
We've documented 1 accessibility feature for 140, including High Contrast. It has features in Visual to reduce unintended barriers.
This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.
Release Date: 16/10/2013, updated in 2020
Out Now: PC, PS4, Switch, Wii U and Xbox One
Content Rating: PEGI 3
Skill Rating: 9+ year-olds
Players: 1
Genres: Simulation, Traversal (Platform and Rhythm)
Accessibility: 1 feature
Components: 2D Side-On
Developer: Carlsen Games (@CarlsenGames)
Costs: Purchase cost
We haven’t documented any accessibility features for Controls in 140 which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs. The following games are similar to 140, and offer accessibility features for Controls:
We haven’t documented any accessibility features for Difficulty in 140 which deal with how you can adjust the challenge of play, and whether this is locked once chosen or can be adjusted as you play. The following games are similar to 140, and offer accessibility features for Difficulty:
We haven’t documented any accessibility features for Getting Started in 140 which deal with what support is offered to get started with the game. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing. The following games are similar to 140, and offer accessibility features for Getting Started:
We haven’t documented any accessibility features for Reading in 140 which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose. The following games are similar to 140, and offer accessibility features for Reading:
We haven’t documented any accessibility features for Navigation in 140 which deal with how the game provides guidance and assistance to navigate its worlds. These are only for games that have traversal and exploration in 2D and 3D spaces. The following games are similar to 140, and offer accessibility features for Navigation:
We've documented 1 accessibility feature for Visual in 140 which deals with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.
High Contrast: There is high contrast between elements that need to be distinguished from each other, such as characters, interactive objects and game environment, either by default or a high contrast mode. This is different to a slider that increases contrast or brightness between light and dark.
If you want to play 140, but it doesn't offer the Visual accessibility features you require, these similar games extend the Visual accessibility:
We haven’t documented any accessibility features for Audio in 140 which deal with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see. The following games are similar to 140, and offer accessibility features for Audio:
In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:
Nintendo Switch
Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games.
Nintendo Wii U
The Wii U has some limited settings, such as disabling rumble and selecting mono audio.
PC
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators.
PlayStation 4
PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping).
Xbox One
Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games.
Read more about system accessibility settings.
Accessibility Report supported by VSC Rating Board, PlayabilityInitiative and accessibility contributors Andy Robertson