We've documented 20 accessibility features for Zoe Begone, including Select Difficulty, No Button Combos, Play Without Hearing, Colour Blind Friendly and Audio Cues. Its accessibility is strongest in Controls and Visual but it also has features in Getting Started, Audio, Difficulty and Reading to reduce unintended barriers.
This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.
External examiner, GUEST USER, first checked Zoe Begone accessibility 13 months ago. It was re-examined by Andrew Robertson and updated 13 months ago.
Accessibility Notes
You can either use two sticks or one stick and the face buttons/d-pad to move and shoot.
Difficulty can be set to easy, normal and hard.
When you pick up an item it has unique sound cues. When the wave of enemies ends there is also a specific sound. The pitch of the effects and music changes briefly when you dash through enemies or take damage. Enemy charge attacks have an audio and visual cue to warn the player. When player energy is low there's also an audio cue.
Controls
We've documented 7 accessibility features for Controls in Zoe Begone which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
Gamepad
Can play with the following:
Multiple Buttons & Single Stick: Can play with multiple buttons and a stick.
Multiple Buttons & Two Sticks: Can play with multiple buttons and two sticks.
Mouse And Keyboard
Can play with the following:
Keyboard Alone: Can play with just the keyboard.
Remap Controls
Can customise the controls for the game as follows:
Swap Sticks: Can swap the sticks over so that you can use the opposite sticks to control the game.
Remap Mouse and Keyboard: Can remap mouse and keyboard key bindings, on systems that support these controls.
Button Combinations
Specific button operation required to play
No Simultaneous Buttons: Only one button or key required at a time, in addition to direction stick(s).
Sensitivity
You can adjust
Adjust Mouse/Stick/Touch Sensitivity, Deadzones and Thresholds: Adjust how sensitive touch/mouse/stick controls are and the related deadzones and thresholds.
Similar Games With More Accessibility Features for Controls
If you want to play Zoe Begone, but it doesn't offer the Controls accessibility features you require, these similar games extend the Controls accessibility:
- Roto Force (12 Controls Features)
- Minishoot Adventures (8 Controls Features)
Difficulty
We've documented 1 accessibility feature for Difficulty in Zoe Begone which deals with how you can adjust the challenge of play, and whether this is locked once chosen or can be adjusted as you play.
Difficulty Options
Select Difficulty: Select the level of difficulty from a range of presets. This not only offers a way to adjust the challenge of a game but enables you to do so without dealing with individual criteria.
Similar Games With More Accessibility Features for Difficulty
If you want to play Zoe Begone, but it doesn't offer the Difficulty accessibility features you require, these similar games extend the Difficulty accessibility:
- Wee Tanks (2 Difficulty Features)
- Roto Force (2 Difficulty Features)
- Minishoot Adventures (2 Difficulty Features)
- Air Twister (2 Difficulty Features)
Getting Started
We've documented 4 accessibility features for Getting Started in Zoe Begone which deal with what support is offered to get started with the game. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing.
Assistance Getting Starting
These features aid your play of the game in terms of cognitive load on learning controls, dealing with pressure and coping with the environment and challenges.
Tutorials: There are helpful tutorials and instructions on how to play. Information is provided in a timely manner, with appropriate level of detail.
View Control Mapping: You can view a map of controls during play. This clearly displays the mappings of actions to buttons/keys/mouse/keyboard without having to leave the game. This includes games that always display buttons to press during play.
No Jump Scares: No sudden loud noises or popping-up scary visuals that unexpectedly appear without warning, or the option to disable them.
Assistance For Progressing
These features aid your progress through the game offering different ways of maintaining your progression.
Bank Progress With Frequent Checkpoints: If you fail you can retry that level or aspect of the game without losing a lot of progress (less than 5 minutes). This is often provided via Frequent Checkpoints combined with restarting without losing time, equipment or score.
Similar Games With More Accessibility Features for Getting Started
If you want to play Zoe Begone, but it doesn't offer the Getting Started accessibility features you require, these similar games extend the Getting Started accessibility:
- Roto Force (6 Getting Started Features)
- Cosmic Defenders (6 Getting Started Features)
- Wee Tanks (5 Getting Started Features)
- Minishoot Adventures (5 Getting Started Features)
Reading
We've documented 1 accessibility feature for Reading in Zoe Begone which deals with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose.
Reading Level
How much reading is required to play the game's main path or story and how complex the language is. The presence of voiced characters doesn't reduce this requirement, as it's recorded as a separate datapoint.
Simple Minimal Reading: Minimal reading is required. The quantity and complexity of reading are at a level that a primary/elementary student (9-year-old) could understand.
Similar Games With More Accessibility Features for Reading
If you want to play Zoe Begone, but it doesn't offer the Reading accessibility features you require, these similar games extend the Reading accessibility:
- Roto Force (6 Reading Features)
- Elsie (5 Reading Features)
- Air Twister (5 Reading Features)
- Assault Android Cactus (5 Reading Features)
Navigation
We haven’t documented any accessibility features for Navigation in Zoe Begone which deal with how the game provides guidance and assistance to navigate its worlds. These are only for games that have traversal and exploration in 2D and 3D spaces. The following games are similar to Zoe Begone, and offer accessibility features for Navigation:
- Cosmic Defenders (8 Navigation Features)
- Roto Force (4 Navigation Features)
- Wee Tanks (3 Navigation Features)
- Minishoot Adventures (3 Navigation Features)
Visual
We've documented 5 accessibility features for Visual in Zoe Begone which deal with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.
Visual Distractions
No Flashes: No flashing strobe effects or you can disable them. This includes the absence of flashing from dramatic visual effects, explosions or weather effects like lightning.
No Screen Shake: No screen shake effect or it is included but it can be disabled. This includes the absence of screen shake for dramatic effect as well as to indicate hits on a target.
Audio Cues for Visual Events
Audio Cues for Visual Events: Audio is provided to indicate visual events. Game events or progress highlighted by visual icons, effects or animations are also accompanied by audio to signify that progress. This is useful for blind players.
Motion Sickness Friendly
Motion Sickness Friendly: Doesn't have 3D movement elements that may trigger motion sickness, like motion blur, depth of field and field-of-vision. Or includes the ability to disable motion blur, depth of field and field-of-vision effects.
Colour Options
Colour Blind Friendly: Game doesn’t rely on colour or can switch to colour blind friendly mode with double coding or similar way to avoid colour dependance.
Similar Games With More Accessibility Features for Visual
If you want to play Zoe Begone, but it doesn't offer the Visual accessibility features you require, these similar games extend the Visual accessibility:
- Thoth (7 Visual Features)
- Cosmic Defenders (7 Visual Features)
- Elsie (6 Visual Features)
- Minishoot Adventures (6 Visual Features)
Audio
We've documented 2 accessibility features for Audio in Zoe Begone which deal with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.
Adjustable Audio
Balance Audio Levels: Set music and game sound effects separately. This enables you to select your preference as well as ensure critical game sounds aren't obscured by other audio.
Play Without Hearing
Play Without Hearing: No audio cues are necessary to play the game well.
Similar Games With More Accessibility Features for Audio
If you want to play Zoe Begone, but it doesn't offer the Audio accessibility features you require, these similar games extend the Audio accessibility:
- PixelJunk Eden (4 Audio Features)
- Vectronom (3 Audio Features)
System Accessibility Settings
In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:
PC
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators.
Read more about system accessibility settings.
Accessibility Report supported by VSC Rating Board, PlayabilityInitiative and accessibility contributors