We've documented 6 accessibility features for Terra Nil, including Low Pressure, No Quick Reactions, Moderate Reading, Save Anytime and Mouse and Keys. Its accessibility is strongest in Getting Started and Controls but it also has features in Reading and Navigation to reduce unintended barriers.
This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.
Our accessibility examiner, Andy Robertson, first checked Terra Nil accessibility 2 years ago.
Release Date: 28/03/2023
Out Now: Mac, PC and iOS
Expected Content Rating: PEGI 3
Skill Rating: 11+ year-olds
Accessibility: 6 features
Components: 2D Overhead, Grid and Open World
Costs: Purchase cost
We've documented 1 accessibility feature for Controls in Terra Nil which deals with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
Mouse And Keyboard
Can play with the following:
Mouse and Keys: Can play with mouse and multiple keys.
Similar Games With More Accessibility Features for Controls
If you want to play Terra Nil, but it doesn't offer the Controls accessibility features you require, these similar games extend the Controls accessibility:
We haven’t documented any accessibility features for Difficulty in Terra Nil which deal with how you can adjust the challenge of play, and whether this is locked once chosen or can be adjusted as you play. The following games are similar to Terra Nil, and offer accessibility features for Difficulty:
We've documented 3 accessibility features for Getting Started in Terra Nil which deal with what support is offered to get started with the game. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing.
Assistance Getting Starting
These features aid your play of the game in terms of cognitive load on learning controls, dealing with pressure and coping with the environment and challenges.
Reaction-Time Not Critical: Individual game actions don’t need quick reactions, or there are settings to lower the requirement for quick reactions. This means you don't need to quickly press a button in response to an on-screen prompt, target a fast-moving target or skillfully complete a scenario against the clock.
Low Pressure: Game tasks aren't time-limited or there's a low-pressure mode. This avoids the pressure of being put on the clock for overarching missions, or failing tasks because you didn't reach a destination in time.
Assistance For Progressing
These features aid your progress through the game offering different ways of maintaining your progression.
Save Progress Anytime: The game automatically saves progress or you can save any time. This doesn’t mean you never lose progress, but it does mean you can stop whenever you want (without having to get to a save point) without losing progress.
Similar Games With More Accessibility Features for Getting Started
If you want to play Terra Nil, but it doesn't offer the Getting Started accessibility features you require, these similar games extend the Getting Started accessibility:
We've documented 1 accessibility feature for Reading in Terra Nil which deals with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose.
How much reading is required to play the game's main path or story and how complex the language is. The presence of voiced characters doesn't reduce this requirement, as it's recorded as a separate datapoint.
Moderate Reading: Moderate reading required. The quantity and complexity of reading are at a level that a high school student (14-year-old) would appreciate.
Similar Games With More Accessibility Features for Reading
If you want to play Terra Nil, but it doesn't offer the Reading accessibility features you require, these similar games extend the Reading accessibility:
We've documented 1 accessibility feature for Navigation in Terra Nil which deals with how the game provides guidance and assistance to navigate its worlds. These are only for games that have traversal and exploration in 2D and 3D spaces.
Head-Up Display Navigation: Indication of where to go next with overlaid arrows, minimaps and waypoint markers. This supplements in-game visual and audible cues with additional guidance about where you are and where you need to go.
Similar Games With More Accessibility Features for Navigation
If you want to play Terra Nil, but it doesn't offer the Navigation accessibility features you require, these similar games extend the Navigation accessibility:
We haven’t documented any accessibility features for Visual in Terra Nil which deal with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game. The following games are similar to Terra Nil, and offer accessibility features for Visual:
We haven’t documented any accessibility features for Audio in Terra Nil which deal with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see. The following games are similar to Terra Nil, and offer accessibility features for Audio:
System Accessibility Settings
In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators.
iOS has a very extensive suite of accessibility settings including ways to navigate with voice and comprehensive screen reading, though most of the features don't work with games.
Read more about system accessibility settings.