on the screen to move and read the text (similar to a zoomed-in document). Unlike other text adventures, here the text reflects your current environment. If you're walking down a long corridor, the words will be in one long line. If you turn a corner, the text will rotate 90 degrees and you have to reposition your screen to keep reading.

As you progress you learn to look for unusual and unexpected ways of finding clues. There are images, secret paths, and other clues you need to find to solve the puzzles, some of which require backtracking, note-taking, and special items to discover. Puzzles themselves can be anything from adjusting a dial to completing a quiz, appearing at the end of each of the six chapters.

The result is a game that stretches text beyond the meaning it carries. It challenges you to engage in a more interactive, tactile way, as you physically move your device in step with the events of the game. Slowly piecing together each new mystery and puzzle as you progress makes for a deeply engaging experience where curiosity is your greatest ally.

Our examiner, Ben Kendall, first checked Device 6 8 months ago. It was re-examined by Ellen Robertson and updated 3 months ago.
Kids not old enough for this yet? There are lots of games similar to Device 6. Here are some similar younger-rated games:

Play StylePlay Style

This is a Brain Game, Narrative and Puzzle game. This is a single-player game.

DurationDuration

Play Time: This game will take between 2 hours and 4 hours to complete. Although each chapter can be beaten fairly quickly if you know what to do, you can sometimes spend a long time looking for clues and figuring out what you need to do next to solve a puzzle.

Age RatingsAge Ratings

Content Rating

This game has not yet been rated, but we anticipate it is likely to be rated PEGI 12.

Rated 12+ on the Apple App Store for Infrequent/Mild Realistic Violence, Infrequent/Mild Mature/Suggestive Themes, Infrequent/Mild Horror/Fear Themes, Infrequent/Mild Alcohol, Tobacco, or Drug Use or References, Infrequent/Mild Profanity or Crude Humor, and Infrequent/Mild Cartoon or Fantasy Violence.

Skill Level

10+ year-olds usually have the required skill to enjoy this game. Still, it's important for parents and guardians to consider the maturity required to process the game content. You need to be able to read the large amounts of the text throughout the game, but more importantly, you also need to be able to think critically about every piece of information and discern the solution to each puzzle by piecing together lots of hidden and complicated clues.

CostsCosts

There are no additional in-game purchases, loot boxes, adverts or subscription costs.

DetailsGame Details

Release Date: 17/10/2013

Out Now: iOS

Skill Rating: 10+ year-olds

Players: 1

Genres: Brain Game, Narrative and Puzzle

Accessibility: 13 features

Components: Text

Developer: Simogo (@Simogo)


Taming Gaming Book Written by parents for parents, the database complements the in-depth discussion about video game addiction, violence, spending and online safety in the Taming Gaming book. We are an editorially independent, free resource without adverts that is supported by partnerships.

Subscribe to our free newsletter

Subscribe
Carina Initiatives
PlayStation
HSBC
GameOpedia
Xbox
YouTube
Facebook
Twitter
Discord
Contact Us
About