We've documented 27 accessibility features for Overwatch 2, including Fully Voiced (Or No Speech), Remap Buttons, Motion Aiming, Audio Cues and Some Speech Subtitled. Its accessibility is strongest in Controls and Communication but it also has features in Reading, Visual, Getting Started, Navigation and Audio to reduce unintended barriers.
This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.
External examiner, Jonah Monaghan, first checked Overwatch 2 accessibility 3 years ago. It was re-examined by Ben Kendall and updated 9 months ago.
Accessibility Notes
You need to have very quick reactions and rapidly press buttons. Holding down buttons and pressing simultaneous buttons is also required for some functions. The game provides Gyro Aiming to hone in targeting (in addition to sticks) on Switch, but not on PlayStation or Xbox.
There is extensive colour customisation of parts of the HUD such as your reticle. You can also adjust your teammate's health bars and also choose whether they're outlined or not. Enemies can't be outlined. The enemy and ally UI colours can also be chosen from a selection of different colours.
You can select how much of the dialogue you want subtitled. In addition to Text-to-Speech and Speech-to-Text for the voice chat, there's also a Ping communication system which you can use to quickly get across points to your teammates.
Game Details
Release Date: 24/05/2016, updated in 2022
Price: Free
Out Now: PC, PS4, PS5, Switch, Xbox One and Xbox X|S
Skill Rating: 10+ year-olds
Players: 1 (10 online)
Genres: Communication, Shooting (Action, Fighting and Traversal)
Accessibility: 27 features
Components: 3D First-Person
Developer: Blizzard Ent (@Blizzard_Ent)
Costs: Free. In-Game Loot Boxes
Controls
We've documented 9 accessibility features for Controls in Overwatch 2 which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
Gamepad
Can play with the following:
Multiple Buttons & Two Sticks: Can play with multiple buttons and two sticks.
Mouse And Keyboard
Can play with the following:
Mouse and Keys: Can play with mouse and multiple keys.
Motion
Games that can be played with different sorts of motion controllers.
Motion Aiming: Can use small movements of the gamepad to fine-tune aiming or as the main aiming mechanism. This is sometimes known as Gyro-Aiming. This usually provides the ability to calibrate these controls to taste.
Remap Controls
Can customise the controls for the game as follows:
Remap Buttons: Can re-map all buttons so that you can use alternatives that better suit your play.
Remap Mouse and Keyboard: Can remap mouse and keyboard key bindings, on systems that support these controls.
Remap Extra Mouse Buttons: Can remap additional buttons on mice that provide more than the two standard buttons, on systems that support these controls.
Invert X/Y Axis: Can invert the direction required to control looking and aiming. This enables you to match your instinctive orientation when looking.
Controller Vibration
Vibration Optional: Controller vibration not used in the game or you can disable it.
Sensitivity
You can adjust
Adjust Mouse/Stick/Touch Sensitivity: Adjust how sensitive touch/mouse/stick controls are.
Similar Games With More Accessibility Features for Controls
If you want to play Overwatch 2, but it doesn't offer the Controls accessibility features you require, these similar games extend the Controls accessibility:
- Boomerang X (12 Controls Features)
- Knockout City (10 Controls Features)
- Apex Legends (10 Controls Features)
- Plants Vs. Zombies (10 Controls Features)
Difficulty
We haven’t documented any accessibility features for Difficulty in Overwatch 2 which deal with how you can adjust the challenge of play, and whether this is locked once chosen or can be adjusted as you play. The following games are similar to Overwatch 2, and offer accessibility features for Difficulty:
- Boomerang X (3 Difficulty Features)
- Star Wars: Republic Commando (2 Difficulty Features)
- Risk of Rain 2 (2 Difficulty Features)
- Deep Rock Galactic (2 Difficulty Features)
Getting Started
We've documented 2 accessibility features for Getting Started in Overwatch 2 which deal with what support is offered to get started with the game. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing.
Assistance Getting Starting
These features aid your play of the game in terms of cognitive load on learning controls, dealing with pressure and coping with the environment and challenges.
Tutorials: There are helpful tutorials and instructions on how to play. Information is provided in a timely manner, with appropriate level of detail.
Practice Area: You can practice freely without opponents or time pressures. This can be a specific practice option, or the ability to play levels with the easiest opponents to improve understanding and skill.
Similar Games With More Accessibility Features for Getting Started
If you want to play Overwatch 2, but it doesn't offer the Getting Started accessibility features you require, these similar games extend the Getting Started accessibility:
- Boomerang X (6 Getting Started Features)
- Pokémon Unite (4 Getting Started Features)
- Star Wars: Republic Commando (3 Getting Started Features)
- Knockout City (3 Getting Started Features)
Reading
We've documented 4 accessibility features for Reading in Overwatch 2 which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose.
Reading Level
How much reading is required to play the game's main path or story and how complex the language is. The presence of voiced characters doesn't reduce this requirement, as it's recorded as a separate datapoint.
