We've documented 12 accessibility features for Noita, including Remap Buttons, Fully Subtitled (Or No Speech), High Contrast Text, Moderate Reading and View Controls. Its accessibility is strongest in Controls and Reading but it also has features in Navigation, Visual and Getting Started to reduce unintended barriers.
This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.
Game Details
Release Date: 05/10/2020
Out Now: PC
Players: 1
Genres: Platform, Simulation (Action, Fighting, Shooting and Traversal)
Accessibility: 12 features
Components: 2D Side-On, Open World and Pixels
Developer: Nolla Games (@NollaGames)
Costs: Purchase cost
Controls
We've documented 4 accessibility features for Controls in Noita which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
Gamepad
Can play with the following:
Multiple Buttons & Two Sticks: Can play with multiple buttons and two sticks.
Mouse And Keyboard
Can play with the following:
Mouse and Keys: Can play with mouse and multiple keys.
Remap Controls
Can customise the controls for the game as follows:
Remap Buttons: Can re-map all buttons so that you can use alternatives that better suit your play.
Remap One Action to Multiple Buttons: Can remap multiple buttons to perform the same action to reduce the need to memorise buttons and make the action easier to access.
Similar Games With More Accessibility Features for Controls
If you want to play Noita, but it doesn't offer the Controls accessibility features you require, these similar games extend the Controls accessibility:
- Test Tube Titans (14 Controls Features)
- Minecraft (11 Controls Features)
- Bionic Bay (9 Controls Features)
- Pepper Grinder (7 Controls Features)
Difficulty
We haven’t documented any accessibility features for Difficulty in Noita which deal with how you can adjust the challenge of play, and whether this is locked once chosen or can be adjusted as you play. The following games are similar to Noita, and offer accessibility features for Difficulty:
- Minecraft (3 Difficulty Features)
- Test Tube Titans (2 Difficulty Features)
- Nuclear Blaze (2 Difficulty Features)
- Terraria (2 Difficulty Features)
Getting Started
We've documented 1 accessibility feature for Getting Started in Noita which deals with what support is offered to get started with the game. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing.
Assistance Getting Starting
These features aid your play of the game in terms of cognitive load on learning controls, dealing with pressure and coping with the environment and challenges.
View Control Mapping: You can view a map of controls during play. This clearly displays the mappings of actions to buttons/keys/mouse/keyboard without having to leave the game. This includes games that always display buttons to press during play.
Similar Games With More Accessibility Features for Getting Started
If you want to play Noita, but it doesn't offer the Getting Started accessibility features you require, these similar games extend the Getting Started accessibility:
- Test Tube Titans (7 Getting Started Features)
- Minecraft (7 Getting Started Features)
- Mosa Lina (6 Getting Started Features)
- Membrane (6 Getting Started Features)
Reading
We've documented 3 accessibility features for Reading in Noita which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose.
Reading Level
How much reading is required to play the game's main path or story and how complex the language is. The presence of voiced characters doesn't reduce this requirement, as it's recorded as a separate datapoint.
Moderate Reading: Moderate reading required. The quantity and complexity of reading are at a level that a high school student (14-year-old) would appreciate.
Text Visibility
High Contrast Text: Text colour contrasts to the background or can be adjusted to be. The text in menus, instructions and other information is presented in high contrast with a solid background.
Subtitles
All Speech Subtitled (Or No Speech In Game): All spoken content has subtitles, or there is no speech in the game. This means there is no requirement to hear spoken dialogue or narrative to play the game.
Similar Games With More Accessibility Features for Reading
If you want to play Noita, but it doesn't offer the Reading accessibility features you require, these similar games extend the Reading accessibility:
- Nuclear Blaze (6 Reading Features)
- Tres-Bashers (5 Reading Features)
- Loop Hero (5 Reading Features)
- Minecraft (5 Reading Features)
Navigation
We've documented 2 accessibility features for Navigation in Noita which deal with how the game provides guidance and assistance to navigate its worlds. These are only for games that have traversal and exploration in 2D and 3D spaces.
Clarity
Large Clear Navigation: The in-game navigation and maps are clear to read. They offer large text and offer markers that are large and of high contrast. Where text or information is small, there are settings to zoom-in and increase visibility.
Head-Up Display
Adjust Head-Up Display: Resize and adjust the content of the head-up display. This enables it to be made more visible. It can also enable the removal of too much information that can be distracting or confusing.
Similar Games With More Accessibility Features for Navigation
If you want to play Noita, but it doesn't offer the Navigation accessibility features you require, these similar games extend the Navigation accessibility:
- Thousand Threads (8 Navigation Features)
- Minecraft (7 Navigation Features)
- Pepper Grinder (4 Navigation Features)
- Membrane (3 Navigation Features)
Visual
We've documented 2 accessibility features for Visual in Noita which deal with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.
Visual Distractions
No Screen Shake: No screen shake effect or it is included but it can be disabled. This includes the absence of screen shake for dramatic effect as well as to indicate hits on a target.
Motion Sickness Friendly
Motion Sickness Friendly: Doesn't have 3D movement elements that may trigger motion sickness, like motion blur, depth of field and field-of-vision. Or includes the ability to disable motion blur, depth of field and field-of-vision effects.
Similar Games With More Accessibility Features for Visual
If you want to play Noita, but it doesn't offer the Visual accessibility features you require, these similar games extend the Visual accessibility:
- Thousand Threads (7 Visual Features)
- Terraria (6 Visual Features)
- Minecraft (6 Visual Features)
- Membrane (5 Visual Features)
Audio
We haven’t documented any accessibility features for Audio in Noita which deal with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see. The following games are similar to Noita, and offer accessibility features for Audio:
- Minecraft (4 Audio Features)
- Loop Hero (3 Audio Features)
- Lifelike (3 Audio Features)
- Thousand Threads (3 Audio Features)
System Accessibility Settings
In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:
PC
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators.
Read more about system accessibility settings.
Accessibility Report supported by VSC Rating Board, PlayabilityInitiative and accessibility contributors Andy Robertson