Simple Minimal Reading: Minimal reading is required. The quantity and complexity of reading are at a level that a primary/elementary student (9-year-old) could understand.
Text Visibility
High Contrast Text: Text colour contrasts to the background or can be adjusted to be. The text in menus, instructions and other information is presented in high contrast with a solid background.
Subtitles
Some Speech Subtitled: Some spoken content has subtitles. This reduces the pressure on interpreting all the spoken content, although not everything is captured textually.
Voice Acted
All Dialogue is Voice Acted (Or No Speech In Game): All of the game dialogue and narrative can be voiced, or there is no speech in the game. This means there is no requirement to read the dialogue and narrative text to play the game.
Similar Games With More Accessibility Features for Reading
If you want to play Overwatch 2, but it doesn't offer the Reading accessibility features you require, these similar games extend the Reading accessibility:
- Hyper Scape (7 Reading Features)
- Pokémon Unite (6 Reading Features)
- Boomerang X (5 Reading Features)
- Star Wars: Republic Commando (5 Reading Features)
Navigation
We've documented 2 accessibility features for Navigation in Overwatch 2 which deal with how the game provides guidance and assistance to navigate its worlds. These are only for games that have traversal and exploration in 2D and 3D spaces.
Head-Up Display
Adjust Head-Up Display: Resize and adjust the content of the head-up display. This enables it to be made more visible. It can also enable the removal of too much information that can be distracting or confusing.
Menu Navigation
Digital Menu Navigation: Menu choices with Gamepad can be made without using an analogue stick to guide a cursor to a selection. For example, using D-Pad, buttons or the Stick to change menu selection in a single action.
Similar Games With More Accessibility Features for Navigation
If you want to play Overwatch 2, but it doesn't offer the Navigation accessibility features you require, these similar games extend the Navigation accessibility:
- Boomerang X (5 Navigation Features)
- Star Wars: Republic Commando (5 Navigation Features)
- Pokémon Unite (3 Navigation Features)
- Spellbreak (3 Navigation Features)
Visual
We've documented 4 accessibility features for Visual in Overwatch 2 which deal with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.
Contrast
Medium Contrast: Game uses generally well contrasting and bright visuals, or has a slider to make this the case.
Visual Distractions
No Screen Shake: No screen shake effect or it is included but it can be disabled. This includes the absence of screen shake for dramatic effect as well as to indicate hits on a target.
Audio Cues for Visual Events
Audio Cues for Visual Events: Audio is provided to indicate visual events. Game events or progress highlighted by visual icons, effects or animations are also accompanied by audio to signify that progress. This is useful for blind players.
Colour Options
Colour Adjustments: Adjust colours of characters or game elements for greater visibility. Includes the ability to select which type of colour blind mode you require.
Similar Games With More Accessibility Features for Visual
If you want to play Overwatch 2, but it doesn't offer the Visual accessibility features you require, these similar games extend the Visual accessibility:
- Pokémon Unite (6 Visual Features)
- Krunker (6 Visual Features)
- Fortnite (6 Visual Features)
- Boomerang X (5 Visual Features)
Audio
We've documented 1 accessibility feature for Audio in Overwatch 2 which deals with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.
Adjustable Audio
Balance Audio Levels: Set music and game sound effects separately. This enables you to select your preference as well as ensure critical game sounds aren't obscured by other audio.
Similar Games With More Accessibility Features for Audio
If you want to play Overwatch 2, but it doesn't offer the Audio accessibility features you require, these similar games extend the Audio accessibility:
- Titanfall (4 Audio Features)
- Fortnite (4 Audio Features)
- DotA 2 (3 Audio Features)
- Spellbreak (3 Audio Features)
Communication
We've documented 5 accessibility features for Communication in Overwatch 2 which deal with how you can communicate with other players in the game and what options are available to customise and control this interaction.
Player-to-Player Online Communication
This is how players communicate with each other in online games. This can be to plan strategy, chat as they play or co-ordinate resources.
Text Chat: Chat to other players by typing text.
Voice Chat: Chat to other players on your team or friends list by speaking with headset.
Online Communication Assistance
Ping Communication: Send quick preset messages to teammates as safer alternative to open communication.
Text-to-speech: Convert text messages from other players to voiced messages. Game converts text typed by the player into synthesized audio that's read aloud to all other players in the voice channel. This feature allows players who can't speak verbally to have their thoughts expressed aloud to the rest of the players in their party.
Speech-to-text: Convert voice from other players to text messages. Transcribes incoming speech from other players into text onscreen in real time. Players who can't hear voice chat can read what other players have said aloud on their screen.
System Accessibility Settings
In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:
Nintendo Switch
Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games.
PC
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators.
PlayStation 4
PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping).
PlayStation 5
PlayStation 5 has a range of system-wide accessibility settings.
Xbox One
Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games.
Xbox Series X|S
Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games.
Read more about system accessibility settings.
Accessibility Report supported by VSC Rating Board, PlayabilityInitiative and accessibility contributors @JonahMonaghan, Andy Robertson, @talvionline and Ben Kendall